434 cards found
Savage Twister

Savage Twister {X}{R}{G}

Sorcery
Savage Twister deals X damage to each creature.
"Nature is the ultimate mindless destroyer, capable of power and ferocity no army can match, and the Gruul follow its example."
—Trigori, Azorius senator
Savage Ventmaw

Savage Ventmaw {4}{R}{G}

Creature - Dragon
Flying
Whenever Savage Ventmaw attacks, add {R}{R}{R}{G}{G}{G}. Until end of turn, you don't lose this mana as steps and phases end.
4/4
Savageborn Hydra

Savageborn Hydra {X}{R}{G}

Creature - Hydra
Double strike
Savageborn Hydra enters the battlefield with X +1/+1 counters on it.
{1}{R/G}: Put a +1/+1 counter on Savageborn Hydra. Activate only as a sorcery.
0/0
Sawback Manticore

Sawback Manticore {3}{R}{G}

Creature - Manticore
{4}: Sawback Manticore gains flying until end of turn.
{1}: Sawback Manticore deals 2 damage to target attacking or blocking creature. Activate only if Sawback Manticore is attacking or blocking and only once each turn.
2/4
  • Mirage
Scab-Clan Giant

Scab-Clan Giant {4}{R}{G}

Creature - Giant Warrior
When Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random.
For the Gruul, bone-crushing rage is the first priority. Accuracy comes in a distant ninetieth.
4/5
Scab-Clan Mauler

Scab-Clan Mauler {R}{G}

Creature - Human Berserker
Bloodthirst 2
Trample
They inflict pain to forget their own and break foes to feel whole.
1/1
Scarwood Goblins

Scarwood Goblins {R}{G}

Creature - Goblin
Larger and more cunning than most Goblins, Scarwood Goblins are thankfully found only in isolated pockets.
2/2
  • The Dark
Scuzzback Marauders

Scuzzback Marauders {4}{R/G}

Creature - Goblin Warrior
Trample
Persist
5/2
Scuzzback Scrapper

Scuzzback Scrapper {R/G}

Creature - Goblin Warrior
Wither
The Scuzzback gang scavenges rusty armor covered in barbed protrusions. No threat is more effective than the threat of infection.
1/1
  • Shadowmoor
Security Rhox

Security Rhox {2}{R}{G}

Creature - Rhino Warrior
You may pay {R}{G} rather than pay this spell's mana cost. Spend only mana produced by Treasures to cast it this way.
Unlucky assassins find out why he's called "Brick Wall" Balzano.
5/4
Related card: Security Rhox (Alchemy)
  • Streets of New Capenna
Security Rhox (Alchemy)

Security Rhox (Alchemy) {2}{R}{G}

Creature - Rhino Warrior
You may pay {R}{G} rather than pay this spell's mana cost. Spend only mana produced by Treasures to cast it this way.
5/5
Related card: Security Rhox
  • Streets of New Capenna
Seek the Beast

Seek the Beast {1}{R}

Instant - Adventure
Exile the top two cards of your library. Until your next end step, you may play those cards.
Card has other part: Questing Druid
Segmented Wurm

Segmented Wurm {3}{R}{G}

Creature - Wurm
Whenever Segmented Wurm becomes the target of a spell or ability, put a -1/-1 counter on it.
"If only we could so easily leave behind those parts of ourselves that pain us."
—Crovax
5/5
Serpentine Kavu

Serpentine Kavu {4}{G}

Creature - Kavu
{R}: Serpentine Kavu gains haste until end of turn.
Under Yavimaya's peaceful facade beat the hearts of many savage beasts.
4/4
  • Invasion
Shadow in the Warp

Shadow in the Warp {1}{R}{G}

Enchantment
The first creature spell you cast each turn costs {2} less to cast.
Whenever an opponent casts their first noncreature spell each turn, Shadow in the Warp deals 2 damage to that player.
The astropath collapsed, his empty eye sockets aglow. He spoke three words before falling lifeless to the ground: "They . . . are . . . coming!"
  • Warhammer 40,000 Commander 140 140★
Shambling Strider

Shambling Strider {4}{G}{G}

Creature - Yeti
{R}{G}: Shambling Strider gets +1/-1 until end of turn.
Freyalise forbid that any stranger should wander into the Striders' territory.
5/5
Sheltered Thicket

Sheltered Thicket

Land - Mountain Forest
({T}: Add {R} or {G}.)
Sheltered Thicket enters the battlefield tapped.
Cycling {2}
Shivan Oasis

Shivan Oasis

Land
Shivan Oasis enters the battlefield tapped.
{T}: Add {R} or {G}.
Only the hardiest explorers survive to eat the fruit.
Shivan Wurm

Shivan Wurm {3}{R}{G}

Creature - Wurm
Trample
When Shivan Wurm enters the battlefield, return a red or green creature you control to its owner's hand.
7/7
Signal the Clans

Signal the Clans {R}{G}

Instant
Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library.
Gruul clanfolk obey few rules, but all feel bound to answer the call of the horn.
  • Gatecrash
Simoon

Simoon {R}{G}

Instant
Simoon deals 1 damage to each creature target opponent controls.
Hot wind whipped up as if the weather itself wanted to fight Phyrexians.
Skanos, Red Dragon Vassal

Skanos, Red Dragon Vassal {4}{R}{G}

Legendary Creature - Dragon Ranger
First strike
Whenever Skanos, Red Dragon Vassal attacks, another target attacking creature gains first strike and gets +X/+0 until end of turn, where X is Skanos's power.
5/5
Related cards: Skanos, Black Dragon Vassal Skanos, Blue Dragon Vassal Skanos, Dragon Vassal Skanos, Green Dragon Vassal Skanos, White Dragon Vassal
  • Alchemy Horizons: Baldur's Gate
Skarrg Guildmage

Skarrg Guildmage {R}{G}

Creature - Human Shaman
{R}{G}: Creatures you control gain trample until end of turn.
{1}{R}{G}: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land.
2/2
  • Gatecrash
Skarrg, the Rage Pits

Skarrg, the Rage Pits

Land
{T}: Add {C}.
{R}{G}, {T}: Target creature gets +1/+1 and gains trample until end of turn.
"This palace will be our fire-spit, and roasted prince our victory meal. Send in the torch-pigs!"
—Ghut Rak, Gruul guildmage
Skarrgan Skybreaker

Skarrgan Skybreaker {4}{R}{R}{G}

Creature - Giant Shaman
Bloodthirst 3
{1}, Sacrifice Skarrgan Skybreaker: It deals damage equal to its power to any target.
"The sky isn't falling—it's being thrown at us!"
—Otak, Tin Street shopkeep
3/3