9715 cards found
Ghost Quarter

Ghost Quarter

Land
{T}: Add {C}.
{T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Where wasted life cries out to be reborn.
Ghost Ship

Ghost Ship {2}{U}{U}

Creature - Spirit
Flying
{U}{U}{U}: Regenerate Ghost Ship.
Going down with the ship is just the beginning.
2/4
Related card: Malach of the Dawn
Ghost Town

Ghost Town

Land
{T}: Add {C}.
{0}: Return Ghost Town to its owner's hand. Activate only if it's not your turn.
"The air here smells like a grave."
—Crovax
Ghost of Ramirez DePietro

Ghost of Ramirez DePietro {2}{U}

Legendary Creature - Spirit Pirate
Ghost of Ramirez DePietro can't be blocked by creatures with toughness 3 or greater.
Whenever Ghost of Ramirez DePietro deals combat damage to a player, choose up to one target card in a graveyard that was discarded or put there from a library this turn. Put that card into its owner's hand.
Partner
2/3
Ghost-Lit Raider

Ghost-Lit Raider {2}{R}

Creature - Spirit
{2}{R}, {T}: Ghost-Lit Raider deals 2 damage to target creature.
Channel{3}{R}, Discard Ghost-Lit Raider: It deals 4 damage to target creature.
2/1
Ghost-Lit Stalker

Ghost-Lit Stalker {B}

Creature - Spirit
{4}{B}, {T}: Target player discards two cards. Activate only as a sorcery.
Channel{5}{B}{B}, Discard Ghost-Lit Stalker: Target player discards four cards. Activate only as a sorcery.
1/1
Ghostblade Eidolon

Ghostblade Eidolon {2}{W}

Enchantment Creature - Spirit
Bestow {5}{W}
Double strike
Enchanted creature gets +1/+1 and has double strike.
1/1
Ghostfire Blade

Ghostfire Blade {1}

Artifact - Equipment
Equipped creature gets +2/+2.
Equip {3}
Ghostfire Blade's equip ability costs {2} less to activate if it targets a colorless creature.
If you fear the dragon's fire, you are unworthy to wield it.
Ghostflame Sliver

Ghostflame Sliver {B}{R}

Creature - Sliver
All Slivers are colorless.
"This breed is on the cusp of evolution. It burns away the markings that connect it to a queen that no longer heeds its call. It seeks a new master. Perhaps I can give it one."
—Freyalise
2/2
Ghostly Changeling

Ghostly Changeling {2}{B}

Creature - Shapeshifter
Changeling
{1}{B}: Ghostly Changeling gets +1/+1 until end of turn.
In desolate places, changelings may take the shape of fancies, or memories, or fears.
2/2
Ghostly Flicker

Ghostly Flicker {2}{U}

Instant
Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
Sometimes it's useful to take a break from existence.
Ghostly Pilferer

Ghostly Pilferer {1}{U}

Creature - Spirit Rogue
Whenever Ghostly Pilferer becomes untapped, you may pay {2}. If you do, draw a card.
Whenever an opponent casts a spell from anywhere other than their hand, draw a card.
Discard a card: Ghostly Pilferer can't be blocked this turn.
2/1
Ghostly Prison

Ghostly Prison {2}{W}

Enchantment
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
Destroyed in one of the first battles of the Kami War, the town of Reito still grieved.
Ghostway

Ghostway {2}{W}

Instant
Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
"I watched its blade swing through me, but I was hollow, empty. I saw its face contort in rage but could not hear it snarl."
—Klattic, Boros legionnaire
Ghoulcaller's Accomplice

Ghoulcaller's Accomplice {1}{B}

Creature - Human Rogue
{3}{B}, Exile Ghoulcaller's Accomplice from your graveyard: Create a 2/2 black Zombie creature token. Activate only as a sorcery.
"Once in the box, we're all the same."
2/2
Ghoulcaller's Harvest

Ghoulcaller's Harvest {B}{G}

Sorcery
Create X 2/2 black Zombie creature tokens with decayed, where X is half the number of creature cards in your graveyard, rounded up.
Flashback {3}{B}{G}
Ghouls' Night Out

Ghouls' Night Out {3}{B}{B}

Sorcery
For each player, choose a creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're black Zombies in addition to their other colors and types and they gain decayed.
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Giada, Font of Hope

Giada, Font of Hope {1}{W}

Legendary Creature - Angel
Flying, vigilance
Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control.
{T}: Add {W}. Spend this mana only to cast an Angel spell.
The source of the Cabaretti's Halo turned out to be a single teenage girl.
2/2
Giant Adephage

Giant Adephage {5}{G}{G}

Creature - Insect
Trample
Whenever Giant Adephage deals combat damage to a player, create a token that's a copy of Giant Adephage.
7/7
Giant Badger

Giant Badger {1}{G}{G}

Creature - Badger
Whenever Giant Badger blocks, it gets +2/+2 until end of turn.
The wizard Greensleeves called a Giant Badger to her aid in an battle with the desert mage Karli.
2/2
Giant Caterpillar

Giant Caterpillar {3}{G}

Creature - Insect
{G}, Sacrifice Giant Caterpillar: Create a 1/1 green Insect creature token with flying named Butterfly at the beginning of the next end step.
"'I've seen hornworms big as a man's fist,' the traveler said, and nodded soberly when our jaws went slack at his ignorance."
—Afari, Tales
3/3
Giant Cindermaw

Giant Cindermaw {2}{R}

Creature - Dinosaur Beast
Trample
Players can't gain life.
"Don't excavate too far into those canyons. I promised your parents I'd return you in one piece."
—Tocasia
4/3
Giant Growth

Giant Growth {G}

Instant
Target creature gets +3/+3 until end of turn.
Related card: Brute Force
Giant Killer

Giant Killer {W}

Creature - Human Peasant
{1}{W}, {T}: Tap target creature.
"What size advantage? They never even see me coming."
1/2
Card has other part: Chop Down
Giant Spectacle

Giant Spectacle {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+1 and has menace.
The giant-decorating contest at the migration festival is a tradition that may have started as a dare.