31561 cards found
The Moonbase

The Moonbase

Plane - Moon
Low Gravity — All creatures have "{2}: This creature gains flying until end of turn. Activate only as a sorcery."
Whenever chaos ensues, for each opponent, choose up to one target creature card in that player's graveyard. Put those cards onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.
  • Doctor Who
The Multiplayer Nitpickers

The Multiplayer Nitpickers {W}{U}{B}

Legendary Creature - Human Wizard
Treat your effects that scale off of "players" or "opponents" as though there were one more. (For example, with myriad you'd make an additional token that's just attacking nobody, and with Braids, Arisen Nightmare, you'd draw an additional card.)
4/3
  • Unknown Event
The Mycosynth Gardens

The Mycosynth Gardens

Land - Sphere
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
{X}, {T}: The Mycosynth Gardens becomes a copy of target nontoken artifact you control with mana value X.
As the Invasion Tree grew, its branches pierced through the world's silent core.
  • Phyrexia: All Will Be One Promos 256p 256s
  • Phyrexia: All Will Be One 256 402
The Philosopher

The Philosopher

Hero
{2}, {T}: Tap target creature.
  • Theros Hero's Path
The Pieces Are Coming Together

The Pieces Are Coming Together

Scheme
When you set this scheme in motion, draw two cards. Artifact spells you cast this turn cost {2} less to cast.
"Cretins build machines. I construct destiny."
  • Archenemy Schemes
The Pit

The Pit

Plane - The Abyss
When you planeswalk to The Pit, each player creates their choice of a 3/3 white Angel creature token with flying or a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you."
Whenever chaos ensues, each player sacrifices a nonartifact creature of their choice.
  • March of the Machine Commander
The Powerful Dragon

The Powerful Dragon {3}{R}{R}

Legendary Creature - Dragon
Flying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever one or more +1/+1 counters are put on a creature you control, exile the top card of your library. Until end of turn, you may play that card.
3/5
  • Unknown Event
The Protector

The Protector

Hero
{T}: Prevent the next 1 damage that would be dealt to any target this turn.
  • Theros Hero's Path
The Provider

The Provider

Hero
Exile The Provider: Put two +1/+1 counters on target creature you control. You gain life equal to that creature's toughness.
  • Born of the Gods Hero's Path
The Pyramid of Mars

The Pyramid of Mars

Plane - Mars
When you planeswalk to The Pyramid of Mars and at beginning of your upkeep, surveil 2.
Whenever chaos ensues, return target creature card from your graveyard to the battlefield.
  • Doctor Who
The Ring

The Ring

Your Ring-bearer is legendary and can't be blocked by creatures with greater power.
Whenever your Ring-bearer attacks, draw a card, then discard a card.
Whenever your Ring-bearer becomes blocked by a creature, that creature's controller sacrifices it at end of combat.
Whenever your Ring-bearer deals combat damage to a player, each opponent loses 3 life.
Related cards: Aragorn, Company Leader Bilbo, Retired Burglar Birthday Escape Bombadil's Song Boromir, Warden of the Tower Breaking of the Fellowship Call of the Ring Claim the Precious Dreadful as the Storm Dúnedain Rangers Elrond, Lord of Rivendell Enraged Huorn Faramir, Field Commander Fiery Inscription Frodo Baggins Frodo, Adventurous Hobbit Frodo, Sauron's Bane Galadriel of Lothlórien Galadriel, Elven-Queen Gandalf, Friend of the Shire Glorious Gale Gollum's Bite Gollum, Patient Plotter Horses of the Bruinen In the Darkness Bind Them Inherited Envelope Lord of the Nazgûl Mirrormere Guardian Nazgûl Now for Wrath, Now for Ruin! One Ring to Rule Them All Ranger's Firebrand Rangers of Ithilien Relentless Rohirrim Ringsight Ringwraiths Rohirrim Lancer Sam's Desperate Rescue Samwise the Stouthearted Sauron's Ransom Sauron, Lord of the Rings Sauron, the Dark Lord Sauron, the Necromancer Scroll of Isildur Shortcut to Mushrooms Slip On the Ring Sméagol, Helpful Guide Soothing of Sméagol Stalwarts of Osgiliath The Black Breath The Ring Goes South The Ring Tempts You There and Back Again Took Reaper Uruk-hai Berserker War of the Last Alliance Witch-king of Angmar
  • The Lord of the Rings: Tales of Middle-earth Tokens
The Ring Tempts You

The Ring Tempts You

As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become or remain your Ring-bearer.
• The Ring can tempt you even if you don't control a creature.
• The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.
• Each time the Ring tempts you, you must choose a creature if you control one.
• Each player can have only one emblem named The Ring and only one Ring-bearer at a time.
Related cards: Aragorn, Company Leader Bilbo, Retired Burglar Birthday Escape Bombadil's Song Boromir, Warden of the Tower Breaking of the Fellowship Call of the Ring Claim the Precious Dreadful as the Storm Dúnedain Rangers Elrond, Lord of Rivendell Enraged Huorn Faramir, Field Commander Fiery Inscription Frodo Baggins Frodo, Adventurous Hobbit Frodo, Sauron's Bane Galadriel of Lothlórien Galadriel, Elven-Queen Gandalf, Friend of the Shire Glorious Gale Gollum's Bite Gollum, Patient Plotter Horses of the Bruinen In the Darkness Bind Them Inherited Envelope Lord of the Nazgûl Mirrormere Guardian Nazgûl Now for Wrath, Now for Ruin! One Ring to Rule Them All Ranger's Firebrand Rangers of Ithilien Relentless Rohirrim Ringsight Ringwraiths Rohirrim Lancer Sam's Desperate Rescue Samwise the Stouthearted Sauron's Ransom Sauron, Lord of the Rings Sauron, the Dark Lord Sauron, the Necromancer Scroll of Isildur Shortcut to Mushrooms Slip On the Ring Sméagol, Helpful Guide Soothing of Sméagol Stalwarts of Osgiliath The Black Breath The Ring The Ring Goes South There and Back Again Took Reaper Uruk-hai Berserker War of the Last Alliance Witch-king of Angmar
  • The Lord of the Rings: Tales of Middle-earth Tokens
The Savant

The Savant

Hero
Exile The Savant: Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps.
  • Born of the Gods Hero's Path
The Secret Lair

The Secret Lair

Legendary Land - Lair
{T}: Add {C}.
{T}, Say the secret word: Add one mana of any color. Scry 1. You gain 1 life.
  • 2020 Heroes of the Realm
The Seedcore

The Seedcore

Land - Sphere
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast Phyrexian creature spells.
Corrupted{T}: Target 1/1 creature gets +2/+1 until end of turn. Activate only if an opponent has three or more poison counters.
  • Phyrexia: All Will Be One Promos 259p 259s
  • Phyrexia: All Will Be One 259 403
The Shire

The Shire

Legendary Land
The Shire enters tapped unless you control a legendary creature.
{T}: Add {G}.
{1}{G}, {T}, Tap an untapped creature you control: Create a Food token.
"You must start somewhere and have some roots, and the soil of the Shire is deep."
—Merry
The Slayer

The Slayer

Hero
You start the game with an additional 7 life.
  • Theros Hero's Path
The Superlatorium (a)

The Superlatorium (a)

Artifact - Attraction
Visit — An opponent chooses "the fastest," "the scariest," or "the weakest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize!
Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction.
Attraction Lights: 2, 3, 6
  • Unfinity
The Superlatorium (b)

The Superlatorium (b)

Artifact - Attraction
Visit — An opponent chooses "the cutest," "the loudest," or "the strongest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize!
Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction.
Attraction Lights: 2, 4, 6
  • Unfinity
The Superlatorium (c)

The Superlatorium (c)

Artifact - Attraction
Visit — An opponent chooses "the quietest," "the slowest," or "the ugliest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize!
Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction.
Attraction Lights: 2, 5, 6
  • Unfinity
The Superlatorium (d)

The Superlatorium (d)

Artifact - Attraction
Visit — An opponent chooses "the cleanest," "the hungriest," or "the strangest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize!
Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction.
Attraction Lights: 3, 4, 6
  • Unfinity
The Superlatorium (e)

The Superlatorium (e)

Artifact - Attraction
Visit — An opponent chooses "the friendliest," "the smartest," or "the wildest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize!
Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction.
Attraction Lights: 3, 5, 6
  • Unfinity
The Superlatorium (f)

The Superlatorium (f)

Artifact - Attraction
Visit — An opponent chooses "the funniest," "the smelliest," or "the sturdiest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize!
Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction.
Attraction Lights: 4, 5, 6
  • Unfinity
The Surgical Bay

The Surgical Bay

Land - Sphere
The Surgical Bay enters tapped.
{T}: Add {U}.
{1}{U}, {T}, Sacrifice The Surgical Bay: Draw a card.
In Jin-Gitaxias's domain, strange and terrible experiments iterate toward perfection, unbound by ethics.
  • Phyrexia: All Will Be One
The Tabernacle at Pendrell Vale

The Tabernacle at Pendrell Vale

Legendary Land
All creatures have "At the beginning of your upkeep, destroy this creature unless you pay {1}."