848 cards found
Greatest Show in the Multiverse

Greatest Show in the Multiverse {7}

Artifact Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
As an additional cost to cast this spell, exile five instant and/or sorcery cards you own with the same artist and different names from outside the game.
I, II, III — Choose one of the exiled cards at random. You may cast it without paying its mana cost.
  • Unfinity 189 475
Grimlock, Dinobot Leader
Grimlock, Ferocious King

Grimlock, Dinobot Leader {1}{R}{G}{W}

Legendary Artifact Creature - Autobot
Dinosaurs, Vehicles, and other Transformers® creatures you control get +2/+0.
{2}, Convert a Transformers toy you own to its other mode: Grimlock, Dinobot Leader becomes Grimlock, Ferocious King.
"Me Grimlock no like you."
4/4
Card has other part: Grimlock, Ferocious King
  • HasCon 2017
Grimlock, Ferocious King
Grimlock, Dinobot Leader

Grimlock, Ferocious King

Legendary Artifact Creature - Dinosaur
(Color indicator: Grimlock, Ferocious King is white, red, and green)
Trample
{2}, Convert a Transformers toy you own to its other mode: Grimlock, Ferocious King becomes Grimlock, Dinobot Leader.
"Why you think Grimlock stupid? Me not stupid. Grimlock smartest Dinobot."
8/8
Card has other part: Grimlock, Dinobot Leader
  • HasCon 2017
Ground Pounder

Ground Pounder {1}{G}

Creature - Goblin Warrior
{3}{G}: Roll a six-sided die. Ground Pounder gets +X/+X until end of turn, where X is the result.
Whenever you roll a 5 or higher on a die, Ground Pounder gains trample until end of turn.
People came from miles away just to see the head of the hammer.
2/2
  • Unstable
Grown from the Stump

Grown from the Stump

Sorcery
Place exactly two cards named Hydra Head onto the battlefield from the Hydra's graveyard. If you can't, reveal cards from the top of the Hydra's library until you reveal a Head card. Put that card onto the battlefield and the rest into the Hydra's graveyard.
  • Face the Hydra
Growth Charm

Growth Charm {1}{G}{G}

Instant
Choose one —
• Rampant Growth
• Giant Growth
• Regrowth
Growth Spurt

Growth Spurt {1}{G}

Instant
Roll a six-sided die. Target creature gets +X/+X until end of turn, where X is the result.
MORE TO LOVE: Friendly, nature-loving, Bunyonesque SEM seeks SEF looking for a huge commitment. . . . seeks atog prince
Grusilda, Monster Masher

Grusilda, Monster Masher {3}{B}{R}

Legendary Creature - Zombie Villain
Combined, enchanted, and equipped creatures you control have menace.
{3}{B}{R}, {T}: Put two target creature cards from graveyards onto the battlefield combined into one creature under your control. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.)
4/4
Guess Your Fate

Guess Your Fate

Artifact - Attraction
Visit — Look at the bottom of your library, then give a person outside the game a one-word clue not on that card. They guess a word. If their guess appears in that card's name, claim the prize!
Prize — Reveal the card, put it into your hand, then sacrifice Guess Your Fate and open an Attraction.
Attraction Lights: 2, 3, 4, 6
Guest List

Guest List

Artifact - Contraption
Whenever you crank Guest List, target creature gets -X/-X until end of turn, where X is the number of creature cards in its controller's graveyard.
  • Unstable
Gunk Slug

Gunk Slug {2}{B}

Creature - Slug
When Gunk Slug enters the battlefield, create three Gunk token cards and shuffle them into target opponent's library. (Gunk is a colorless sorcery card with no mana cost that has cycling {4}.)
2/3
Gus

Gus {2}{G}

Creature - Gus
Gus enters the battlefield with a +1/+1 counter on it for each Magic game you have lost to one of your opponents since you last won a game against them.
"Now I lay me down to sleep—
What are you starin' at?"
2/2
  • Unglued
Haberthrasher

Haberthrasher {1}{B}

Creature - Human Hatificer Assassin
Deathtouch
Whenever another creature that has a hat enters the battlefield under your control or a hat sticker is put on a creature you control, each opponent loses 1 life.
"Brims" Barone's enforcers are always dressed to kill.
2/2
  • Unfinity 76 362
Half-Kitten, Half-

Half-Kitten, Half-

Creature - Cat
(Color indicator: Half-Kitten, Half- is white)
Whenever you're dealt damage,
Augment {2}{W} ({2}{W}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
+1/+2
  • Unstable
Half-Orc, Half-

Half-Orc, Half-

Creature - Orc Warrior
(Color indicator: Half-Orc, Half- is red)
Trample
At the beginning of each end step, if an opponent was dealt damage this turn,
Augment {1}{R}{R} ({1}{R}{R}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
+3/+1
  • Unstable
Half-Shark, Half-

Half-Shark, Half-

Creature - Shark
(Color indicator: Half-Shark, Half- is blue)
At the beginning of your upkeep,
Augment {5}{U} ({5}{U}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
+3/+3
  • Unstable
Half-Squirrel, Half-

Half-Squirrel, Half-

Creature - Squirrel
(Color indicator: Half-Squirrel, Half- is green)
Whenever a nontoken creature enters the battlefield,
Augment {G} ({G}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
-1/-0
Hammer Helper

Hammer Helper {3}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature and roll a six-sided die. Until end of turn, it gains haste and gets +X/+0, where X is the result.
"Need a hammer? Gotta get your fix? I know a guy."
  • Unstable
Hammer Jammer

Hammer Jammer {3}{R}

Creature - Goblin Warrior
As Hammer Jammer enters the battlefield, roll a six-sided die. Hammer Jammer enters the battlefield with a number of +1/+1 counters on it equal to the result.
Whenever you roll a die, remove all +1/+1 counters from Hammer Jammer, then put a number of +1/+1 counters on it equal to the result.
0/0
  • Unstable
Hammerfest Boomtacular

Hammerfest Boomtacular {3}{R}{R}

Enchantment
Whenever you cast a spell with a Goblin Explosioneers watermark, Hammerfest Boomtacular deals 2 damage to any target.
It's less "music" and more "straightforward hearing damage."
  • Unstable
Handcuffs

Handcuffs {3}{B}{B}

Enchantment
As Handcuffs enters the battlefield, choose a player.
When the chosen player's hands aren't touching each other, sacrifice Handcuffs and that player sacrifices three permanents.
"That was fun! Now me."
—Gwendlyn Di Corci
  • Unglued
Handy Dandy Clone Machine

Handy Dandy Clone Machine {3}

Artifact
{2}, {T}: Create a 2/2 colorless Homunculus creature token. It must be represented by a unique hand and two fingers at all times, or it ceases to exist.
Early testing failed because the clones were all thumbs.
Hangman

Hangman {B}

Creature - Human Villain
As Hangman enters the battlefield, secretly note a word with six to eight letters.
{1}: Target player who doesn't control Hangman guesses the noted word or an unguessed letter in that word. If they guess wrong, put a +1/+1 counter on Hangman. Any player may activate this ability.
When a player guesses the noted word or all of its letters, sacrifice Hangman.
1/1
  • Unstable
Hard Hat Area

Hard Hat Area

Artifact - Contraption
Whenever you crank Hard Hat Area, roll two six-sided dice. Hard Hat Area assembles a number of Contraptions equal to the difference between those results. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)
  • Unstable
Hardy of Myra's Marvels

Hardy of Myra's Marvels {2}{G}{G}

Legendary Creature - Elf Performer
As Hardy of Myra's Marvels enters the battlefield, choose a number.
Whenever you cast a spell with the chosen number of lines of flavor text, put that many +1/+1 counters on target creature.
Partner (You can have two commanders if both have partner.)
4/4