4956 cards found
Retromancer

Retromancer {2}{R}{R}

Creature - Lizard Shaman
Whenever Retromancer becomes the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller.
"If one harm us, strike them in return. So sayeth the bey."
3/3
  • Urza's Saga
Return of the Nightstalkers

Return of the Nightstalkers {5}{B}{B}

Sorcery
Return all Nightstalker permanent cards from your graveyard to the battlefield. Then destroy all Swamps you control.
  • Portal Second Age
Return to Battle

Return to Battle {B}

Sorcery
Return target creature card from your graveyard to your hand.
"Swallowing his eye, the valiant Xiahou Dun fought on; / But Cao Cao's vanguard, its commander wounded, could not hold out for long."
  • Portal Three Kingdoms
Revelation

Revelation {G}

World Enchantment
Players play with their hands revealed.
"Many are in high place, and of renown: but mysteries are revealed unto the meek."
—Ecclesiastes 3:19
Reverberation

Reverberation {2}{U}{U}

Instant
All damage that would be dealt this turn by target sorcery spell is dealt to that spell's controller instead.
  • Legends
Revered Dead

Revered Dead {1}{W}

Creature - Spirit Soldier
{W}: Regenerate Revered Dead.
"The mists coalesced into silent warriors. We charged them and broke through their lines, only to see them swirl and re-form behind us."
—Golas Mahr, black knight
1/1
Related card: Drudge Skeletons
  • Planar Chaos
Revered Elder

Revered Elder {2}{W}

Creature - Human Cleric
{1}: Prevent the next 1 damage that would be dealt to Revered Elder this turn.
The Cho-Arrim worship life and revere those who've experienced it longest.
1/2
  • Mercadian Masques
Revered Unicorn

Revered Unicorn {1}{W}

Creature - Unicorn
Cumulative upkeep {1}
When Revered Unicorn leaves the battlefield, you gain life equal to the number of age counters on it.
"I felt unworthy even to dream of it."
—Hanna, Weatherlight navigator
2/3
  • Weatherlight
Reverence

Reverence {2}{W}{W}

Enchantment
Creatures with power 2 or less can't attack you.
"Despite the massive forces that allied against him, Konda never once believed he would lose the Kami War."
—Masako the Humorless
  • Saviors of Kamigawa
Reverent Mantra

Reverent Mantra {3}{W}

Instant
You may exile a white card from your hand rather than pay this spell's mana cost.
Choose a color. All creatures gain protection from the chosen color until end of turn.
  • Mercadian Masques
Reverent Silence

Reverent Silence {3}{G}

Sorcery
If you control a Forest, rather than pay this spell's mana cost, you may have each other player gain 6 life.
Destroy all enchantments.
  • Nemesis
Reversal of Fortune

Reversal of Fortune {4}{R}{R}

Sorcery
Target opponent reveals their hand. You may copy an instant or sorcery card in it. If you do, you may cast the copy without paying its mana cost.
"Why learn hundreds of spells when you can learn only one and use it to steal hundreds?"
  • Fifth Dawn
Reverse Polarity

Reverse Polarity {W}{W}

Instant
You gain X life, where X is twice the damage dealt to you so far this turn by artifacts.
Related card: Golgothian Sylex
Reward the Faithful

Reward the Faithful {W}

Instant
Any number of target players each gain life equal to the highest mana value among permanents you control.
"When you have drunk your fill, pass the cup to others who thirst."
  • Scourge
Rewards of Diversity

Rewards of Diversity {2}{W}

Enchantment
Whenever an opponent casts a multicolored spell, you gain 4 life.
"Everything is in place. Nothing can happen that isn't part of my plan."
—Urza
  • Invasion
Reweave

Reweave {5}{U}

Instant - Arcane
Target permanent's controller sacrifices it. If the player does, they reveal cards from the top of their library until they reveal a permanent card that shares a card type with the sacrificed permanent, put that card onto the battlefield, then shuffle.
Splice onto Arcane {2}{U}{U}
  • Champions of Kamigawa
Rhystic Cave

Rhystic Cave

Land
{T}: Choose a color. Add one mana of that color unless any player pays {1}. Activate only as an instant.
"All mages dip into the same well; some are just in more of a hurry."
—Alexi, zephyr mage
  • Prophecy
Rhystic Circle

Rhystic Circle {2}{W}{W}

Enchantment
{1}: Any player may pay {1}. If no one does, the next time a source of your choice would deal damage to you this turn, prevent that damage.
The circle buys time—an important commodity in battle.
  • Prophecy
Rhystic Deluge

Rhystic Deluge {2}{U}

Enchantment
{U}: Tap target creature unless its controller pays {1}.
"I'll rain down on you with the power of magic itself. Then we'll see who prevails."
—Alexi, zephyr mage
  • Prophecy
Rhystic Lightning

Rhystic Lightning {2}{R}

Instant
Rhystic Lightning deals 4 damage to any target unless that permanent's controller or that player pays {2}. If they do, Rhystic Lightning deals 2 damage to the permanent or player.
  • Prophecy
Rhystic Scrying

Rhystic Scrying {2}{U}{U}

Sorcery
Draw three cards. Then if any player pays {2}, discard three cards.
"The trick is to ask when no one's listening."
—Alexi, zephyr mage
  • Prophecy
Rhystic Shield

Rhystic Shield {1}{W}

Instant
Creatures you control get +0/+1 until end of turn. They get an additional +0/+2 until end of turn unless any player pays {2}.
A shield for one is good. A shield for everyone is even better.
  • Prophecy
Rhystic Syphon

Rhystic Syphon {3}{B}{B}

Sorcery
Unless target player pays {3}, that player loses 5 life and you gain 5 life.
Jamuraan wizards are linked together by magic, a bond that only the wicked dare exploit.
  • Prophecy
Rhystic Tutor

Rhystic Tutor {2}{B}

Sorcery
Unless any player pays {2}, search your library for a card, put that card into your hand, then shuffle.
Any lock can be undone, any secret revealed.
  • Prophecy
Rib Cage Spider

Rib Cage Spider {2}{G}

Creature - Spider
Reach
Everything it sees it considers food—and with that many eyes, it's not liable to miss much.
1/4
  • Prophecy