4335 cards found
Sandstorm Charger

Sandstorm Charger {4}{W}

Creature - Beast
Megamorph {4}{W}
"May our foes choke upon its horns!"
—Urdnan, Dromoka warrior
3/4
Sandswirl Wanderglyph
Unstable Glyphbridge

Sandswirl Wanderglyph

Artifact Creature - Golem
(Color indicator: Sandswirl Wanderglyph is white)
Flying
Whenever an opponent casts a spell during their turn, they can't attack you or planeswalkers you control this turn.
Each opponent who attacked you or a planeswalker you control this turn can't cast spells.
5/3
Card has other part: Unstable Glyphbridge
Sanguine Evangelist

Sanguine Evangelist {2}{W}

Creature - Vampire Cleric
Battle cry
When Sanguine Evangelist enters the battlefield or dies, create a 1/1 black Bat creature token with flying.
"Fang-brethren, we feed together."
2/1
  • The Lost Caverns of Ixalan Promos 34p 34s
  • The Lost Caverns of Ixalan 34 356
Sanguine Glorifier

Sanguine Glorifier {3}{W}

Creature - Vampire Cleric
When Sanguine Glorifier enters the battlefield, put a +1/+1 counter on another target Vampire you control.
For the Legion of Dusk, the Immortal Sun is a source of eternal life. When they reclaim it, they will no longer be forced to subsist on the blood of the wicked.
3/3
  • Rivals of Ixalan
Sanguine Sacrament

Sanguine Sacrament {X}{W}{W}

Instant
You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library.
"As the sun sets to make way for dawn, so we turn to darkness to bring about the coming salvation."
Sanguine Sipper

Sanguine Sipper {1}{W}

Creature - Vampire Guest
Sanguine Sipper has lifelink as long as you control a stickered permanent.
The midway offers every flavor under the sun, even to guests who need to stay out of it.
3/1
  • Unfinity 26 312
Sanwell, Avenger Ace

Sanwell, Avenger Ace {1}{W}

Legendary Creature - Human Pilot
As long as an artifact creature you control is attacking, prevent all damage that would be dealt to Sanwell, Avenger Ace.
Whenever Sanwell becomes tapped, exile the top six cards of your library. You may cast a Vehicle or artifact creature spell from among them. Then put the rest on the bottom of your library in a random order.
3/1
Saradoc, Master of Buckland

Saradoc, Master of Buckland {3}{W}

Legendary Creature - Halfling Citizen
Whenever Saradoc, Master of Buckland or another nontoken creature with power 2 or less enters the battlefield under your control, create a 1/1 white Halfling creature token.
Tap two other untapped Halflings you control: Saradoc gets +2/+0 and gains lifelink until end of turn.
2/4
  • The Lord of the Rings: Tales of Middle-earth 282 383
Sarah Jane Smith

Sarah Jane Smith {1}{W}

Legendary Creature - Human Detective
Whenever you cast a historic spell, investigate. This ability triggers only once each turn.
Doctor's companion
2/1
Sarah's Wings

Sarah's Wings {W}

Tribal Instant - Angel
Target creature or player gains flying until end of turn. (Players with flying can't be dealt damage by creatures without flying.)
Savai Sabertooth

Savai Sabertooth {1}{W}

Creature - Cat
The giant tigers of Savai prefer to hunt at daybreak, when the crystals' warning glow is masked by the light of dawn.
3/1
  • Ikoria: Lair of Behemoths
Savannah Lions

Savannah Lions {W}

Creature - Cat
Even the brave are scared by a lion three times: first by its tracks, again by its roar, and one last time face to face.
—Somali proverb
2/1
Savannah Sage

Savannah Sage {1}{W}

Creature - Cat Cleric
When Savannah Sage enters the battlefield, you gain 2 life.
"Now is not the time for your light to fade."
2/2
Save Life

Save Life {W}

Instant
Choose one —
• Target player gains 2½ life.
• Prevent the next 2½ damage that would be dealt to target creature this turn.
Gotcha — If an opponent says "save" or "life," you may say "Gotcha!" When you do, return Save Life from your graveyard to your hand.
Who consistently managed to win.
  • Unhinged
Saving Grace

Saving Grace {1}{W}

Enchantment - Aura
Flash
Enchant creature you control
When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead.
Enchanted creature gets +0/+3.
  • Hour of Devastation
Savior of Ollenbock

Savior of Ollenbock {1}{W}{W}

Creature - Human Soldier
Training
Whenever Savior of Ollenbock trains, exile up to one other target creature from the battlefield or creature card from a graveyard.
When Savior of Ollenbock leaves the battlefield, put the exiled cards onto the battlefield under their owners' control.
1/2
Savior of the Sleeping

Savior of the Sleeping {2}{W}

Creature - Human Knight
Vigilance
Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Savior of the Sleeping.
Even lost in slumber, the citizens of Ardenvale dream of a tireless protector standing guard over their homes.
2/3
  • Wilds of Eldraine
Scale Blessing

Scale Blessing {3}{W}

Instant
Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
"Your bravery honors us all."
—Dromoka, translated from Draconic
Scaled Destruction

Scaled Destruction {4}{W}{W}

Sorcery
Choose one or more —
• Destroy all small creatures.
• Destroy all medium creatures.
• Destroy all large creatures.
(A small creature has total power and toughness 4 or less, medium is 5—8, and large is 9 or more.)
Scalelord Reckoner

Scalelord Reckoner {3}{W}{W}

Creature - Dragon
Flying
Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls.
The justice of dragons demands more than just an eye for an eye.
4/4
Scapegoat

Scapegoat {W}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Return any number of target creatures you control to their owner's hand.
"Enjoy your deception, Vuel," Gerrard said as Volrath's features melted from the dead shapeshifter. "I'll count this one as practice."
  • Stronghold
Scars of the Veteran

Scars of the Veteran {4}{W}

Instant
You may exile a white card from your hand rather than pay this spell's mana cost.
Prevent the next 7 damage that would be dealt to any target this turn. If it's a creature, put a +0/+1 counter on it for each 1 damage prevented this way at the beginning of the next end step.
Scent of Jasmine

Scent of Jasmine {W}

Instant
Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
  • Urza's Destiny
Scepter of Dominance

Scepter of Dominance {1}{W}{W}

Artifact
{W}, {T}: Tap target permanent.
"Whether or not you will bow to me is not open to debate. The question is, will I ever let you rise?"
—Fridius, telemin master
  • Conflux
Scholar of New Horizons

Scholar of New Horizons {1}{W}

Creature - Human Scout
Scholar of New Horizons enters the battlefield with a +1/+1 counter on it.
{T}, Remove a counter from a permanent you control: Search your library for a Plains card and reveal it. If an opponent controls more lands than you, you may put that card onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. Then shuffle.
1/1