31561 cards found
Merfolk Windrobber

Merfolk Windrobber {U}

Creature - Merfolk Rogue
Flying
Whenever Merfolk Windrobber deals combat damage to a player, that player mills a card.
Sacrifice Merfolk Windrobber: Draw a card. Activate only if an opponent has eight or more cards in their graveyard.
1/1
  • Zendikar Rising
Risen Riptide

Risen Riptide {2}{U}

Creature - Elemental
Whenever you cast a kicked spell, Risen Riptide has base power and toughness 5/5 until end of turn.
"Most days the sea is my friend. But only most days."
—Jori En, expedition leader
0/5
  • Zendikar Rising
Roost of Drakes

Roost of Drakes {U}

Enchantment
Kicker {2}{U}
When Roost of Drakes enters, if it was kicked, create a 2/2 blue Drake creature token with flying.
Whenever you cast a kicked spell, create a 2/2 blue Drake creature token with flying.
  • Zendikar Rising
Seafloor Stalker

Seafloor Stalker {2}{U}

Creature - Merfolk Rogue
{4}{U}: Seafloor Stalker gets +1/+0 until end of turn and can't be blocked this turn. This ability costs {1} less to activate for each creature in your party.
"Sunken ruins? My specialty."
2/3
  • Zendikar Rising
Shell Shield

Shell Shield {U}

Instant
Kicker {1}
Target creature you control gets +0/+3 until end of turn. If this spell was kicked, that creature also gains hexproof until end of turn.
  • Zendikar Rising
Skyclave Plunder

Skyclave Plunder {4}{U}

Sorcery
Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three of those cards into your hand and the rest on the bottom of your library in a random order.
  • Zendikar Rising
Sure-Footed Infiltrator

Sure-Footed Infiltrator {3}{U}

Creature - Merfolk Rogue
Tap another untapped Rogue you control: Sure-Footed Infiltrator can't be blocked this turn.
Whenever Sure-Footed Infiltrator deals combat damage to a player, draw a card.
"I've yet to discover the ruin that can keep me out."
2/3
  • Zendikar Rising
Tazeem Roilmage

Tazeem Roilmage {1}{U}

Creature - Merfolk Wizard
Kicker {4}
When Tazeem Roilmage enters, if it was kicked, return target instant or sorcery card from your graveyard to your hand.
"The Roil can be directed. Observe."
2/1
  • Zendikar Rising
Umara Wizard
Umara Skyfalls

Umara Wizard {4}{U}

Creature - Merfolk Wizard
Whenever you cast an instant, sorcery, or Wizard spell, Umara Wizard gains flying until end of turn.
"You see a waterfall. I see a way up."
—Ko Dari, expedition wizard
4/3
Card has other part: Umara Skyfalls
  • Zendikar Rising
Umara Skyfalls
Umara Wizard

Umara Skyfalls

Land
Umara Skyfalls enters tapped.
{T}: Add {U}.
"The source of the Umara River sits high above Oran-Rief, ever weeping on the jungle below."
—Ko Dari, expedition wizard
Card has other part: Umara Wizard
  • Zendikar Rising
Zulaport Duelist

Zulaport Duelist {U}

Creature - Human Rogue
Flash
When Zulaport Duelist enters, up to one target creature gets -2/-0 until end of turn. Its controller mills two cards.
1/1
  • Zendikar Rising
Acquisitions Expert

Acquisitions Expert {1}{B}

Creature - Human Rogue
When Acquisitions Expert enters, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card.
1/2
Related card: Xander's Wake
  • Zendikar Rising
Deadly Alliance

Deadly Alliance {4}{B}

Instant
This spell costs {1} less to cast for each creature in your party.
Destroy target creature or planeswalker.
"He could handle any one of us, but he's no match for all of us!"
  • Zendikar Rising
Drana's Silencer

Drana's Silencer {5}{B}

Creature - Vampire Rogue
When Drana's Silencer enters, target creature an opponent controls gets -X/-X until end of turn, where X is the number of creatures in your party.
"Hush."
3/2
  • Zendikar Rising
Ghastly Gloomhunter

Ghastly Gloomhunter {1}{B}

Creature - Zombie Bat
Kicker {3}{B}
Flying, lifelink
If Ghastly Gloomhunter was kicked, it enters with two +1/+1 counters on it.
Stinking, silent death.
1/1
  • Zendikar Rising
Guul Draz Mucklord

Guul Draz Mucklord {2}{B}

Creature - Crocodile
When Guul Draz Mucklord dies, put a +1/+1 counter on target creature you control.
Death comes in many forms on Guul Draz, most of them slow, subtle, and agonizing. At least a monstrous crocodile offers a swift death.
2/3
  • Zendikar Rising
Hagra Constrictor

Hagra Constrictor {2}{B}

Creature - Snake
Hagra Constrictor enters with two +1/+1 counters on it.
Each creature you control with a +1/+1 counter on it has menace.
0/0
Related card: Hagra Constrictor (Alchemy)
  • Zendikar Rising
Lithoform Blight

Lithoform Blight {1}{B}

Enchantment - Aura
Enchant land
When Lithoform Blight enters, draw a card.
Enchanted land loses all land types and abilities and has "{T}: Add {C}" and "{T}, Pay 1 life: Add one mana of any color."
Heedless of Nissa's warnings, Nahiri repeated history.
  • Zendikar Rising
Malakir Rebirth
Malakir Mire

Malakir Rebirth {B}

Instant
Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."
"Those who fail to escape Malakir become part of the city's defense."
—Doros, expedition guide
Card has other part: Malakir Mire
  • Zendikar Rising
Malakir Mire
Malakir Rebirth

Malakir Mire

Land
Malakir Mire enters tapped.
{T}: Add {B}.
"Getting into Malakir isn't difficult. It's getting out that's the hard part."
—Doros, expedition guide
Card has other part: Malakir Rebirth
  • Zendikar Rising
Mind Carver

Mind Carver {B}

Artifact - Equipment
When Mind Carver enters, attach it to target creature you control.
Equipped creature gets +1/+0. It gets +3/+1 instead as long as an opponent has eight or more cards in their graveyard.
Equip {2}{B}
  • Zendikar Rising
Mind Drain

Mind Drain {2}{B}

Sorcery
Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life.
"The meal was exquisite. The conversation, less so."
  • Zendikar Rising
Nimana Skitter-Sneak

Nimana Skitter-Sneak {3}{B}

Creature - Human Rogue
As long as an opponent has eight or more cards in their graveyard, Nimana Skitter-Sneak gets +1/+0 and has menace.
"When navigating dangerous terrain, one hundred legs are better than two."
3/4
  • Zendikar Rising
Nimana Skydancer

Nimana Skydancer {2}{B}

Creature - Human Rogue
Flash
Flying
When Nimana Skydancer enters, target opponent mills two cards.
The Free City of Nimana is a great place to recruit adventurers with shady skill sets.
2/1
  • Zendikar Rising
Oblivion's Hunger

Oblivion's Hunger {1}{B}

Instant
Target creature you control gains indestructible until end of turn. Draw a card if that creature has a +1/+1 counter on it.
"Indulge the void. Become the void. Consume all you touch."
—Drana, the last bloodchief
  • Zendikar Rising