1681 cards found
Daring Apprentice

Daring Apprentice {1}{U}{U}

Creature - Human Wizard
{T}, Sacrifice Daring Apprentice: Counter target spell.
In front of every great wizard is a doomed apprentice.
1/1
Dark Banishing

Dark Banishing {2}{B}

Instant
Destroy target nonblack creature. It can't be regenerated.
"Ha, banishment? Be merciful, say 'death,'
For exile hath more terror in his look,
Much more than death."
—William Shakespeare, Romeo and Juliet
Dark Maze

Dark Maze {4}{U}

Creature - Wall
Defender
{0}: Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.
"Stray not onto the path of darkness, or be lost forever."
—Baki, wizard attendant
4/5
Related card: Apocalypse Chime
Dark Offering

Dark Offering {4}{B}{B}

Sorcery
Destroy target nonblack creature. You gain 3 life.
"Our greatest hope has become our enemy's greatest triumph."
—Court counselor
Dark Ritual

Dark Ritual {B}

Instant
Add {B}{B}{B}.
Darkest Hour

Darkest Hour {B}

Enchantment
All creatures are black.
The eclipse made it clear whose side the sky was on.
Darkpact

Darkpact {B}{B}{B}

Sorcery
Remove Darkpact from your deck before playing if you're not playing for ante.
You own target card in the ante. Exchange that card with the top card of your library.
Deadly Insect

Deadly Insect {4}{G}

Creature - Insect
Shroud
With his newfound sense of self-importance, Squee set his sights on ever-bigger bugs.
6/1
Death Pit Offering

Death Pit Offering {2}{B}{B}

Enchantment
When Death Pit Offering enters the battlefield, sacrifice all creatures you control.
Creatures you control get +2/+2.
"Kill them all and feed them to the new recruits."
—Crovax, ascendant evincar
Death Pits of Rath

Death Pits of Rath {3}{B}{B}

Enchantment
Whenever a creature is dealt damage, destroy it. It can't be regenerated.
"Neither could I forget what I had read of these pits—that the sudden extinction of life formed no part of their most horrible plan."
—Edgar Allan Poe, "The Pit and the Pendulum"
Death Spark

Death Spark {R}

Instant
Death Spark deals 1 damage to any target.
At the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay {1}. If you do, return Death Spark to your hand.
Death Speakers

Death Speakers {W}

Creature - Human Cleric
Protection from black
"The dead may be beyond the law, but speaking the wisdom of the dead will afford no protection!"
—Calmont, Aysen bureaucrat
1/1
Related card: Apocalypse Chime
Death Stroke

Death Stroke {B}{B}

Sorcery
Destroy target tapped creature.
For a sharp second, Selenia froze, and Crovax's blade found home, As the angel shattered like glass, Crovax felt his mind collapse—the curse had been fulfilled.
Death Ward

Death Ward {W}

Instant
Regenerate target creature.
Deathgazer

Deathgazer {3}{B}

Creature - Lizard
Whenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.
Your entire life passes before its eyes.
2/2
Deathgrip

Deathgrip {B}{B}

Enchantment
{B}{B}: Counter target green spell.
"Every forest is carpeted with the corpses of a thousand trees."
—Baron Sengir to Autumn Willow
Deathlace

Deathlace {B}

Instant
Target spell or permanent becomes black.
Deception

Deception {2}{B}

Sorcery
Target opponent discards two cards.
Believing they wrote the forged letter that had been stolen from Zhou Yu, Cao Cao rashly executed his two best admirals for treason.
  • Portal Three Kingdoms
Deepwood Ghoul

Deepwood Ghoul {2}{B}

Creature - Zombie
Pay 2 life: Regenerate Deepwood Ghoul.
They feed on the living to stay undead.
2/1
Defense Grid

Defense Grid {2}

Artifact
Each spell costs {3} more to cast except during its controller's turn.
It lights up the sky, beckoning enemies only to repel them.
Deflection

Deflection {3}{U}

Instant
Change the target of target spell with a single target.
The golden rule of revenge: Do unto others what they tried to do unto you.
Dehydration

Dehydration {3}{U}

Enchantment - Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Delusions of Mediocrity

Delusions of Mediocrity {3}{U}

Enchantment
When Delusions of Mediocrity enters the battlefield, you gain 10 life.
When Delusions of Mediocrity leaves the battlefield, you lose 10 life.
When nothing but second best will do.
Demolish

Demolish {3}{R}

Sorcery
Destroy target artifact or land.
"Pound the steel until it fits. Doesn't work? Bash to bits."
—Dwarven forging song
Demon's Horn

Demon's Horn {2}

Artifact
Whenever a player casts a black spell, you may gain 1 life.
Its curve mimics the twists of life and death.