4156 cards found
Sly Spy (c)

Sly Spy (c) {2}{B}

Creature - Human Spy
Whenever Sly Spy deals combat damage to a player, that player loses a finger until Sly Spy leaves the battlefield. (The finger is chosen by its owner and can't roll dice or touch cards.)
The Agents of S.N.E.A.K.—Sinister Nerds Eliminating All Knowledge.
2/2
  • Unstable
Sly Spy (d)

Sly Spy (d) {2}{B}

Creature - Human Spy
Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing right in its art. (Creatures without faces don't face anywhere.)
The Agents of S.N.E.A.K.—Skilled, Notably Efficient Assassin-Kickers.
2/2
  • Unstable
Sly Spy (e)

Sly Spy (e) {2}{B}

Creature - Human Spy
Whenever Sly Spy deals combat damage to a player, that player reveals the top card of their library. Put that card into your hand and you lose life equal to its mana value.
The Agents of S.N.E.A.K.—Spies Nimbly Eluding Adversaries' Knives.
2/2
  • Unstable
Sly Spy (f)

Sly Spy (f) {2}{B}

Creature - Human Spy
Whenever Sly Spy deals combat damage to a player, roll a six-sided die. That player loses life equal to the result.
The Agents of S.N.E.A.K.—Subpar, Notoriously Evil Agent Killers.
2/2
  • Unstable
Smash to Smithereens

Smash to Smithereens {1}{R}

Instant
Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.
"All these old relics have one thing in common. Every last one of them is made of smithereens."
—Zada of Slab Haven
Smoke Teller

Smoke Teller {1}{G}

Creature - Human Shaman
{1}{U}: Look at target face-down creature.
"See your enemies from a thousand sides. Then you will find a thousand ways to kill them."
2/2
  • Khans of Tarkir
Smoldering Efreet

Smoldering Efreet {1}{R}

Creature - Efreet Monk
When Smoldering Efreet dies, it deals 2 damage to you.
The efreet are drawn to the Kaisham Wanderers, a loosely organized Jeskai school where trickery is employed to challenge the status quo and upend the belief systems of others.
2/2
Smother

Smother {1}{B}

Instant
Destroy target creature with mana value 3 or less. It can't be regenerated.
"I can't hear them scream, but at least I don't have to listen to them beg."
—Phage the Untouchable
Smuggler Captain

Smuggler Captain {3}{B}

Creature - Human Pirate
Draft Smuggler Captain face up.
As you draft a card, you may reveal it, note its name, then turn Smuggler Captain face down.
When Smuggler Captain enters the battlefield, you may search your library for a card with a name you noted for cards named Smuggler Captain, reveal it, put it into your hand, then shuffle.
2/2
  • Conspiracy: Take the Crown
Snakeform

Snakeform {2}{G/U}

Instant
Until end of turn, target creature loses all abilities and becomes a green Snake with base power and toughness 1/1.
Draw a card.
Losing his possessions distressed him, but the lack of limbs was strangely liberating.
Snapcaster Mage

Snapcaster Mage {1}{U}

Creature - Human Wizard
Flash
When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
2/1
Snapsail Glider

Snapsail Glider {3}

Artifact Creature - Construct
Metalcraft — Snapsail Glider has flying as long as you control three or more artifacts.
Built from a reconfigured thresher, it charges with light reflected off the golden plain, ready to take to the air in case of danger.
2/2
  • Scars of Mirrodin
Sneak Attack

Sneak Attack {3}{R}

Enchantment
{R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.
Snickering Squirrel

Snickering Squirrel {B}

Creature - Squirrel Advisor
You may tap Snickering Squirrel to increase the result of a die any player rolled by 1.
"In this line of work, you've got to know how to squirrel things away. Quite literally, in my case."
1/1
Snowhorn Rider

Snowhorn Rider {3}{G}{U}{R}

Creature - Human Warrior
Trample
Morph {2}{G}{U}{R}
Sure-footed, strong-willed, and ill-tempered—and so is the ram.
5/5
  • Khans of Tarkir 201 201y
Social Climber

Social Climber {2}{G}

Creature - Human Druid
Alliance — Whenever another creature enters the battlefield under your control, you gain 1 life.
"It's all about who you know, darling. And now you're lucky enough to know me."
3/2
Related card: Social Climber (Alchemy)
  • Streets of New Capenna
Social Climber (Alchemy)

Social Climber (Alchemy) {2}{G}

Creature - Human Druid
Alliance — Whenever another creature enters the battlefield under your control, you gain 1 life.
4/2
Related card: Social Climber
  • Streets of New Capenna
Socketed Sprocketer

Socketed Sprocketer {U}

Artifact Creature - Cyborg Knight
{T}: Uninstall all results from Socketed Sprocketer, then roll a six-sided die. Install the result on Socketed Sprocketer. (Put the die on this card.)
You may uninstall a result from Socketed Sprocketer to use it for a die you rolled.
Uninstall a 6 from Socketed Sprocketer: Draw a card.
1/1
  • Unstable
Sol Ring

Sol Ring {1}

Artifact
{T}: Add {C}{C}.
Solaflora, Intergalactic Icon

Solaflora, Intergalactic Icon {3}{W}{W}

Legendary Creature - Human Guest
Auras and Equipment you control attached to Solaflora, Intergalactic Icon affect other creatures you control as though those Auras and Equipment were attached to them.
Counters and stickers on Solaflora affect other creatures you control as though those counters and stickers were on them.
3/3
Solitary Confinement

Solitary Confinement {2}{W}

Enchantment
At the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card.
Skip your draw step.
You have shroud.
Prevent all damage that would be dealt to you.
Soliton

Soliton {5}

Artifact Creature - Construct
{U}: Untap Soliton.
The gemini engines had lost connection with each other and wandered apart, developing an independent awareness of their surroundings.
3/4
  • Scars of Mirrodin
Soltari Priest

Soltari Priest {W}{W}

Creature - Soltari Cleric
Protection from red
Shadow
"In Rath," the priest said, "there is even greater need for prayer."
2/1
Sonic Assault

Sonic Assault {1}{U}{R}

Instant
Tap target creature. Sonic Assault deals 2 damage to that creature's controller.
Jump-start
He heard stars and saw thunder.
  • Guilds of Ravnica
Sorry

Sorry {U}{U}

Enchantment
Before any player casts a spell with the same name as a card in any graveyard, that player may say "sorry." If they don't, any other player may say "sorry" as the spell is being cast. When another player says "sorry" this way, counter the spell.
Whenever a player says "sorry" at any other time, Sorry deals 2 damage to that player.
  • Unglued