4647 cards found
Season of Gathering

Season of Gathering {4}{G}{G}

Sorcery
Choose up to five {P} worth of modes. You may choose the same mode more than once.
{P} — Put a +1/+1 counter on a creature you control. It gains vigilance and trample until end of turn.
{P}{P} — Choose artifact or enchantment. Destroy all permanents of the chosen type.
{P}{P}{P} — Draw cards equal to the greatest power among creatures you control.
Season of Loss

Season of Loss {3}{B}{B}

Sorcery
Choose up to five {P} worth of modes. You may choose the same mode more than once.
{P} — Each player sacrifices a creature of their choice.
{P}{P} — Draw a card for each creature that died under your control this turn.
{P}{P}{P} — Each opponent loses X life, where X is the number of creature cards in your graveyard.
Season of Weaving

Season of Weaving {4}{U}{U}

Sorcery
Choose up to five {P} worth of modes. You may choose the same mode more than once.
{P} — Draw a card.
{P}{P} — Choose an artifact or creature you control. Create a token that's a copy of it.
{P}{P}{P} — Return each nonland, nontoken permanent to its owner's hand.
Season of the Bold

Season of the Bold {3}{R}{R}

Sorcery
Choose up to five {P} worth of modes. You may choose the same mode more than once.
{P} — Create a tapped Treasure token.
{P}{P} — Exile the top two cards of your library. Until the end of your next turn, you may play them.
{P}{P}{P} — Until the end of your next turn, whenever you cast a spell, Season of the Bold deals 2 damage to up to one target creature.
Season of the Burrow

Season of the Burrow {3}{W}{W}

Sorcery
Choose up to five {P} worth of modes. You may choose the same mode more than once.
{P} — Create a 1/1 white Rabbit creature token.
{P}{P} — Exile target nonland permanent. Its controller draws a card.
{P}{P}{P} — Return target permanent card with mana value 3 or less from your graveyard to the battlefield with an indestructible counter on it.
Seasoned Consultant

Seasoned Consultant {1}{W}

Creature - Human Detective
Whenever you attack with three or more creatures, this creature gets +2/+0 until end of turn.
"I appreciate working with associates whose greatest loyalty is to the job at hand."
—Skurad of the Foundway Associates
1/3
  • Murders at Karlov Manor
Seasoned Warrenguard

Seasoned Warrenguard {W}

Creature - Rabbit Warrior
Whenever this creature attacks while you control a token, this creature gets +2/+0 until end of turn.
Never underestimate what a rabbit can do with a root vegetable and some moxie.
1/2
  • Bloomburrow
Secluded Courtyard

Secluded Courtyard

Land
As this land enters, choose a creature type.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Related card: Boseiju Pathlighter
Secluded Starforge

Secluded Starforge

Land
{T}: Add {C}.
{2}, {T}, Tap X untapped artifacts you control: Target creature gets +X/+0 until end of turn. Activate only as a sorcery.
{5}, {T}: Create a 2/2 colorless Robot artifact creature token.
The heat of a sun condensed into a forge.
Secret Identity

Secret Identity {U}

Instant
Choose one —
• Conceal — Until end of turn, target creature you control becomes a Citizen with base power and toughness 1/1 and gains hexproof.
• Reveal — Until end of turn, target creature you control becomes a Hero with base power and toughness 3/4 and gains flying and vigilance.
Secret Rendezvous (Prepared)

Secret Rendezvous (Prepared) {1}{W}{W}

Sorcery
You and target opponent each draw three cards.
Card has other part: Joined Researchers
  • Secrets of Strixhaven 23b 312b
Secret Tunnel

Secret Tunnel

Land - Cave
This land can't be blocked.
{T}: Add {C}.
{4}, {T}: Two target creatures you control that share a creature type can't be blocked this turn.
"I forget the next couple of lines, but then it goes...'Secret tunnel! Secret tunnel!"
—Chong, nomad musician
Secret of Bloodbending

Secret of Bloodbending {U}{U}{U}{U}

Sorcery - Lesson
As an additional cost to cast this spell, you may waterbend {10}.
You control target opponent during their next combat phase. If this spell's additional cost was paid, you control that player during their next turn instead.
Exile Secret of Bloodbending.
Seedglaive Mentor

Seedglaive Mentor {1}{R}{W}

Creature - Mouse Soldier
Vigilance, haste
Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, put a +1/+1 counter on it.
"Your riposte is good, yes. But how's your footwork?"
3/2
  • Bloomburrow
Seedpod Squire

Seedpod Squire {3}{W/U}

Creature - Bird Scout
Flying
Whenever this creature attacks, target creature you control without flying gets +1/+1 until end of turn.
"If you think he's loud now, wait until he starts the battle song."
—Clement, pessimistic adventurer
3/3
  • Bloomburrow
Seedship Agrarian

Seedship Agrarian {3}{G}

Creature - Insect Scientist
Whenever this creature becomes tapped, create a Lander token.
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.
Knowledge isn't found, but grown.
3/3
  • Edge of Eternities
Seedship Broodtender

Seedship Broodtender {B}{G}

Creature - Insect Citizen
When this creature enters, mill three cards.
{3}{B}{G}, Sacrifice this creature: Return target creature or Spacecraft card from your graveyard to the battlefield. Activate only as a sorcery.
"Inspiration blossoms from fertile rot."
2/3
  • Edge of Eternities
Seedship Impact

Seedship Impact {1}{G}

Instant
Destroy target artifact or enchantment. If its mana value was 2 or less, create a Lander token.
A new brood finds its home on the doorstep of another's.
  • Edge of Eternities
Seek Thrills

Seek Thrills {2}{G}{U}{R}

Instant - Adventure
Mill seven cards. Then put all cards that have an Adventure from among the milled cards into your hand.
Card has other part: Beluna Grandsquall
Seek the Beast

Seek the Beast {1}{R}

Instant - Adventure
Exile the top two cards of your library. Until your next end step, you may play those cards.
Card has other part: Questing Druid
Seeker of Sunlight

Seeker of Sunlight {G}

Creature - Merfolk Scout
{2}{G}: This creature explores. Activate only as a sorcery.
"We weren't fleeing a broken world. We were running toward paradise!"
1/1
  • The Lost Caverns of Ixalan
Seeker's Folly

Seeker's Folly {2}{B}

Sorcery
Choose one —
• Target opponent discards two cards.
• Creatures your opponents control get -1/-1 until end of turn.
While searching the foreboding woods for his favorite helmet, Syr Verlor lost his second-favorite helmet.
  • Foundations
Seething Song (Prepared)

Seething Song (Prepared) {2}{R}

Instant
Add {R}{R}{R}{R}{R}.
Card has other part: Blazing Firesinger
  • Secrets of Strixhaven
Seifer Almasy

Seifer Almasy {3}{R}

Legendary Creature - Human Knight
Whenever a creature you control attacks alone, it gains double strike until end of turn.
Fire Cross — Whenever Seifer Almasy deals combat damage to a player, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
3/4
Seismic Monstrosaur

Seismic Monstrosaur {4}{R}{R}

Creature - Dinosaur
Trample
{2}{R}, Sacrifice a land: Draw a card.
Mountaincycling {2}
6/5
  • The Lost Caverns of Ixalan