33163 cards found
Knotvine Paladin

Knotvine Paladin {G}{W}

Creature - Human Knight
Whenever this creature attacks, it gets +1/+1 until end of turn for each untapped creature you control.
"He is part of a new breed of guardian, one who embraces the best of both his world and ours."
—Mayael the Anima
2/2
Sheoldred's Assimilator

Sheoldred's Assimilator {1}{B}

Creature - Phyrexian Horror
Menace
Whenever Sheoldred's Assimilator enters or attacks, exile up to one target card from a graveyard. If a card is exiled this way, you may conjure a duplicate of that card into the top five cards of your library at random.
3/1
  • Alchemy: Phyrexia
Blood Divination

Blood Divination {3}{B}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Draw three cards.
Predicting the future is a messy business.
Might Beyond Reason

Might Beyond Reason {3}{G}

Instant
Put two +1/+1 counters on target creature.
Delirium — Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard.
  • Shadows over Innistrad
Arcbound Shikari

Arcbound Shikari {1}{R}{W}

Artifact Creature - Cat Soldier
First strike
When this creature enters, put a +1/+1 counter on each other artifact creature you control.
Modular 2
0/0
Invasion of Vryn
Overloaded Mage-Ring

Invasion of Vryn {3}{U}

Battle - Siege
When this Siege enters, draw three cards, then discard a card.
Defense: 4
Card has other part: Overloaded Mage-Ring
  • March of the Machine
Reaver Drone

Reaver Drone {B}

Creature - Eldrazi Drone
Devoid
At the beginning of your upkeep, you lose 1 life unless you control another colorless creature.
Kozilek's brood infiltrates and deceives. The spawn of Ulamog mindlessly consume.
2/1
  • Oath of the Gatewatch
Mob Justice

Mob Justice {1}{R}

Sorcery
Mob Justice deals damage to target player or planeswalker equal to the number of creatures you control.
A single stone can start an avalanche.
  • Stronghold
People of the Woods

People of the Woods {G}{G}

Creature - Human
People of the Woods's toughness is equal to the number of Forests you control.
"Their rain of arrows left only myself alive, cowering within a tree hollow. They did not even come out to loot the bodies."
—Vervamon the Elder
1/*
  • The Dark
Footsteps of the Goryo

Footsteps of the Goryo {2}{B}

Sorcery - Arcane
Return target creature card from your graveyard to the battlefield. Sacrifice that creature at the beginning of the next end step.
In the case of violent deaths, kami offered a chance for revenge if the deceased offered up its corpse as a host to the invading kami.
Witch-king, Bringer of Ruin

Witch-king, Bringer of Ruin {4}{B}{B}

Legendary Creature - Wraith Noble
Flying
Whenever Witch-king attacks, defending player sacrifices a creature with the least power among creatures they control.
"No living man may hinder me!"
5/3
  • The Lord of the Rings: Tales of Middle-earth 293 391
Go-Shintai of Ancient Wars

Go-Shintai of Ancient Wars {2}{R}

Legendary Enchantment Creature - Shrine
First strike
At the beginning of your end step, you may pay {1}. When you do, Go-Shintai of Ancient Wars deals X damage to target player or planeswalker, where X is the number of Shrines you control.
It seeks those consumed with rage and offers burning blades.
2/2
  • Kamigawa: Neon Dynasty
Keen-Eyed Curator

Keen-Eyed Curator {G}{G}

Creature - Raccoon Scout
As long as there are four or more card types among cards exiled with this creature, it gets +4/+4 and has trample.
{1}: Exile target card from a graveyard.
"Now this one's a real collector's item. They say Lily Emberseed herself drank from this mug when she was still Lily of Valley."
3/3
Kasmina's Transmutation

Kasmina's Transmutation {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature loses all abilities and has base power and toughness 1/1.
"Hop away now, little Eternal. Go eat some flies."
—Kasmina
Tomorrow, Azami's Familiar

Tomorrow, Azami's Familiar {5}{U}

Legendary Creature - Spirit
If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order.
1/5
  • Betrayers of Kamigawa
Call to the Void

Call to the Void {4}{B}

Sorcery
Each player secretly chooses a creature they control and a creature they don't control. Then those choices are revealed. Destroy each creature chosen this way.
Bhaal's mortal children carried within them a darkness that, left unchecked, would devour them all.
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 118 572
Wild Cantor

Wild Cantor {R/G}

Creature - Human Druid
Sacrifice this creature: Add one mana of any color.
They are the voice of the wild, crying out with nature's fury and bringing forth its primeval might.
1/1
Stockpiling Celebrant

Stockpiling Celebrant {2}{W}

Creature - Dwarf Knight
When this creature enters, you may return another target nonland permanent you control to its owner's hand. If you do, scry 2.
"What? I'm saving it for later."
3/2
  • Wilds of Eldraine
Archpriest of Iona

Archpriest of Iona {W}

Creature - Human Cleric
Archpriest of Iona's power is equal to the number of creatures in your party.
At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn.
*/2
Cunning Rhetoric

Cunning Rhetoric {2}{B}

Enchantment
Whenever an opponent attacks you and/or one or more planeswalkers you control, exile the top card of that player's library. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it.
Open the Vaults

Open the Vaults {4}{W}{W}

Sorcery
Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control.
When the vaults are empty, everyone is rich.
Ponder

Ponder {U}

Sorcery
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Tomorrow belongs to those who prepare for it today.
Related card: Tome of Gadwick
Faerie Fencing

Faerie Fencing {X}{B}

Instant
Target creature gets -X/-X until end of turn. That creature gets an additional -3/-3 until end of turn if you controlled a Faerie as you cast this spell.
Even in the grip of the Wicked Slumber, the High Fae princess Obyra is a blademaster of unrivaled skill.
  • Wilds of Eldraine
Owlbear Shepherd

Owlbear Shepherd {2}{G}

Creature - Goblin Druid
At the beginning of your end step, if creatures you control have total power 8 or greater, draw a card.
When your pack is nowhere to be found, you form a new one.
1/4
Scrap Welder

Scrap Welder {2}{R}

Creature - Goblin Artificer
{T}, Sacrifice an artifact with mana value X: Return target artifact card with mana value less than X from your graveyard to the battlefield. It gains haste until end of turn.
"This big metal guy will make some amazing wind chimes!"
3/3