33330 cards found
Winter's Chill

Winter's Chill {X}{U}

Instant
Cast this spell only during combat before blockers are declared.
X can't be greater than the number of snow lands you control.
Choose X target attacking creatures. For each of those creatures, its controller may pay {1} or {2}. If that player doesn't, destroy that creature at end of combat. If that player pays only {1}, prevent all combat damage that would be dealt to and dealt by that creature this combat.
  • Ice Age
Yavimaya Gnats

Yavimaya Gnats {2}{G}

Creature - Insect
Flying
{G}: Regenerate this creature.
"It is our third day of travel on the Yavimaya River, and still these creatures plague us. Davin Lansson, our naturalist, has facetiously labeled them 'gnats,' and the name has stuck."
—Disa the Restless, journal entry
0/1
  • Ice Age
Zuran Enchanter

Zuran Enchanter {1}{U}

Creature - Human Wizard
{2}{B}, {T}: Target player discards a card. Activate only during your turn.
"We are Kjeldorans no more."
—Zur the Enchanter
1/1
  • Ice Age
Ayesha Tanaka

Ayesha Tanaka {W}{W}{U}{U}

Legendary Creature - Human Artificer
Banding
{T}: Counter target activated ability from an artifact source unless that ability's controller pays {W}.
2/2
Beasts of Bogardan

Beasts of Bogardan {4}{R}

Creature - Beast
Protection from red
This creature gets +1/+1 as long as an opponent controls a nontoken white permanent.
Bogardan is a land as volatile as the creatures who live there.
3/3
Blood of the Martyr

Blood of the Martyr {W}{W}{W}

Instant
Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.
The willow knows what the storm does not: that the power to endure harm outlives the power to inflict it.
Cocoon

Cocoon {G}

Enchantment - Aura
Enchant creature you control
When this Aura enters, tap enchanted creature and put three pupa counters on this Aura.
Enchanted creature doesn't untap during your untap step if this Aura has a pupa counter on it.
At the beginning of your upkeep, remove a pupa counter from this Aura. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying.
Emerald Dragonfly

Emerald Dragonfly {1}{G}

Creature - Insect
Flying
{G}{G}: This creature gains first strike until end of turn.
"Flittering, wheeling, / darting in to strike, and then / gone just as you blink."
—"Dragonfly Haiku," poet unknown
1/1
Giant Slug

Giant Slug {1}{B}

Creature - Slug
{5}: At the beginning of your next upkeep, choose a basic land type. This creature gains landwalk of the chosen type until the end of that turn.
1/1
Indestructible Aura

Indestructible Aura {W}

Instant
Prevent all damage that would be dealt to target creature this turn.
Theodar strode the battle lines, snatching swords with his bare hands and casting them aside until all cowered before him.
Johan

Johan {3}{R}{G}{W}

Legendary Creature - Human Wizard
At the beginning of combat on your turn, you may have Johan gain "Johan can't attack" until end of combat. If you do, attacking doesn't cause creatures you control to tap this combat if Johan is untapped.
5/4
Keepers of the Faith

Keepers of the Faith {1}{W}{W}

Creature - Human Cleric
And then the Archangel Anthius spoke to them, saying, "Fear shall be vanquished by the Sword of Faith."
2/3
Land's Edge

Land's Edge {1}{R}{R}

World Enchantment
Discard a card: If the discarded card was a land card, this enchantment deals 2 damage to target player or planeswalker. Any player may activate this ability.
Living Armor

Living Armor {4}

Artifact
{T}, Sacrifice this artifact: Put X +0/+1 counters on target creature, where X is that creature's mana value.
Though it affords excellent protection, few don this armor. The process is uncomfortable and not easily reversed.
Puppet Master

Puppet Master {U}{U}{U}

Enchantment - Aura
Enchant creature
When enchanted creature dies, return that card to its owner's hand. If that card is returned to its owner's hand this way, you may pay {U}{U}{U}. If you do, return this card to its owner's hand.
Revelation

Revelation {G}

World Enchantment
Players play with their hands revealed.
"Many are in high place, and of renown: but mysteries are revealed unto the meek."
—Ecclesiastes 3:19
Runesword

Runesword {6}

Artifact
{3}, {T}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice this artifact. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead.
Sentinel

Sentinel {4}

Artifact Creature - Shapeshifter
{0}: Change this creature's base toughness to 1 plus the power of target creature blocking or blocked by this creature.
1/1
Shimian Night Stalker

Shimian Night Stalker {3}{B}{B}

Creature - Nightstalker
{B}, {T}: All damage that would be dealt to you this turn by target attacking creature is dealt to this creature instead.
"'Tis now the very witching time of night,/ When churchyards yawn and hell itself breathes out/ Contagion to this world."
—William Shakespeare, Hamlet
4/4
Teleport

Teleport {U}{U}{U}

Instant
Cast this spell only during the declare attackers step.
Target creature can't be blocked this turn.
Transmutation

Transmutation {1}{B}

Instant
Switch target creature's power and toughness until end of turn.
"You know what I was,/ You see what I am: change me, change me!"
—Randall
Wall of Opposition

Wall of Opposition {3}{R}{R}

Creature - Wall
Defender
{1}: This creature gets +1/+0 until end of turn.
Like so many obstacles in life, the Wall of Opposition is but an illusion, held fast by the focus and belief of the one who creates it.
0/6
Wall of Shadows

Wall of Shadows {1}{B}{B}

Creature - Wall
Defender
Prevent all damage that would be dealt to this creature by creatures it's blocking.
This creature can't be the target of spells that can target only Walls or of abilities that can target only Walls.
0/1
Wall of Vapor

Wall of Vapor {3}{U}

Creature - Wall
Defender
Prevent all damage that would be dealt to this creature by creatures it's blocking.
"Walls of a castle are made out of stone,/ Walls of a house out of bricks or of wood./ My walls are made out of magic alone,/ Stronger than any that ever have stood."
—Chrysoberyl Earthsdaughter, Incantations
0/1
Abomination

Abomination {3}{B}{B}

Creature - Horror
Whenever this creature blocks or becomes blocked by a green or white creature, destroy that creature at end of combat.
2/6