1125 cards found
Gnarlid Colony (Alchemy)

Gnarlid Colony (Alchemy) {1}{G}

Creature - Beast
Kicker {2}{G}
If Gnarlid Colony was kicked, it enters the battlefield with four +1/+1 counters on it.
Each creature you control with a +1/+1 counter on it has trample.
2/2
Related card: Gnarlid Colony
  • Zendikar Rising
Gnoll Hunting Party

Gnoll Hunting Party {5}{R}

Creature - Gnoll
This spell costs {1} less to cast for each creature you attacked with this turn.
Double team
As long as it's your turn, Gnoll Hunting Party has first strike.
4/4
  • Alchemy Horizons: Baldur's Gate
Goblin Gang Leader

Goblin Gang Leader {2}{R}{R}

Creature - Goblin Warrior
When Goblin Gang Leader enters the battlefield, create two 1/1 red Goblin creature tokens.
2/2
Goblin Influx Array

Goblin Influx Array {3}{R}

Enchantment
Goblin spells you cast cost {R} less to cast.
At the beginning of your end step, conjure a random card from Goblin Influx Array's spellbook into your hand.
Related cards: Battle Cry Goblin Beetleback Chief Brash Taunter Ember Hauler Fanatical Firebrand Goblin Arsonist Goblin Chieftain Goblin Instigator Goblin Trashmaster Goblin Warchief Legion Warboss Reckless Ringleader Relic Robber Skirk Prospector Wily Goblin
  • Alchemy: Dominaria
Goblin Morale Sergeant

Goblin Morale Sergeant {1}{R}

Creature - Goblin Soldier
Haste
Enlist
Whenever Goblin Morale Sergeant enlists a nontoken creature, you may conjure a duplicate of that creature into the top five cards of your library at random. The duplicate perpetually gets +1/+0 and gains haste.
2/1
  • Alchemy: Dominaria
Goblin Polka Band

Goblin Polka Band {R}{R}

Summon Goblin
{2}, {T}, Pay {R} for each target: Tap any number of random target creatures. Goblins tapped in this way do not untap during their controllers' next untap phases.
1/1
  • Astral Cards
Goblin Trapfinder

Goblin Trapfinder {R}

Creature - Goblin
When Goblin Trapfinder dies, seek a creature card with mana value 3 or less. That card perpetually gains haste, "This spell costs {1} less to cast," and "At the beginning of your end step, sacrifice this creature."
1/1
  • Alchemy Horizons: Baldur's Gate
Goblin Warchief Avatar

Goblin Warchief Avatar

Vanguard
Attacking creatures you control get +1/+0.
Hand size bonus: +1
Life bonus: +2
  • Magic Online Avatars 5 6
Goggles of Night (Alchemy)

Goggles of Night (Alchemy) {1}{U}

Artifact - Equipment
Whenever equipped creature deals combat damage to a player, scry 1, then draw a card.
Equip {1}
Related card: Goggles of Night
  • Alchemy Horizons: Baldur's Gate
Goldmeadow

Goldmeadow

Plane - Lorwyn
Whenever a land enters the battlefield, that land's controller creates three 0/1 white Goat creature tokens.
Whenever chaos ensues, create a 0/1 white Goat creature token.
Goma Fada Vanguard (Alchemy)

Goma Fada Vanguard (Alchemy) {1}{R}

Creature - Human Warrior
Whenever Goma Fada Vanguard attacks, target creature an opponent controls with power less than or equal to the number of Warriors and Equipment you control can't block this turn.
"Her weapon's impressive, sure. But you should see her wield it."
—Gred, expedition warrior
2/2
Related card: Goma Fada Vanguard
  • Zendikar Rising
Grand Ossuary

Grand Ossuary

Plane - Ravnica
Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures they control.
Whenever chaos ensues, each player exiles all creatures they control and creates X 1/1 green Saproling creature tokens, where X is the total power of the creatures they exiled this way. Then planeswalk.
Grave Choice

Grave Choice {2}{B}

Instant
Target opponent sacrifices a nontoken creature. If that creature had mana value 2 or less, conjure a duplicate of it into your hand. That duplicate perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
  • Alchemy Horizons: Baldur's Gate
Graven Archfiend

Graven Archfiend {3}{B}{B}

Artifact Creature - Gargoyle Demon
As an additional cost to cast this spell, you may sacrifice a non-Demon creature.
Flying
When Graven Archfiend enters the battlefield, if its additional cost was paid, conjure a card named Demonic Pact onto the battlefield.
4/5
Related card: Demonic Pact
  • Alchemy: New Capenna
Graveyard Shift (Alchemy)

Graveyard Shift (Alchemy) {4}{B}

Sorcery
This spell has flash as long as there are five or more mana values among cards in your graveyard.
Return target creature card from your graveyard to the battlefield with an additional +1/+1 counter on it.
Related card: Graveyard Shift
  • Streets of New Capenna
Great Desert Hellion

Great Desert Hellion {1}{B}{R}

Creature - Hellion
Starting intensity 1
Menace
At the beginning of your upkeep, sacrifice Great Desert Hellion unless you discard a card. If you discard a card this way, perpetually increase Great Desert Hellion's intensity by 1.
When Great Desert Hellion leaves the battlefield, you may discard your hand. If you do, draw cards equal to Great Desert Hellion's intensity.
5/5
  • Alchemy: The Brothers' War
Greven il-Vec

Greven il-Vec

Vanguard
Whenever a creature you control deals damage to a creature, destroy the other creature. It can't be regenerated.
As a ruthless leader for Volrath, Greven il-Vec serves his lord by commanding the flying ship Predator. Greven has attained his powerful rank through a series of underhanded schemes and assassinations, the majority of which were blessed by Volrath himself.
Hand size bonus: -1
Life bonus: +2
  • Vanguard Series
Grinning Demon Avatar

Grinning Demon Avatar

Vanguard
Whenever a nontoken creature you control dies, target opponent discards a card.
Hand size bonus: -1
Life bonus: -2
  • Magic Online Avatars 29 30
Grixis

Grixis

Plane - Alara
Blue, black, and/or red creature cards in your graveyard have unearth. The unearth cost is equal to the card's mana cost.
Whenever chaos ensues, put target creature card from a graveyard onto the battlefield under your control.
Grizzled Huntmaster

Grizzled Huntmaster {1}{G}{G}

Creature - Human Warrior
When Grizzled Huntmaster enters the battlefield, you may exile a creature card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Choose a creature card you own from outside the game. Conjure a duplicate of that card into your hand for each card exiled from your hand this way.
4/3
  • Alchemy: Innistrad
Grove of the Dreampods

Grove of the Dreampods

Plane - Fabacin
When you planeswalk to Grove of the Dreampods and at the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Whenever chaos ensues, return target creature card from your graveyard to the battlefield.
Grow Old Together

Grow Old Together {1}{G}{U}

Instant
Seek two creature cards from among the top ten cards of your library, then shuffle. Creature cards in your hand perpetually get +1/+1.
  • Alchemy: Wilds of Eldraine
Guildpact Greenwalker

Guildpact Greenwalker {2}{G}

Creature - Plant Rhino
When Guildpact Greenwalker enters the battlefield, you may choose a creature card in your hand. If you do, that card perpetually incorporates {1}{G} and gets +4/+4.
Multicolored creatures you control have ward {2}.
4/4
  • Alchemy: Murders at Karlov Manor
Guildsworn Prowler (Alchemy)

Guildsworn Prowler (Alchemy) {1}{B}

Creature - Tiefling Rogue Assassin
Deathtouch
When Guildsworn Prowler dies, if it wasn't blocking, draw a card.
1/1
Related card: Guildsworn Prowler
  • Alchemy Horizons: Baldur's Gate
Gut, Bestial Fanatic

Gut, Bestial Fanatic {4}{R}{R}{G}

Legendary Creature - Goblin Shaman
When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 5/5 and has trample and haste. Sacrifice it at the beginning of your next end step.
5/4
Related cards: Gut, Brutal Fanatic Gut, Devious Fanatic Gut, Fanatical Priestess Gut, Furious Fanatic Gut, Zealous Fanatic
  • Alchemy Horizons: Baldur's Gate