32750 cards found
Warbriar Blessing

Warbriar Blessing {1}{G}

Enchantment - Aura
Enchant creature you control
When this Aura enters, enchanted creature fights up to one target creature you don't control.
Enchanted creature gets +0/+2.
Warm Welcome

Warm Welcome {2}{G}

Instant
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Create a 1/1 green and white Citizen creature token.
"Welcome to the family. Chef Rocco sends their congratulations."
Related card: Warm Welcome (Alchemy)
  • Streets of New Capenna
Warm Welcome (Alchemy)

Warm Welcome (Alchemy) {3}{G}

Sorcery
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Create two 1/1 green and white Citizen creature tokens.
Related card: Warm Welcome
  • Streets of New Capenna
Warriors' Lesson

Warriors' Lesson {G}

Instant
Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card."
"Let each challenge make you a better warrior."
—Anthousa of Setessa
Wasteful Harvest

Wasteful Harvest {2}{G}

Instant
Mill five cards. You may put a permanent card from among the cards milled this way into your hand.
Once the brothers discovered the pristine island of Argoth, the war came down to who could plunder it faster.
  • The Brothers' War
Wave of Vitriol

Wave of Vitriol {5}{G}{G}

Sorcery
Each player sacrifices all artifacts, enchantments, and nonbasic lands they control. For each land sacrificed this way, its controller may search their library for a basic land card and put it onto the battlefield tapped. Then each player who searched their library this way shuffles.
Wax

Wax {G}

Instant
Target creature gets +2/+2 until end of turn.
Card has other part: Wane
Waxing Moon

Waxing Moon {1}{G}

Instant
Transform up to one target Werewolf you control. Creatures you control gain trample until end of turn.
"Show them what it means to be the source of nightmares!"
—Ulrich, Krallenhorde alpha
  • Eldritch Moon
Wear Away

Wear Away {G}{G}

Instant - Arcane
Destroy target artifact or enchantment.
Splice onto Arcane {3}{G}
  • Champions of Kamigawa
Wear Down

Wear Down {1}{G}

Sorcery
Gift a card
Destroy target artifact or enchantment. If the gift was promised, instead destroy two target artifacts and/or enchantments.
The birdfolk guards flitted angrily. "Seriously, Timbles? Again?!"
  • Bloomburrow 203 384
Weather the Storm

Weather the Storm {1}{G}

Instant
You gain 3 life.
Storm
"Quell your ego and anywhere can be as calm as a hurricane's eye."
Web

Web {G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +0/+2 and has reach.
Web Shot

Web Shot {2}{G}

Instant - Adventure
Destroy target creature with flying.
"Filthy, sticky, vile, noxious—and I haven't even started describing the webs."
—Erinis, gloom stalker
Card has other part: Ettercap
Weight Room

Weight Room {5}{G}

Enchantment - Room
When you unlock this door, manifest dread, then put three +1/+1 counters on that creature.
Card has other part: Moldering Gym
  • Duskmourn: House of Horror
Weird Harvest

Weird Harvest {X}{G}{G}

Sorcery
Each player may search their library for up to X creature cards, reveal those cards, put them into their hand, then shuffle.
Krosa's distorted groves bear strange fruit.
Weirding Wood

Weirding Wood {2}{G}

Enchantment - Aura
Enchant land
When this Aura enters, investigate.
Enchanted land has "{T}: Add two mana of any one color."
Welcome Home

Welcome Home {5}{G}{G}

Sorcery - Adventure
Create three 2/2 green Bear creature tokens.
The middle blade was just right.
Card has other part: Flaxen Intruder
Welcome to . . .
Jurassic Park

Welcome to . . . {1}{G}{G}

Enchantment - Saga
I — For each opponent, up to one target noncreature artifact they control becomes a 0/4 Wall artifact creature with defender for as long as you control this Saga.
II — Create a 3/3 green Dinosaur creature token with trample. It gains haste until end of turn.
III — Destroy all Walls. Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Jurassic Park
  • Jurassic World Collection
Welcome to Sweettooth

Welcome to Sweettooth {1}{G}

Enchantment - Saga
I — Create a 1/1 white Human creature token.
II — Create a Food token.
III — Put X +1/+1 counters on target creature you control, where X is one plus the number of Foods you control.
  • Wilds of Eldraine
Well Rested

Well Rested {1}{G}

Enchantment - Aura
Enchant creature
Enchanted creature has "Whenever this creature becomes untapped, put two +1/+1 counters on it, then you gain 2 life and draw a card. This ability triggers only once each turn."
When you're a deep sleeper, any bed will do.
  • Fallout 88 616
Whip Silk

Whip Silk {G}

Enchantment - Aura
Enchant creature
Enchanted creature has reach.
{G}: Return this Aura to its owner's hand.
Llanowar forges weapons of steel. Yavimaya grows her weapons within.
Whirlwind

Whirlwind {2}{G}{G}

Sorcery
Destroy all creatures with flying.
Urza tried to rule the air, but Gaea taught him that she controlled all the elements.
Whiteout

Whiteout {1}{G}

Instant
All creatures lose flying until end of turn.
Sacrifice a snow land: Return this card from your graveyard to your hand.
Why

Why {1}{G}

Instant
Destroy target enchantment.
Card has other parts: Who What When Where
Wielding the Green Dragon

Wielding the Green Dragon {1}{G}

Sorcery
Target creature gets +4/+4 until end of turn.
Named for the eastern part of the sky, the source of energy and renewal, Guan Yu's crescent-moon blade weighed over 100 pounds.
  • Portal Three Kingdoms