3502 cards found
Urborg Emissary

Urborg Emissary {2}{B}

Creature - Human Wizard
Kicker {1}{U}
When Urborg Emissary enters the battlefield, if it was kicked, return target permanent to its owner's hand.
3/1
  • Invasion
Uruk-hai Berserker

Uruk-hai Berserker {2}{B}

Creature - Orc Berserker
When Uruk-hai Berserker enters the battlefield, the Ring tempts you.
"What of the dawn? We are the Uruk-hai; we do not stop the fight for night or day, for fair weather or for storm. We come to kill, by sun or moon. What of the dawn?"
3/2
Related cards: The Ring The Ring Tempts You
  • The Lord of the Rings: Tales of Middle-earth 112 563
Urza's Construction Drone

Urza's Construction Drone {3}

Artifact Creature - Construct
When Urza's Construction Drone enters the battlefield, conjure cards named Urza's Mine, Urza's Power Plant, and Urza's Tower into your library, then shuffle.
Whenever Urza's Construction Drone attacks or dies, seek an Urza's land card.
3/3
Related cards: Urza's Mine Urza's Power Plant Urza's Tower
  • Alchemy: The Brothers' War
Urza, Lord High Artificer

Urza, Lord High Artificer {2}{U}{U}

Legendary Creature - Human Artificer
When Urza, Lord High Artificer enters the battlefield, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
Tap an untapped artifact you control: Add {U}.
{5}: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
1/4
Uthgardt Fury

Uthgardt Fury {1}{R}{R}

Enchantment
When Uthgardt Fury enters the battlefield, it deals 4 damage to any target.
Damage isn't removed from creatures your opponents control during cleanup steps.
  • Alchemy Horizons: Baldur's Gate
Utility Knife

Utility Knife {1}

Artifact - Equipment
When Utility Knife enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+1.
Equip {3}
"Hold on a second, I have just the thing."
Related card: Expedition Supplier
  • Zendikar Rising
Valkyrie's Sword

Valkyrie's Sword {1}{W}

Artifact - Equipment
When Valkyrie's Sword enters the battlefield, you may pay {4}{W}. If you do, create a 4/4 white Angel Warrior creature token with flying and vigilance, then attach Valkyrie's Sword to it.
Equipped creature gets +2/+1.
Equip {3}
  • Kaldheim
Valorous Steed

Valorous Steed {4}{W}

Creature - Unicorn
Vigilance
When Valorous Steed enters the battlefield, create a 2/2 white Knight creature token with vigilance.
A unicorn chooses only the most virtuous and noble of knights to be its companion.
3/3
Vampire Charmseeker

Vampire Charmseeker {6}{U}{B}

Creature - Vampire Wizard
Assist
Flying
When Vampire Charmseeker enters the battlefield, return target instant, sorcery, or creature card from a graveyard to its owner's hand.
3/4
  • Battlebond
Vampire Socialite

Vampire Socialite {B}{R}

Creature - Vampire Noble
Menace
When Vampire Socialite enters the battlefield, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control.
As long as an opponent lost life this turn, each other Vampire you control enters the battlefield with an additional +1/+1 counter on it.
2/2
Related card: Ominous Traveler
Vampire Sovereign

Vampire Sovereign {3}{B}{B}

Creature - Vampire Noble
Flying
When Vampire Sovereign enters the battlefield, target opponent loses 3 life and you gain 3 life.
"Your service shall be rewarded."
—Queen Lian
3/4
Vampire Spawn

Vampire Spawn {2}{B}

Creature - Vampire
When Vampire Spawn enters the battlefield, each opponent loses 2 life and you gain 2 life.
Unsuccessful vampire hunters often wind up as ravenous spawn.
2/3
Vampiric Spirit

Vampiric Spirit {2}{B}{B}

Creature - Spirit
Flying
When Vampiric Spirit enters the battlefield, you lose 4 life.
4/3
Vampirism

Vampirism {1}{B}

Enchantment - Aura
Enchant creature
When Vampirism enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Enchanted creature gets +1/+1 for each other creature you control.
Other creatures you control get -1/-1.
Vault Plunderer

Vault Plunderer {2}{B}

Creature - Human Rogue
When Vault Plunderer enters the battlefield, target player draws a card and loses 1 life.
"Kind of them to put all their valuables in the same place."
3/1
  • Outlaws of Thunder Junction
Vedalken Aethermage

Vedalken Aethermage {1}{U}

Creature - Vedalken Wizard
Flash
When Vedalken Aethermage enters the battlefield, return target Sliver to its owner's hand.
Wizardcycling {3}
1/2
  • Future Sight
Vedalken Dismisser

Vedalken Dismisser {5}{U}

Creature - Vedalken Wizard
When Vedalken Dismisser enters the battlefield, put target creature on top of its owner's library.
"I crept up on him, quiet as a guttermouse. And then suddenly I found myself facedown in a latrine pit behind Tin Street Market."
—Sirislav, Dimir spy
2/2
Vedalken Plotter

Vedalken Plotter {2}{U}

Creature - Vedalken Wizard
When Vedalken Plotter enters the battlefield, exchange control of target land you control and target land an opponent controls.
"Fair? At what point in our negotiations did you convince yourself my goal was to be fair?"
1/1
Veiled Ascension

Veiled Ascension {3}{W}

Enchantment
When Veiled Ascension enters the battlefield, put a flying counter on each face-down creature you control.
Face-down creatures you control enter the battlefield with a flying counter on them.
At the beginning of your upkeep, you may cloak the top card of your library.
  • Murders at Karlov Manor Commander 18 329
Venarian Gold

Venarian Gold {X}{U}{U}

Enchantment - Aura
Enchant creature
When Venarian Gold enters the battlefield, tap enchanted creature and put X sleep counters on it.
Enchanted creature doesn't untap during its controller's untap step if it has a sleep counter on it.
At the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from that creature.
  • Legends
Vendilion Clique

Vendilion Clique {1}{U}{U}

Legendary Creature - Faerie Wizard
Flash
Flying
When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.
3/1
Venerable Monk

Venerable Monk {2}{W}

Creature - Human Monk Cleric
When Venerable Monk enters the battlefield, you gain 2 life.
Age wears the flesh but galvanizes the soul.
2/2
Venerated Loxodon

Venerated Loxodon {4}{W}

Creature - Elephant Cleric
Convoke
When Venerated Loxodon enters the battlefield, put a +1/+1 counter on each creature that convoked it.
4/4
Related card: Emmara, Voice of the Conclave
Venerated Teacher

Venerated Teacher {2}{U}

Creature - Human Wizard
When Venerated Teacher enters the battlefield, put two level counters on each creature you control with level up.
"The unfathomable is upon us, students. I have no doubt you will rise to the occasion."
2/2
Vengeful Rebel

Vengeful Rebel {2}{B}

Creature - Aetherborn Warrior
Revolt — When Vengeful Rebel enters the battlefield, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn.
Some aetherborn joined the rebellion for profit, others for the sake of their freedom, still others for revenge.
3/2