4956 cards found
Python

Python {1}{B}{B}

Creature - Snake
"How can you claim the gods are merciless when they robbed the snake of its limbs to give the other creatures a sporting chance?"
—Hakim, Loreweaver
3/2
Quagmire

Quagmire {2}{B}

Enchantment
Creatures with swampwalk can be blocked as though they didn't have swampwalk.
  • Legends
Quagmire Lamprey

Quagmire Lamprey {2}{B}

Creature - Fish
Whenever Quagmire Lamprey becomes blocked by a creature, put a -1/-1 counter on that creature.
1/1
  • Mercadian Masques
Quagnoth

Quagnoth {5}{G}

Creature - Beast
Split second
Shroud
When a spell or ability an opponent controls causes you to discard Quagnoth, return it to your hand.
4/5
  • Future Sight
Quarum Trench Gnomes

Quarum Trench Gnomes {3}{R}

Creature - Gnome
{T}: If target Plains is tapped for mana, it produces colorless mana instead of white mana.
"O Great Captain, all is lost. They tunneled, they burrowed, they trenched. They sapped the strength of our defenses."
—Sorgus, Chronicles of the Quarum Plains
1/1
  • Legends
Quash

Quash {2}{U}{U}

Instant
Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles.
Question Elemental?

Question Elemental? {2}{U}{U}

Creature - Elemental?
Did you know this creature has flying?
Are you aware that any time you say something that isn't a question, when a player points out this fact first, they gain control of Question Elemental?
"What the . . . ?"
3/4
Quickchange

Quickchange {1}{U}

Instant
Target creature becomes the color or colors of your choice until end of turn.
Draw a card.
Most Ravnicans lead lives of desperate survival. Those who thrive are malleable enough to change with the ever-shifting politics of the guilds.
  • Ravnica: City of Guilds
Quickening Licid

Quickening Licid {1}{W}

Creature - Licid
{1}{W}, {T}: Quickening Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect.
Enchanted creature has first strike.
1/1
  • Tempest
Quicksilver Behemoth

Quicksilver Behemoth {6}{U}

Creature - Beast
Affinity for artifacts
When Quicksilver Behemoth attacks or blocks, return it to its owner's hand at end of combat.
4/5
  • Darksteel
Quicksilver Elemental

Quicksilver Elemental {3}{U}{U}

Creature - Elemental
{U}: Quicksilver Elemental gains all activated abilities of target creature until end of turn.
You may spend blue mana as though it were mana of any color to pay the activation costs of Quicksilver Elemental's abilities.
3/4
  • Mirrodin
Quicksilver Fountain

Quicksilver Fountain {3}

Artifact
At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land they control of their choice. That land is an Island for as long as it has a flood counter on it.
At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them.
  • Mirrodin
Quicksilver Wall

Quicksilver Wall {2}{U}

Creature - Wall
Defender
{4}: Return Quicksilver Wall to its owner's hand. Any player may activate this ability.
"Ogg hit wall. Ogg no kill wall. Ogg hate wall!"
1/6
  • Prophecy
Quiet Purity

Quiet Purity {W}

Instant - Arcane
Destroy target enchantment.
"When the Kami of Utter Silence passes, walls lose their secrets. Scrolls lose their lessons. Tapestries lose their beauty. Where there was meaning, there is only stillness."
—Sensei Hisoka
  • Champions of Kamigawa
Quilled Sliver

Quilled Sliver {1}{W}

Creature - Sliver
All Slivers have "{T}: This permanent deals 1 damage to target attacking or blocking creature."
"They have long kept us under attack, but we do not lack for ammunition. The very bodies of our foes arm us against them."
—Adom Capashen, Benalish hero
1/1
  • Time Spiral
Quillmane Baku

Quillmane Baku {4}{U}

Creature - Spirit
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Quillmane Baku.
{1}, {T}, Remove X ki counters from Quillmane Baku: Return target creature with mana value X or less to its owner's hand.
3/3
  • Betrayers of Kamigawa
Quirion Druid

Quirion Druid {2}{G}

Creature - Elf Druid
{G}, {T}: Target land becomes a 2/2 green creature that's still a land.
"The land has been gracious enough to let you tread upon her for years. That privilege is about to end."
—Liefellen, Quirion exarch
1/2
  • Visions
Quirion Sentinel

Quirion Sentinel {1}{G}

Creature - Elf Druid
When Quirion Sentinel enters, add one mana of any color.
All elvenkind stood against Phyrexia. The Quirion nation deployed its most spiritual adepts, who wielded the power of their native soil.
2/1
  • Invasion
Quirion Trailblazer

Quirion Trailblazer {3}{G}

Creature - Elf Scout
When Quirion Trailblazer enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
"All that matters is the path ahead."
1/2
  • Invasion
R&D's Secret Lair

R&D's Secret Lair

Legendary Land
Play cards as written. Ignore all errata.
{T}: Add {C}. (This mana is still added to your mana pool.)
"Let them complain. As long as the addictive ink is working, we can do anything we want." PLAY AT YOUR OWN RISK
  • Unhinged
Rabble-Rouser

Rabble-Rouser {3}{R}

Creature - Goblin Shaman
Bloodthirst 1
{R}, {T}: Attacking creatures get +X/+0 until end of turn, where X is Rabble-Rouser's power.
1/1
  • Guildpact
Rabid Elephant

Rabid Elephant {4}{G}

Creature - Elephant
Whenever Rabid Elephant becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.
When in doubt, stomp.
3/4
  • Odyssey
Rabid Rats

Rabid Rats {1}{B}

Creature - Rat
{T}: Target blocking creature gets -1/-1 until end of turn.
Every sentence in Volrath's prisons ends the same way.
1/1
  • Stronghold
Rabid Wolverines

Rabid Wolverines {3}{G}{G}

Creature - Wolverine
Whenever Rabid Wolverines becomes blocked by a creature, Rabid Wolverines gets +1/+1 until end of turn.
Is there any other kind?
4/4
  • Exodus
Rabid Wombat

Rabid Wombat {2}{G}{G}

Creature - Wombat
Vigilance
Rabid Wombat gets +2/+2 for each Aura attached to it.
0/1