Whenever you commit a crime, put a +1/+1 counter on Blood Hustler. This ability triggers only once each turn. {3}{B}: Target opponent loses 1 life and you gain 1 life.
When Blood Spatter Analysis enters, it deals 3 damage to target creature an opponent controls. Whenever one or more creatures die, mill a card and put a bloodstain counter on Blood Spatter Analysis. Then sacrifice it if it has five or more bloodstain counters on it. When you do, return target creature card from your graveyard to your hand.
Flying Bloodfeather Phoenix can't block. Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay {R}. If you do, return Bloodfeather Phoenix from your graveyard to the battlefield. It gains haste until end of turn.
Equipped creature gets +2/+1. Equip—Pay {3} or discard a card.
"This weapon embodies both the strength and the weakness of the Legion of Dusk. They will endure any pain to achieve their ends, but they suffer pointlessly just to prove their dedication." —Huatli
Gift a Treasure Blooming Blast deals 2 damage to target creature. If the gift was promised, Blooming Blast also deals 3 damage to that creature's controller.
Whenever Blossoming Tortoise enters or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped. Activated abilities of lands you control cost {1} less to activate. Land creatures you control get +1/+1.