4159 cards found
Simic Basilisk

Simic Basilisk {4}{G}{G}

Creature - Basilisk Mutant
Graft 3
{1}{G}: Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat."
0/0
  • Dissension
Simic Charm

Simic Charm {G}{U}

Instant
Choose one —
• Target creature gets +3/+3 until end of turn.
• Permanents you control gain hexproof until end of turn.
• Return target creature to its owner's hand.
"We measure our progress in heartbeats."
—Prime Speaker Zegana
Simic Cluestone

Simic Cluestone {3}

Artifact
{T}: Add {G} or {U}.
{G}{U}, {T}, Sacrifice Simic Cluestone: Draw a card.
Simic symbols are among the most intricate and fragile, yet few vandalize them for fear of the strange lifeforms that might be released.
  • Dragon's Maze
Simic Fluxmage

Simic Fluxmage {2}{U}

Creature - Merfolk Wizard
Evolve
{1}{U}, {T}: Move a +1/+1 counter from Simic Fluxmage onto target creature.
1/2
  • Gatecrash
Simic Growth Chamber

Simic Growth Chamber

Land
Simic Growth Chamber enters the battlefield tapped.
When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.
{T}: Add {G}{U}.
Simic Guildgate

Simic Guildgate

Land - Gate
Simic Guildgate enters the battlefield tapped.
{T}: Add {G} or {U}.
"Mystery is beauty. Within the unknown we plumb revelation."
—Vannifar
Simic Guildmage

Simic Guildmage {G/U}{G/U}

Creature - Elf Wizard
{1}{G}: Move a +1/+1 counter from target creature onto another target creature with the same controller.
{1}{U}: Attach target Aura attached to a permanent to another permanent with the same controller.
2/2
Simic Initiate

Simic Initiate {G}

Creature - Human Mutant
Graft 1
Simic initiates begin their training as experimental subjects. Failures are flushed to the undersewers.
0/0
Simic Keyrune

Simic Keyrune {3}

Artifact
{T}: Add {G} or {U}.
{G}{U}: Simic Keyrune becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn.
Simic Locket

Simic Locket {3}

Artifact
{T}: Add {G} or {U}.
{G/U}{G/U}{G/U}{G/U}, {T}, Sacrifice Simic Locket: Draw two cards.
"Like our guild itself, this locket can stand for many things. You must discern what it means for you."
—Vannifar
Simic Manipulator

Simic Manipulator {1}{U}{U}

Creature - Mutant Wizard
Evolve
{T}, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.
0/1
  • Gatecrash
Simic Ragworm

Simic Ragworm {3}{G}

Creature - Worm
{U}: Untap Simic Ragworm.
"Infused with autochthon blood for size and hellion cells for speed, the ragworm is perfect for clearing the undergardens of both rats and vagrants."
—Yolov, Simic bioengineer
3/3
  • Dissension
Simic Signet

Simic Signet {2}

Artifact
{1}, {T}: Add {G}{U}.
For the Simic Combine, its sigil serves not as an emblem of honor but as a trademark. Its familiar image on any biological commodity attests to superb craftsmanship, ingenious innovation, and higher cost.
Related card: Relics of the Rubblebelt
Simic Sky Swallower

Simic Sky Swallower {5}{G}{U}

Creature - Leviathan
Flying, trample
Shroud
"We've bred out the shortcomings of the species' natural form and replaced them with assets of our own design."
—Momir Vig
6/6
Simple

Simple {1}{G}{W}

Sorcery
Destroy all Auras and Equipment.
Card has other part: Pure
  • Dissension
Sin Collector

Sin Collector {1}{W}{B}

Creature - Human Cleric
When Sin Collector enters the battlefield, target opponent reveals their hand. You choose an instant or sorcery card from it and exile that card.
"That must weigh heavily on your soul. Let me purge it for you."
2/1
Sinister Sabotage

Sinister Sabotage {1}{U}{U}

Instant
Counter target spell.
Surveil 1.
"We have intel that some guilds have fallen under an invader's influence. Until we're sure, no venture succeeds."
—Lazav
Sinkhole

Sinkhole {B}{B}

Sorcery
Destroy target land.
Sire of Insanity

Sire of Insanity {4}{B}{R}

Creature - Demon
At the beginning of each end step, each player discards their hand.
Its victims become mindless lunatics. Conveniently, that's the first step in joining the Cult of Rakdos.
6/4
Sisay's Ring

Sisay's Ring {4}

Artifact
{T}: Add {C}{C}.
"I'm not one for pretty things," said Sisay. "Unless they're pretty useful as well."
Sisay, Weatherlight Captain

Sisay, Weatherlight Captain {2}{W}

Legendary Creature - Human Soldier
Sisay, Weatherlight Captain gets +1/+1 for each color among other legendary permanents you control.
{W}{U}{B}{R}{G}: Search your library for a legendary permanent card with mana value less than Sisay's power, put that card onto the battlefield, then shuffle.
2/2
Sisters of Stone Death

Sisters of Stone Death {4}{B}{B}{G}{G}

Legendary Creature - Gorgon
{G}: Target creature blocks Sisters of Stone Death this turn if able.
{B}{G}: Exile target creature blocking or blocked by Sisters of Stone Death.
{2}{B}: Put a creature card exiled with Sisters of Stone Death onto the battlefield under your control.
7/5
Sizzling Soloist

Sizzling Soloist {3}{R}

Creature - Human Citizen
Alliance — Whenever another creature enters the battlefield under your control, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next combat phase if able.
3/2
Related card: Sizzling Soloist (Alchemy)
  • Streets of New Capenna
Sizzling Soloist (Alchemy)

Sizzling Soloist (Alchemy) {3}{R}

Creature - Human Citizen
Alliance — Whenever another creature enters the battlefield under your control, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next combat phase if able.
4/2
Related card: Sizzling Soloist
  • Streets of New Capenna
Skarrg Goliath

Skarrg Goliath {6}{G}{G}

Creature - Beast
Trample
Bloodrush{5}{G}{G}, Discard Skarrg Goliath: Target attacking creature gets +9/+9 and gains trample until end of turn.
"They bind us with their laws. We free ourselves with nature's fist."
—Nikya of the Old Ways
9/9