33372 cards found
Double Dip

Double Dip {4}{W}

Instant
Choose another player. You gain 5 life. At the beginning of the first upkeep in your next game with that player, you gain 5 life.
In a duel and taking a lickin' . . .
  • Unglued
Grey Havens Navigator

Grey Havens Navigator {2}{U}

Creature - Elf Pilot
Flash
When this creature enters, scry 1.
It was an old tradition that beyond the Shire stood the Grey Havens, from which at times elven-ships set sail, never to return.
3/2
  • The Lord of the Rings: Tales of Middle-earth 53 504
Squash

Squash {4}{R}

Instant
This spell costs {3} less to cast if you control a Giant.
Squash deals 6 damage to target creature or planeswalker.
The troll had recently crushed a human in much the same way. Sadly, he expired too quickly to appreciate the irony.
  • Kaldheim
Thundertrap Trainer

Thundertrap Trainer {1}{U}

Creature - Otter Wizard
Offspring {4}
When this creature enters, look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
1/2
Circle of Protection: Red

Circle of Protection: Red {1}{W}

Enchantment
{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Taunting Challenge

Taunting Challenge {1}{G}{G}

Sorcery
All creatures able to block target creature this turn do so.
Incensed by their opponents' unrelenting taunts, even wise generals were known to rashly lead their troops into battle—often to disastrous defeats.
  • Portal Three Kingdoms
Quest for the Holy Relic

Quest for the Holy Relic {W}

Enchantment
Whenever you cast a creature spell, you may put a quest counter on this enchantment.
Remove five quest counters from this enchantment and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.
Boomerang

Boomerang {U}{U}

Instant
Return target permanent to its owner's hand.
Early Jamuraan hunters devised a weapon that would return to its source. Tolarian Aethermancers developed a spell that skipped the weapon entirely.
Spinning Wheel Kick

Spinning Wheel Kick {X}{X}{G}{G}

Sorcery
Target creature you control deals damage equal to its power to each of X target creatures and/or planeswalkers.
Members of the Order of Jukai commune with kami to enhance their martial prowess.
  • Kamigawa: Neon Dynasty
Whitewater Naiads

Whitewater Naiads {3}{U}{U}

Enchantment Creature - Nymph
Constellation — Whenever this creature or another enchantment you control enters, target creature can't be blocked this turn.
Stand against the crash of the river's rapids and you will know the power of the naiads.
4/4
Fire Urchin

Fire Urchin {1}{R}

Creature - Elemental
Trample
Whenever you cast an instant or sorcery spell, this creature gets +1/+0 until end of turn.
Rain runoff in the Smelting District is known to spontaneously burst into flame.
1/3
Terramorph

Terramorph {3}{G}

Sorcery
Search your library for a basic land card, put it onto the battlefield, then shuffle.
Rebound
Lae'zel, Primal Warrior

Lae'zel, Primal Warrior {3}{G}{W}

Legendary Creature - Gith Warrior
Double strike
When this creature enters or specializes, other creatures you control and creature cards in your hand perpetually get +1/+1.
3/6
Related cards: Lae'zel, Blessed Warrior Lae'zel, Callous Warrior Lae'zel, Githyanki Warrior Lae'zel, Illithid Thrall Lae'zel, Wrathful Warrior
  • Alchemy Horizons: Baldur's Gate
Cabal Trainee

Cabal Trainee {B}

Creature - Human Minion
Sacrifice this creature: Target creature gets -2/-0 until end of turn.
"Ah, a faceshredder. Very rare. Nearly unstoppable. Good luck!"
—Cabal instructor
1/1
  • Judgment
Ambergris, Agent of Tyranny

Ambergris, Agent of Tyranny {2}{B}{R}

Legendary Creature - Dwarf Cleric
Haste
Whenever Ambergris, Agent of Tyranny attacks, you may discard your hand and draw two cards. When you do, target creature an opponent controls gets -X/-X until end of turn, where X is the number of cards you've discarded this turn.
4/3
Related cards: Ambergris, Agent of Balance Ambergris, Agent of Destruction Ambergris, Agent of Law Ambergris, Agent of Progress Ambergris, Citadel Agent
  • Alchemy Horizons: Baldur's Gate
Realmwright

Realmwright {U}

Creature - Vedalken Wizard
As this creature enters, choose a basic land type.
Lands you control are the chosen type in addition to their other types.
There is not a single inch of Ravnica that hasn't been altered at one point or another to fit someone's whims.
1/1
  • Gatecrash
Manor Gargoyle

Manor Gargoyle {5}

Artifact Creature - Gargoyle
Defender
This creature has indestructible as long as it has defender.
{1}: Until end of turn, this creature loses defender and gains flying.
Nothing could break it but the fall.
4/4
  • Innistrad
Pack Hunt

Pack Hunt {3}{G}

Sorcery
Search your library for up to three cards with the same name as target creature, reveal them, put them into your hand, then shuffle.
The one you see is just a diversion.
  • Nemesis
Stormscape Battlemage

Stormscape Battlemage {2}{U}

Creature - Metathran Wizard
Kicker {W} and/or {2}{B}
When this creature enters, if it was kicked with its {W} kicker, you gain 3 life.
When this creature enters, if it was kicked with its {2}{B} kicker, destroy target nonblack creature. That creature can't be regenerated.
2/2
Beast Walkers

Beast Walkers {1}{W}{W}

Creature - Human Beast Soldier
{G}: This creature gains banding until end of turn.
"The Beast Walkers do a great service to Aysen. As humans or as beasts, their heart is yet to Serra true."
—Baris, Serra Inquisitor
2/2
Related card: Apocalypse Chime
  • Homelands
Treva's Charm

Treva's Charm {G}{W}{U}

Instant
Choose one —
• Destroy target enchantment.
• Exile target attacking creature.
• Draw a card, then discard a card.
Corpses of the Lost

Corpses of the Lost {2}{B}

Enchantment
Skeletons you control get +1/+0 and have haste.
When this enchantment enters, create a 2/2 black Skeleton Pirate creature token.
At the beginning of your end step, if you descended this turn, you may pay 1 life. If you do, return this enchantment to its owner's hand.
  • The Lost Caverns of Ixalan Promos 98p 98s
  • The Lost Caverns of Ixalan 98 366
Leapfrog

Leapfrog {2}{U}

Creature - Frog
This creature has flying as long as you've cast an instant or sorcery spell this turn.
"Most compete for insects at street level. Some dwell near Izzet laboratories and ride the thermal updrafts."
—Yolov, Simic bioengineer
3/1
Shining Armor

Shining Armor {1}{W}

Artifact - Equipment
Flash
When this Equipment enters, attach it to target Knight you control.
Equipped creature gets +0/+2 and has vigilance.
Equip {3}
Ringskipper

Ringskipper {1}{U}

Creature - Faerie Wizard
Flying
When this creature dies, clash with an opponent. If you win, return this card to its owner's hand.
1/1
  • Lorwyn