[+1]: Draw a card. At the beginning of the next end step, untap up to two lands. [–3]: Put target nonland permanent into its owner's library third from the top. [–8]: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls."
As The Rack enters the battlefield, choose an opponent. At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in their hand.
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
At the beginning of your upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying. Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.
Kicker {R} and/or {W} When Thornscape Battlemage enters the battlefield, if it was kicked with its {R} kicker, it deals 2 damage to any target. When Thornscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, destroy target artifact.
"As you inject the viscus vitae into the brain stem, don't let the spastic moaning bother you. It will soon become music to your ears." —Stitcher Geralf
Thriving Bluff enters the battlefield tapped. As Thriving Bluff enters the battlefield, choose a color other than red. {T}: Add {R} or one mana of the chosen color.
As eons passed, the rock wore away, revealing the rich colors at the mountain's heart.
When Titania, Protector of Argoth enters the battlefield, return target land card from your graveyard to the battlefield. Whenever a land you control is put into a graveyard from the battlefield, create a 5/3 green Elemental creature token.
Flying Ascend At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.