31561 cards found
Thundering Rebuke

Thundering Rebuke {1}{R}

Sorcery
Thundering Rebuke deals 4 damage to target creature or planeswalker.
"Fire is too imprecise for my tastes. I'd rather rely on a single, well-placed bolt of lightning."
—Lyrus, Sea Gate wizard
  • Zendikar Rising
Tuktuk Rubblefort

Tuktuk Rubblefort {2}{R}

Creature - Wall
Defender, reach
Creatures you control have haste.
As with everything else, goblins believe fortifications benefit from as many spiky bits as possible.
0/3
  • Zendikar Rising
Dauntless Survivor

Dauntless Survivor {1}{G}

Creature - Human Warrior
When Dauntless Survivor enters, put a +1/+1 counter on target creature.
"I've got a little surprise for you, beasties! Come and get it!"
1/1
  • Zendikar Rising
Might of Murasa

Might of Murasa {1}{G}

Instant
Kicker {2}{G}
Target creature gets +3/+3 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead.
The continent of Murasa is defined by irrepressible growth, both natural and otherwise.
  • Zendikar Rising
Murasa Brute

Murasa Brute {2}{G}

Creature - Troll Warrior
Some adventuring parties are made up of old friends, their common bonds bolstering them in the face of peril. Other parties simply hire the biggest, meanest muscle they can find.
3/3
  • Zendikar Rising
Murasa Sproutling

Murasa Sproutling {2}{G}

Creature - Plant Elemental
Kicker {1}{G}
When Murasa Sproutling enters, if it was kicked, return target card with a kicker ability from your graveyard to your hand.
The seeds of memory grow eternal.
3/3
  • Zendikar Rising
Nissa's Zendikon

Nissa's Zendikon {3}{G}

Enchantment - Aura
Enchant land
Enchanted land is a 4/4 Elemental creature with reach and haste. It's still a land.
When enchanted land dies, return that card to its owner's hand.
  • Zendikar Rising
Reclaim the Wastes

Reclaim the Wastes {G}

Sorcery
Kicker {3}
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. If this spell was kicked, search your library for two basic land cards instead of one.
  • Zendikar Rising
Roiling Regrowth

Roiling Regrowth {2}{G}

Instant
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
"Roots find their way through rock, and even mountains must give way to new growth."
—Nissa Revane
  • Zendikar Rising 201 390
Springmantle Cleric

Springmantle Cleric {4}{G}

Creature - Elf Cleric
Springmantle Cleric enters with a +1/+1 counter on it for each color of mana spent to cast it.
Hope and courage bloom in her wake.
2/3
  • Zendikar Rising
Strength of Solidarity

Strength of Solidarity {G}

Sorcery
Choose target creature you control. Put a +1/+1 counter on it for each creature in your party.
"This expedition doesn't succeed unless we all succeed!"
  • Zendikar Rising
Tajuru Blightblade

Tajuru Blightblade {G}

Creature - Elf Rogue
Deathtouch
Ora Ondar, the Khalni Garden, is a lush tangle of growth in the harsh lands of Akoum. Its plant growth is marvelously diverse: a brilliant spectrum of vibrant life . . . and speedy death.
1/1
  • Zendikar Rising
Tajuru Snarecaster

Tajuru Snarecaster {2}{G}

Creature - Elf Rogue
Reach
Elves of the Tajuru Nation spend their lives in the ancient jaddi trees' expansive canopy, some living and dying without ever touching the ground.
1/4
  • Zendikar Rising
Taunting Arbormage

Taunting Arbormage {2}{G}

Creature - Elf Wizard
Kicker {3}
When Taunting Arbormage enters, if it was kicked, all creatures able to block target creature this turn do so.
"Eyes on me!"
2/3
  • Zendikar Rising
Turntimber Ascetic

Turntimber Ascetic {4}{G}

Creature - Giant Cleric
When Turntimber Ascetic enters, you gain 3 life.
"For so long, this land cried out in pain. Now, as the flow returns to its balance point, a new harmony echoes in the trees."
5/4
  • Zendikar Rising
Vastwood Fortification
Vastwood Thicket

Vastwood Fortification {G}

Instant
Put a +1/+1 counter on target creature.
"When you understand nature's ways, you're never unarmed."
—Eyza, Joraga guide
Card has other part: Vastwood Thicket
  • Zendikar Rising
Vastwood Thicket
Vastwood Fortification

Vastwood Thicket

Land
Vastwood Thicket enters tapped.
{T}: Add {G}.
"Never underestimate the ferocity of the imperative to thrive."
—Eyza, Joraga guide
Card has other part: Vastwood Fortification
  • Zendikar Rising
Veteran Adventurer

Veteran Adventurer {5}{G}

Creature - Human
Veteran Adventurer is also a Cleric, Rogue, Warrior, and Wizard.
This spell costs {1} less to cast for each creature in your party.
Vigilance
"How can I be of assistance?"
5/5
  • Zendikar Rising
Vine Gecko

Vine Gecko {1}{G}

Creature - Elemental Lizard
The first kicked spell you cast each turn costs {1} less to cast.
Whenever you cast a kicked spell, put a +1/+1 counter on Vine Gecko.
"It's cute now, but those things tend to get a lot bigger when you're not looking."
—Fahar, expedition wizard
2/2
  • Zendikar Rising
Cleric of Life's Bond

Cleric of Life's Bond {W}{B}

Creature - Vampire Cleric
Whenever another Cleric you control enters, you gain 1 life.
Whenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond.
"No gods. Only each other."
2/2
  • Zendikar Rising
Kargan Warleader

Kargan Warleader {1}{R}{W}

Creature - Human Warrior
Other Warriors you control get +1/+1.
From rebellion against the Akoum Skyclave to fighting the Eldrazi titans, the dragon-riding Kargan tribes have never missed an opportunity to defy the odds.
3/3
Related card: Kargan Warleader (Alchemy)
  • Zendikar Rising 224 391
Lullmage's Familiar

Lullmage's Familiar {1}{G}{U}

Creature - Beast
{T}: Add {G} or {U}.
Whenever you cast a kicked spell, you gain 2 life.
"They store energy in special gastric organs ... but I guess you'd probably rather have me clear the path than ramble about guts."
—Fahar, expedition wizard
2/4
  • Zendikar Rising
Moss-Pit Skeleton

Moss-Pit Skeleton {B}{G}

Creature - Plant Skeleton
Kicker {3}
If Moss-Pit Skeleton was kicked, it enters with three +1/+1 counters on it.
Whenever one or more +1/+1 counters are put on a creature you control, if Moss-Pit Skeleton is in your graveyard, you may put Moss-Pit Skeleton on top of your library.
2/2
Related card: Moss-Pit Skeleton (Alchemy)
  • Zendikar Rising
Murasa Rootgrazer

Murasa Rootgrazer {G}{W}

Creature - Beast
Vigilance
{T}: You may put a basic land card from your hand onto the battlefield.
{T}: Return target basic land you control to its owner's hand.
Few other creatures so closely embody Murasa's rapid cycles of growth.
2/3
Related card: Garruk, Wrath of the Wilds
  • Zendikar Rising
Ravager's Mace

Ravager's Mace {1}{B}{R}

Artifact - Equipment
When Ravager's Mace enters, attach it to target creature you control.
Equipped creature gets +1/+0 for each creature in your party and has menace.
Equip {2}{B}{R}
  • Zendikar Rising