31879 cards found
Patched Plaything

Patched Plaything {2}{W}

Artifact Creature - Toy
Double strike
This creature enters with two -1/-1 counters on it if you cast it from your hand.
When it ripped, its owner attempted to fix it. Something went... wrong.
4/3
  • Duskmourn: House of Horror
Patchwork Beastie

Patchwork Beastie {G}

Artifact Creature - Beast
Delirium — This creature can't attack or block unless there are four or more card types among cards in your graveyard.
At the beginning of your upkeep, you may mill a card.
It doesn't know it isn't real.
3/3
  • Duskmourn: House of Horror
Peculiar Lighthouse

Peculiar Lighthouse

Land
This land enters tapped unless a player has 13 or less life.
{T}: Add {U} or {R}.
They say its beckoning beacon leads not to safe harbor but into the arms of the drowned.
  • Duskmourn: House of Horror
Peer Past the Veil

Peer Past the Veil {2}{R}{G}

Instant
Discard your hand. Then draw X cards, where X is the number of card types among cards in your graveyard.
Those who glimpse the House's true nature firsthand are cursed to never again look away.
  • Duskmourn: House of Horror Promos 226p 226s
  • Duskmourn: House of Horror 226 325
Persistent Constrictor

Persistent Constrictor {4}{B}

Creature - Zombie Snake
At the beginning of each opponent's upkeep, they lose 1 life and you put a -1/-1 counter on up to one target creature they control.
Persist
5/3
  • Duskmourn: House of Horror Commander 22 52
Phenomenon Investigators

Phenomenon Investigators {2}{U}{B}

Creature - Human Detective
As this creature enters, choose Believe or Doubt.
• Believe — Whenever a nontoken creature you control dies, create a 2/2 black Horror enchantment creature token.
• Doubt — At the beginning of your end step, you may return a nonland permanent you own to your hand. If you do, draw a card.
3/4
  • Duskmourn: House of Horror Commander 38 65
Piggy Bank

Piggy Bank {1}{R}

Artifact Creature - Boar Toy
When this creature dies, create a Treasure token.
"Remember when you smashed me for a little pocket money?"
3/2
  • Duskmourn: House of Horror
Piranha Fly

Piranha Fly {1}{U}

Creature - Fish Insect
Flying
This creature enters tapped.
They thirst for blood like mosquitoes do. They just have a less dainty way of accessing it.
2/1
  • Duskmourn: House of Horror
Polluted Cistern

Polluted Cistern {1}{B}

Enchantment - Room
Whenever one or more cards are put into your graveyard from your library, each opponent loses 1 life for each card type among those cards.
Card has other part: Dim Oubliette
  • Duskmourn: House of Horror Commander
Popular Egotist

Popular Egotist {2}{B}

Creature - Human Rogue
{1}{B}, Sacrifice another creature or enchantment: This creature gains indestructible until end of turn. Tap it.
Whenever you sacrifice a permanent, target opponent loses 1 life and you gain 1 life.
"I know you'd want me to live, bestie!"
3/2
  • Duskmourn: House of Horror
Porcelain Gallery

Porcelain Gallery {4}{W}{W}

Enchantment - Room
Creatures you control have base power and toughness each equal to the number of creatures you control.
Card has other part: Dollmaker's Shop
  • Duskmourn: House of Horror Promos 4pb 4sb
  • Duskmourn: House of Horror 4b 335b
Possessed Goat

Possessed Goat {W}

Creature - Goat
{3}, Discard a card: Put three +1/+1 counters on this creature and it becomes a black Demon in addition to its other colors and types. Activate only once.
When their would-be sacrifice wandered back to their encampment, the survivors breathed a sigh of relief, assuming the demon had departed.
1/1
  • Duskmourn: House of Horror
Promising Stairs

Promising Stairs {2}{U}

Enchantment - Room
At the beginning of your upkeep, surveil 1. You win the game if there are eight or more different names among unlocked doors of Rooms you control.
Card has other part: Central Elevator
  • Duskmourn: House of Horror Promos 44pb 44sb
  • Duskmourn: House of Horror 44b 336b
Prop Room

Prop Room {2}{W}

Enchantment - Room
Untap each creature you control during each other player's untap step.
Card has other part: Dazzling Theater
  • Duskmourn: House of Horror Promos 3pb 3sb
  • Duskmourn: House of Horror 3b 334b
Ragged Playmate

Ragged Playmate {1}{R}

Artifact Creature - Toy
{1}, {T}: Target creature with power 2 or less can't be blocked this turn.
"You tried to throw me away, Henry. I don't like that at all."
2/2
  • Duskmourn: House of Horror
Rampaging Soulrager

Rampaging Soulrager {2}{R}

Creature - Spirit
This creature gets +3/+0 as long as there are two or more unlocked doors among Rooms you control.
The souls of those who perished before Valgavoth's Ascension exist now only as fractured echoes of who they once were.
1/4
  • Duskmourn: House of Horror
Raucous Carnival

Raucous Carnival

Land
This land enters tapped unless a player has 13 or less life.
{T}: Add {R} or {W}.
They say that those who enter the amusement park never come back, and their disembodied laughter joins the others on the wind.
  • Duskmourn: House of Horror
Razorkin Hordecaller

Razorkin Hordecaller {4}{R}

Creature - Human Clown Berserker
Haste
Whenever you attack, create a 1/1 red Gremlin creature token.
"Know your place, pets! First blood is mine!"
4/4
  • Duskmourn: House of Horror
Razorkin Needlehead

Razorkin Needlehead {R}{R}

Creature - Human Assassin
This creature has first strike during your turn.
Whenever an opponent draws a card, this creature deals 1 damage to them.
"Stitch your eyes, stitch your skin, stitch your mouth into a grin."
2/2
  • Duskmourn: House of Horror Promos 153p 153s
  • Duskmourn: House of Horror 153 347
Razortrap Gorge

Razortrap Gorge

Land
This land enters tapped unless a player has 13 or less life.
{T}: Add {B} or {R}.
They say the blades wait to bite through your skin until you've climbed too far to turn back, leaving you to cling with blood-slick hands until gravity takes you.
  • Duskmourn: House of Horror
Reality Is Mine to Control

Reality Is Mine to Control

Ongoing Scheme
Whenever you cast a spell, you may abandon this scheme. If you do, copy that spell, and you may choose new targets for the copy.
"I will make you a monster to haunt your own dreams."
  • Duskmourn: House of Horror Commander
Redress Fate

Redress Fate {6}{W}{W}

Sorcery
Return all artifact and enchantment cards from your graveyard to the battlefield.
Miracle {3}{W}
"I can't go with you into the House, but I can give you one chance to reverse your doom. Make it count."
  • Duskmourn: House of Horror Commander 9 41
Reluctant Role Model

Reluctant Role Model {1}{W}

Creature - Human Survivor
Survival — At the beginning of your second main phase, if this creature is tapped, put a flying, lifelink, or +1/+1 counter on it.
Whenever this creature or another creature you control dies, if it had counters on it, put those counters on up to one target creature.
2/2
  • Duskmourn: House of Horror Promos 26p 26s
  • Duskmourn: House of Horror 26 289 303
Rendmaw, Creaking Nest

Rendmaw, Creaking Nest {3}{B}{G}

Legendary Artifact Creature - Scarecrow
Menace, reach
When Rendmaw enters and whenever you play a card with two or more card types, each player creates a tapped 2/2 black Bird creature token with flying. The tokens are goaded for the rest of the game.
5/5
  • Duskmourn: House of Horror Commander
Restricted Office

Restricted Office {2}{W}{W}

Enchantment - Room
When you unlock this door, destroy all creatures with power 3 or greater.
Card has other part: Lecture Hall
  • Duskmourn: House of Horror Promos 227pa 227sa
  • Duskmourn: House of Horror 227a 342a