31561 cards found
Arming Gala

Arming Gala {3}{G}{W}

Enchantment
At the beginning of your end step, creatures you control and creature cards in your hand, library, and graveyard perpetually get +1/+1.
  • Alchemy: New Capenna
Back-Alley Gardener

Back-Alley Gardener {R}{G}{W}

Creature - Elf Druid
Alliance — Whenever one or more other creatures enter the battlefield under your control, seek a land card, then put it onto the battlefield tapped. This ability triggers only once each turn.
3/4
  • Alchemy: New Capenna
Bank Job

Bank Job {1}{B}{R}

Enchantment
At the beginning of your upkeep, exile the bottom creature card of your library. You may cast that card this turn. At the beginning of the next end step, if that card is still exiled, put it into your graveyard and create a Treasure token.
  • Alchemy: New Capenna
Bind to Secrecy

Bind to Secrecy {U}{B}

Instant
Choose one —
• Counter target noncreature spell.
• Conjure a duplicate of target creature card in an opponent's graveyard into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
If there are five or more mana values among cards in your graveyard, draft a card from Bind to Secrecy's spellbook.
Related cards: Corpse Churn Corpse Hauler Courier Bat Durable Coilbug Fear of Death Gorging Vulture Liliana's Elite Locked in the Cemetery Naga Oracle Necrotic Wound Obsessive Stitcher Reassembling Skeleton Strategic Planning Unmarked Grave Wonder
  • Alchemy: New Capenna
Brokers' Safeguard

Brokers' Safeguard {W}{U}

Instant
Exile target nonartifact creature you control. It perpetually gains "This creature enters with an additional shield counter on it." Then return that card to the battlefield under its owner's control.
  • Alchemy: New Capenna
Cabaretti Revels

Cabaretti Revels {1}{R}{G}

Enchantment
Whenever you cast a creature spell, seek a creature card with lesser mana value, then put it onto the battlefield.
  • Alchemy: New Capenna
Diviner of Fates

Diviner of Fates {W}{U}{B}

Creature - Octopus Wizard
When Diviner of Fates enters the battlefield, it connives.
Whenever you discard one or more cards, seek a card that shares a card type with one of the discarded cards. This ability triggers only once each turn.
2/3
  • Alchemy: New Capenna
Effluence Devourer

Effluence Devourer {B}{R}{G}

Creature - Crocodile
Whenever you sacrifice Effluence Devourer or another creature, it perpetually gains "{2}, Exile this card from your graveyard: Create an X/X green Ooze creature token, where X is this card's power. Activate only as a sorcery."
Blitz {B}{R}{G}
4/3
  • Alchemy: New Capenna
Obscura Polymorphist

Obscura Polymorphist {1}{W}{U}

Creature - Octopus Wizard
When Obscura Polymorphist enters the battlefield, exile target creature. Its controller seeks a creature card.
2/2
  • Alchemy: New Capenna
Racketeer Boss

Racketeer Boss {R}{G}

Creature - Cat Warrior
When Racketeer Boss enters the battlefield, choose up to two creature and/or planeswalker cards in your hand. They perpetually gain "When you cast this spell, create a Treasure token."
3/2
  • Alchemy: New Capenna
Riveteers Provocateur

Riveteers Provocateur {B}{R}

Creature - Lizard Warrior
Menace
When Riveteers Provocateur enters, choose a creature card in your hand without blitz. It perpetually gains blitz. The blitz cost is equal to its mana cost.
Blitz {B}{R}
3/1
  • Alchemy: New Capenna
Rope Line Attendant

Rope Line Attendant {G}{W}

Creature - Cat Citizen
When Rope Line Attendant enters, creature cards in your hand perpetually gain "When this creature enters, create a 1/1 green and white Citizen creature token."
2/2
  • Alchemy: New Capenna
Spara's Bodyguard

Spara's Bodyguard {G}{W}{U}

Creature - Rhino Warrior
When Spara's Bodyguard enters the battlefield, you may choose a creature card in your hand. If you do, it perpetually gains "This creature enters the battlefield with an additional shield counter on it." Otherwise, put a shield counter on Spara's Bodyguard.
At the beginning of each combat, Spara's Bodyguard gets +1/+1 until end of turn for each shield counter among other creatures you control.
3/3
  • Alchemy: New Capenna
Spelldrain Assassin

Spelldrain Assassin {U}{B}{R}

Creature - Vampire Assassin
When Spelldrain Assassin enters the battlefield, choose an instant or sorcery card in your hand. It perpetually gains casualty 2.
3/3
  • Alchemy: New Capenna
Syndicate Recruiter

Syndicate Recruiter {2}{U}{B}

Creature - Vampire Rogue
Flying
Ward {1}
Whenever Syndicate Recruiter enters, mill four cards. Then if there are five or more mana values among cards in your graveyard, conjure a card named Dig Up the Body into your hand.
4/5
Related card: Dig Up the Body
  • Alchemy: New Capenna
Cerise, Slayer of Fear

Cerise, Slayer of Fear {3}{W}{W}

Legendary Creature - Human Cleric Knight
First strike, lifelink
At the beginning of your second main phase, if you gained life this turn, seek a card with the highest mana value among cards in your library with mana value less than or equal to the amount of life you gained this turn.
5/5
  • Alchemy: Wilds of Eldraine
Dedicated Dollmaker

Dedicated Dollmaker {1}{W}

Creature - Dwarf Artificer
When Dedicated Dollmaker enters, exile up to one other target nonland, nontoken permanent. Its controller creates a token that's a copy of it, except it's not legendary and it's an artifact in addition to its other types.
{1}{W}: Tokens you control gain indestructible until end of turn. Activate only once.
2/2
  • Alchemy: Wilds of Eldraine
The Conundrum of Bowls

The Conundrum of Bowls {2}{U}{U}

Enchantment - Saga
I — Seek a card with mana value less than the number of cards in your hand.
II — Seek a card with mana value greater than the number of cards in your hand.
III — Count the number of cards in your hand. You may cast a spell with mana value equal to that number from your hand without paying its mana cost.
  • Alchemy: Wilds of Eldraine
Paths of Tuinvale

Paths of Tuinvale {1}{U}

Instant
Choose one or both —
• Return target creature you control to its owner's hand. That card perpetually gains "This spell costs {1} less to cast."
• Return target creature you don't control to its owner's hand. That card perpetually gains "This spell costs {1} more to cast."
  • Alchemy: Wilds of Eldraine
Talion's Throneguard

Talion's Throneguard {2}{U}{U}

Creature - Faerie Wizard
Flash
Bargain
Flying
When Talion's Throneguard enters, return up to one target spell or nonland permanent to its owner's hand. If Talion's Throneguard was bargained, that card perpetually gains "This spell costs {2} more to cast."
4/2
  • Alchemy: Wilds of Eldraine
Tome of Gadwick

Tome of Gadwick {U}

Artifact - Equipment
Equipped creature gets +1/+0 and has ward {1}.
Whenever equipped creature attacks, conjure a random card from Tome of Gadwick's spellbook into your hand.
Equip {1}
Related cards: Brainstorm Consider Obsessive Search Opt Peek Piece It Together Ponder Preordain Quicken Serum Visions Sleight of Hand Thought Scour
  • Alchemy: Wilds of Eldraine
Dunbarrow Revivalist

Dunbarrow Revivalist {1}{B}

Creature - Human Warlock
Bargain
When Dunbarrow Revivalist enters, you get a one-time boon with "When one or more creatures enter under your control, create a Wicked Role token attached to one of them." Then if Dunbarrow Revivalist was bargained, return a creature card from your graveyard to your hand.
3/1
  • Alchemy: Wilds of Eldraine
Underbridge Warlock

Underbridge Warlock {3}{B}{B}

Creature - Ogre Warlock
Deathtouch
When Underbridge Warlock enters, you get a one-time boon with "At the beginning of your end step, if three or more creatures died this turn, each opponent loses 5 life and you gain 5 life."
At the beginning of your end step, if you have a boon, you mill three cards, draw a card, and lose 2 life.
5/4
  • Alchemy: Wilds of Eldraine
Draconic Debut

Draconic Debut {X}{R}

Sorcery
Draconic Debut deals X damage to any target.
The next Dragon creature spell you cast costs {X} less to cast.
  • Alchemy: Wilds of Eldraine
Heir to Dragonfire

Heir to Dragonfire {1}{R}

Creature - Human Warlock
{R}: Heir to Dragonfire gets +1/+0 until end of turn.
{2}{R}, Reveal Heir to Dragonfire from your hand: Heir to Dragonfire perpetually becomes a Dragon, gets +3/+3, and gains flying.
2/2
  • Alchemy: Wilds of Eldraine