30303 cards found
Agadeem, the Undercrypt
Agadeem's Awakening

Agadeem, the Undercrypt

Land
As Agadeem, the Undercrypt enters, you may pay 3 life. If you don't, it enters tapped.
{T}: Add {B}.
"Here below the hedron fields, souls and secrets lie entombed."
—Vivias, Witch Vessel
Card has other part: Agadeem's Awakening
Against All Odds

Against All Odds {3}{W}

Sorcery
Choose one or both —
• Exile target artifact or creature you control, then return it to the battlefield under its owner's control.
• Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield.
Agate Assault

Agate Assault {2}{R}

Sorcery
Choose one —
• Agate Assault deals 4 damage to target creature. If that creature would die this turn, exile it instead.
• Exile target artifact.
"Only an amateur crushes their enemies with a cold rock."
  • Bloomburrow
Agate Instigator

Agate Instigator {1}{R}

Creature - Lizard Rogue
Offspring {1}{R}
Whenever another creature you control enters, this creature deals 1 damage to each opponent.
1/3
  • Bloomburrow Commander 21 56
Agate-Blade Assassin

Agate-Blade Assassin {1}{B}

Creature - Lizard Assassin
Whenever Agate-Blade Assassin attacks, defending player loses 1 life and you gain 1 life.
Some lizardfolk wield the precious agate and yearn for fire. Others wield it and thirst for blood.
1/3
  • Bloomburrow
Agatha of the Vile Cauldron

Agatha of the Vile Cauldron {R}{G}

Legendary Creature - Human Warlock
Activated abilities of creatures you control cost {X} less to activate, where X is Agatha of the Vile Cauldron's power. This effect can't reduce the mana in that cost to less than one mana.
{4}{R}{G}: Other creatures you control get +1/+1 and gain trample and haste until end of turn.
1/1
  • Wilds of Eldraine 199 360
  • Wilds of Eldraine Promos 199p 199s
Agatha's Champion

Agatha's Champion {4}{G}

Creature - Human Knight
Bargain
Trample
When Agatha's Champion enters, if it was bargained, it fights up to one target creature you don't control.
4/4
  • Wilds of Eldraine
Agatha's Soul Cauldron

Agatha's Soul Cauldron {2}

Legendary Artifact
You may spend mana as though it were mana of any color to activate abilities of creatures you control.
Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron.
{T}: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.
  • Wilds of Eldraine 242 366
  • Wilds of Eldraine Promos 242p 242s
Age-Graced Chapel
Glasswing Grace

Age-Graced Chapel

Land
Age-Graced Chapel enters tapped.
{T}: Add {W} or {B}.
"Empires fall, cities crumble, righteousness remains."
—Chapel inscription
Card has other part: Glasswing Grace
  • Modern Horizons 3
Ageless Entity

Ageless Entity {3}{G}{G}

Creature - Elemental
Whenever you gain life, put that many +1/+1 counters on Ageless Entity.
Tel-Jilad's sworn protectors are the trolls, yet more fearsome protectors were created by the Tangle itself.
4/4
Ageless Guardian

Ageless Guardian {1}{W}

Creature - Spirit Soldier
Ancient ruins dot the world of Arcavios, most older than Strixhaven itself and many still guarded by soldiers from the Blood Age, centuries after their deaths.
1/4
  • Strixhaven: School of Mages
Ageless Sentinels

Ageless Sentinels {3}{W}

Creature - Wall
Defender
Flying
When Ageless Sentinels blocks, it becomes a Bird Giant, and it loses defender.
4/4
  • Scourge
Agency Coroner

Agency Coroner {4}{B}

Creature - Ogre Cleric
{2}{B}, Sacrifice another creature: Draw a card. If the sacrificed creature was suspected, draw two cards instead.
"Well, cause of death seems pretty straightforward, but what else can you tell me, friend?"
3/6
  • Murders at Karlov Manor
Agency Outfitter

Agency Outfitter {4}{U}{U}

Creature - Sphinx Detective
Flying
When Agency Outfitter enters, you may search your graveyard, hand and/or library for a card named Magnifying Glass and/or a card named Thinking Cap and put them onto the battlefield. If you search your library this way, shuffle.
4/3
Related cards: Magnifying Glass Thinking Cap
  • Murders at Karlov Manor
Agent Frank Horrigan

Agent Frank Horrigan {5}{B}{G}

Legendary Creature - Mutant Warrior
Trample
Agent Frank Horrigan has indestructible as long as it attacked this turn.
Whenever Agent Frank Horrigan enters or attacks, proliferate twice.
8/6
Agent of Acquisitions

Agent of Acquisitions {2}

Artifact Creature - Construct
Draft Agent of Acquisitions face up.
Instead of drafting a card from a booster pack, you may draft each card in that booster pack, one at a time. If you do, turn Agent of Acquisitions face down and you can't draft cards for the rest of this draft round.
2/1
Agent of Erebos

Agent of Erebos {3}{B}

Enchantment Creature - Zombie
Constellation — Whenever Agent of Erebos or another enchantment you control enters, exile target player's graveyard.
Erebos's minions hunt the Returned and warn those who consider the same folly.
2/2
  • Journey into Nyx
Agent of Horizons

Agent of Horizons {2}{G}

Creature - Human Rogue
{2}{U}: Agent of Horizons can't be blocked this turn.
The light in the woods just before dawn reveals a glimmering network of branches, roots, and spiderwebs. The acolytes of Kruphix walk this lattice unseen.
3/2
  • Theros
Agent of Masks

Agent of Masks {3}{W}{B}

Creature - Human Advisor
At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.
"You say that I am two-faced? Enough with the flattery. We have business to conduct."
2/3
Agent of Shauku

Agent of Shauku {1}{B}

Creature - Human Mercenary
{1}{B}, Sacrifice a land: Target creature gets +2/+0 until end of turn.
"Go ahead. Take it. You'll be so very powerful . . . and what harm can it do?"
1/1
  • Prophecy
Agent of Stromgald

Agent of Stromgald {R}

Creature - Human Knight
{R}: Add {B}.
"The Order of Stromgald spreads its poisonous lies from within Varchild's troops, and still she sees only visions of conquest."
—Lovisa Coldeyes, Balduvian Chieftain
1/1
  • Alliances 64a 64b
Agent of Treachery

Agent of Treachery {5}{U}{U}

Creature - Human Rogue
When Agent of Treachery enters, gain control of target permanent.
At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.
"The more secrets you have, the more easily you become my pawn."
2/3
  • Core Set 2020 Promos 43p 43s
  • Core Set 2020
Agent of the Fates

Agent of the Fates {1}{B}{B}

Creature - Human Assassin
Deathtouch
Heroic — Whenever you cast a spell that targets Agent of the Fates, each opponent sacrifices a creature of their choice.
"You are breathing borrowed air."
3/2
  • Theros
Agent of the Iron Throne

Agent of the Iron Throne {2}{B}

Legendary Enchantment - Background
Commander creatures you own have "Whenever an artifact or creature you control is put into a graveyard from the battlefield, each opponent loses 1 life."
You give your clients what they want at a fair price. What happens after that is none of your concern.
  • Commander Legends: Battle for Baldur's Gate 107 492
Agent of the Shadow Thieves

Agent of the Shadow Thieves {1}{B}

Legendary Enchantment - Background
Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn."
Your skill, dexterity, and moral flexibility make you a valuable asset to your guild.
  • Commander Legends: Battle for Baldur's Gate 108 493