4956 cards found
Rappelling Scouts

Rappelling Scouts {2}{W}{W}

Creature - Human Rebel Scout
Flying
{2}{W}: Rappelling Scouts gains protection from the color of your choice until end of turn.
1/4
  • Mercadian Masques
Rare-B-Gone

Rare-B-Gone {2}{B}{R}

Sorcery
Each player sacrifices all permanents that are rare or mythic rare, then each player reveals their hand and discards all cards that are rare or mythic rare.
The only rare you'll ever need. Okay, not really.
  • Unhinged
Rashida Scalebane

Rashida Scalebane {3}{W}{W}

Legendary Creature - Human Soldier
{T}: Destroy target attacking or blocking Dragon. It can't be regenerated. You gain life equal to its power.
It is not by the blood of dragons that Rashida measures victories, but by the sum of children who no longer wake from nightmares of scales and fire.
3/4
  • Mirage
Rashka the Slayer

Rashka the Slayer {3}{W}{W}

Legendary Creature - Human Archer
Reach
Whenever Rashka the Slayer blocks one or more black creatures, Rashka gets +1/+2 until end of turn.
"Rarely be the prey so haughty as to hunt the hunter."
—Baron Sengir
3/3
Related card: Apocalypse Chime
  • Homelands
Rath's Edge

Rath's Edge

Legendary Land
{T}: Add {C}.
{4}, {T}, Sacrifice a land: Rath's Edge deals 1 damage to any target.
  • Nemesis
Rathi Fiend

Rathi Fiend {3}{B}

Creature - Phyrexian Horror Mercenary
When Rathi Fiend enters, each player loses 3 life.
{3}, {T}: Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
2/2
  • Nemesis
Rathi Intimidator

Rathi Intimidator {1}{B}{B}

Creature - Phyrexian Horror Mercenary
Fear
{2}, {T}: Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.
2/1
  • Nemesis
Rats' Feast

Rats' Feast {X}{B}

Sorcery
Exile X target cards from a single graveyard.
"That does it—I quit!"
—Cabal grave robber
Ravaged Highlands

Ravaged Highlands

Land
Ravaged Highlands enters tapped.
{T}: Add {R}.
{T}, Sacrifice Ravaged Highlands: Add one mana of any color.
  • Odyssey
Ravaging Horde

Ravaging Horde {3}{R}{R}

Creature - Human Soldier
When Ravaging Horde enters, destroy target land.
Upon his return to the capitol after taking soldiers to loot a nearby peaceful town, the prime minister, Dong Zhou, boasted of it as a victory over bandits.
3/3
  • Portal Three Kingdoms
Ravaging Riftwurm

Ravaging Riftwurm {1}{G}{G}

Creature - Wurm
Kicker {4}
Vanishing 2
If Ravaging Riftwurm was kicked, it enters with three additional time counters on it.
6/6
  • Future Sight
Raven Guild Initiate

Raven Guild Initiate {2}{U}

Creature - Human Wizard
Morph—Return a Bird you control to its owner's hand.
The Raven Guild soars on winds of unease.
1/4
  • Scourge
Raven Guild Master

Raven Guild Master {1}{U}{U}

Creature - Human Wizard Mutant
Whenever Raven Guild Master deals combat damage to a player, that player exiles the top ten cards of their library.
Morph {2}{U}{U}
1/1
  • Scourge
Ravenous Baboons

Ravenous Baboons {3}{R}

Creature - Monkey
When Ravenous Baboons enters, destroy target nonbasic land.
Build something and the baboons will tear it down. Leave the pieces lying and they will scatter them.
2/2
  • Exodus
Ravenous Skirge

Ravenous Skirge {2}{B}

Creature - Phyrexian Imp
Flying
Whenever Ravenous Skirge attacks, it gets +2/+0 until end of turn.
Hunger is a kind of madness—and here, all madness flourishes.
1/1
  • Urza's Saga
Ravenous Vampire

Ravenous Vampire {3}{B}{B}

Creature - Vampire
Flying
At the beginning of your upkeep, you may sacrifice a nonartifact creature. If you do, put a +1/+1 counter on Ravenous Vampire. If you don't, tap Ravenous Vampire.
Eternal life brings eternal hunger.
3/3
  • Mirage
Raving Oni-Slave

Raving Oni-Slave {1}{B}

Creature - Ogre Warrior
When Raving Oni-Slave enters or leaves the battlefield, you lose 3 life if you don't control a Demon.
3/3
  • Saviors of Kamigawa
Ray of Erasure

Ray of Erasure {U}

Instant
Target player mills a card.
Draw a card at the beginning of the next turn's upkeep.
"What is real can be unreal."
—Gerda Äagesdotter, Archmage of the Unseen
  • Ice Age
Raze

Raze {R}

Sorcery
As an additional cost to cast this spell, sacrifice a land.
Destroy target land.
The viashino believe that the oldest mountains hate everyone equally.
  • Urza's Saga
Razia's Purification

Razia's Purification {4}{R}{W}

Sorcery
Each player chooses three permanents they control, then sacrifices the rest.
Only the chosen ones are spared.
  • Ravnica: City of Guilds
Razing Snidd

Razing Snidd {4}{B}{R}

Creature - Beast
When Razing Snidd enters, return a black or red creature you control to its owner's hand.
When Razing Snidd enters, each player sacrifices a land.
3/3
  • Planeshift
Razor Golem

Razor Golem {6}

Artifact Creature - Golem
Affinity for Plains
Vigilance
The longer it stands among the deadly blades of the Razor Fields, the more it adopts their harsh exterior.
3/4
  • Darksteel
Razor Pendulum

Razor Pendulum {4}

Artifact
At the beginning of each player's end step, if that player has 5 or less life, Razor Pendulum deals 2 damage to that player.
"Amazing thing, gravity. It seems to work every time."
—Telim'Tor
  • Mirage
Razorclaw Bear

Razorclaw Bear {2}{G}{G}

Creature - Bear
Whenever Razorclaw Bear becomes blocked, it gets +2/+2 until end of turn.
One razorclaw is three bears too many.
—Elvish saying
3/3
  • Portal Second Age
Razorgrass Screen

Razorgrass Screen {1}

Artifact Creature - Wall
Defender
Razorgrass Screen blocks each combat if able.
Hand-stitched, and marked by the blood of the Auriok.
2/1
  • Fifth Dawn