802 cards found
Jetmir's Fixer

Jetmir's Fixer {R}{G}

Creature - Cat Warrior
{R}{G}: Jetmir's Fixer gets +1/+1 until end of turn. If mana from a Treasure was spent to activate this ability, put a +1/+1 counter on Jetmir's Fixer instead.
When you lose Jetmir's trust, his family makes sure you lose everything else.
2/2
  • Streets of New Capenna
Jetmir's Garden

Jetmir's Garden

Land - Mountain Forest Plains
({T}: Add {R}, {G}, or {W}.)
Jetmir's Garden enters the battlefield tapped.
Cycling {3}
The parklike Cabaretti grounds offer rest, food, and the perfect place to shake off a tail.
Jetmir, Nexus of Revels

Jetmir, Nexus of Revels {1}{R}{G}{W}

Legendary Creature - Cat Demon
Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures.
Creatures you control also get +1/+0 and have trample as long as you control six or more creatures.
Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures.
5/4
Jinnie Fay, Jetmir's Second

Jinnie Fay, Jetmir's Second {R/G}{G}{G/W}

Legendary Creature - Elf Druid
If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance.
She watches Jetmir's back while her companions watch hers.
3/3
Jodah, Archmage Eternal

Jodah, Archmage Eternal {1}{U}{R}{W}

Legendary Creature - Human Wizard
Flying
You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast.
"Chronicles across the ages describe Jodah. They likely refer not to one mage, but to a family or an arcane title."
—Arkol, Argivian scholar
4/3
Jodah, the Unifier

Jodah, the Unifier {W}{U}{B}{R}{G}

Legendary Creature - Human Wizard
Legendary creatures you control get +X/+X, where X is the number of legendary creatures you control.
Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order.
5/5
Johan

Johan {3}{R}{G}{W}

Legendary Creature - Human Wizard
At the beginning of combat on your turn, you may have Johan gain "Johan can't attack" until end of combat. If you do, attacking doesn't cause creatures you control to tap this combat if Johan is untapped.
5/4
Jolene, Plundering Pugilist

Jolene, Plundering Pugilist {1}{R}{G}

Legendary Creature - Human Mercenary
Whenever you attack with one or more creatures with power 4 or greater, create a Treasure token.
{1}{R}, Sacrifice a Treasure: Jolene, Plundering Pugilist deals 1 damage to any target.
"So, are we doing this the easy way or the fun way?"
4/2
  • Outlaws of Thunder Junction
Jolene, the Plunder Queen

Jolene, the Plunder Queen {2}{R}{G}

Legendary Creature - Human Warrior
Whenever a player attacks one or more of your opponents, that attacking player creates a Treasure token.
If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token.
Sacrifice five Treasures: Put five +1/+1 counters on Jolene.
2/2
Jund Battlemage

Jund Battlemage {2}{R}

Creature - Human Shaman
{B}, {T}: Target player loses 1 life.
{G}, {T}: Create a 1/1 green Saproling creature token.
"Of your blood I will make my mead, an offering to the thirsty jungle."
2/2
  • Shards of Alara
Jund Charm

Jund Charm {B}{R}{G}

Instant
Choose one —
• Exile target player's graveyard.
• Jund Charm deals 2 damage to each creature.
• Put two +1/+1 counters on target creature.
Jund pulses with raw energy, waiting for shamans to shape it into useful form.
Jund Hackblade

Jund Hackblade {B/G}{R}

Creature - Goblin Berserker
As long as you control another multicolored permanent, Jund Hackblade gets +1/+1 and has haste.
The knights were halfway through their precombat rites before they realized the foul brute meant to start without them.
2/1
  • Alara Reborn
Jund Sojourners

Jund Sojourners {B}{R}{G}

Creature - Viashino Shaman
When you cycle Jund Sojourners or it dies, you may have it deal 1 damage to any target.
Cycling {2}{R}
3/2
  • Alara Reborn
Jungle Patrol

Jungle Patrol {3}{G}

Creature - Human Soldier
{1}{G}, {T}: Create a 0/1 green Wall creature token with defender named Wood.
Sacrifice a token named Wood: Add {R}.
3/2
  • Mirage
Jungle Shrine

Jungle Shrine

Land
Jungle Shrine enters the battlefield tapped.
{T}: Add {R}, {G}, or {W}.
On Naya, ambition and treachery are scarce, hunted nearly to extinction by the awe owed to terrestrial gods.
Jungle Troll

Jungle Troll {1}{R}{G}

Creature - Troll
{R}: Regenerate Jungle Troll.
{G}: Regenerate Jungle Troll.
"You eat plants; I eat plants. You eat beasts; I eat you."
—Drulvurg, troll king
2/1
  • Mirage
Kaima, the Fractured Calm

Kaima, the Fractured Calm {2}{R}{G}

Legendary Creature - Spirit
At the beginning of your end step, goad each creature your opponents control that's enchanted by an Aura you control. Put a +1/+1 counter on Kaima, the Fractured Calm for each creature goaded this way.
3/3
  • Neon Dynasty Commander 3 74
Kalamax, the Stormsire

Kalamax, the Stormsire {1}{G}{U}{R}

Legendary Creature - Elemental Dinosaur
Whenever you cast your first instant spell each turn, if Kalamax, the Stormsire is tapped, copy that spell. You may choose new targets for the copy.
Whenever you copy an instant spell, put a +1/+1 counter on Kalamax.
4/4
Kaleidostone

Kaleidostone {2}

Artifact
When Kaleidostone enters the battlefield, draw a card.
{5}, {T}, Sacrifice Kaleidostone: Add {W}{U}{B}{R}{G}.
Once broken, who knows what worlds might grow from its shards?
  • Conflux
Karlach, Tiefling Guardian

Karlach, Tiefling Guardian {1}{R}{G}

Legendary Creature - Tiefling Barbarian
First strike, haste
When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block."
When this card specializes from any zone, another target creature you control gets +4/+4 until end of turn.
4/4
Related cards: Karlach, Raging Tiefling Karlach, Tiefling Berserker Karlach, Tiefling Punisher Karlach, Tiefling Spellrager Karlach, Tiefling Zealot
  • Alchemy Horizons: Baldur's Gate
Karona, False God

Karona, False God {1}{W}{U}{B}{R}{G}

Legendary Creature - Avatar
Haste
At the beginning of each player's upkeep, that player untaps Karona, False God and gains control of it.
Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn.
5/5
  • Scourge
Karplusan Forest

Karplusan Forest

Land
{T}: Add {C}.
{T}: Add {R} or {G}. Karplusan Forest deals 1 damage to you.
Between jagged, snowcapped peaks, the dense bands of hardy evergreens provide the perfect cover for roving bands of orc and goblin raiders.
Karrthus, Tyrant of Jund

Karrthus, Tyrant of Jund {4}{B}{R}{G}

Legendary Creature - Dragon
Flying, haste
When Karrthus, Tyrant of Jund enters the battlefield, gain control of all Dragons, then untap all Dragons.
Other Dragon creatures you control have haste.
7/7
Kaust, Eyes of the Glade

Kaust, Eyes of the Glade {R/W}{G}

Legendary Creature - Dryad Detective
Whenever a creature you control that was turned face up this turn deals combat damage to a player, draw a card.
{T}: Turn target face-down attacking creature you control face up.
If you think you're being watched, you're probably right.
2/2
  • Murders at Karlov Manor Commander 1 49 314
Kazandu Refuge

Kazandu Refuge

Land
Kazandu Refuge enters the battlefield tapped.
When Kazandu Refuge enters the battlefield, you gain 1 life.
{T}: Add {R} or {G}.