4161 cards found
Sisay's Ring

Sisay's Ring {4}

Artifact
{T}: Add {C}{C}.
"With this ring, you have friends in worlds you've never heard of."
—Sisay, Captain of the Weatherlight
Sisters of Stone Death Avatar

Sisters of Stone Death Avatar

Vanguard
Each creature you control must be blocked if able.
{4}: Exile target creature that's blocking a creature you control.
Hand size bonus: +1
Life bonus: -5
  • Magic Online Avatars
Skarrg, the Rage Pits

Skarrg, the Rage Pits

Land
{T}: Add {C}.
{R}{G}, {T}: Target creature gets +1/+1 and gains trample until end of turn.
"This palace will be our fire-spit, and roasted prince our victory meal. Send in the torch-pigs!"
—Ghut Rak, Gruul guildmage
Skeleton Key

Skeleton Key {1}

Artifact - Equipment
Equipped creature has skulk.
Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card.
Equip {2}
  • Shadows over Innistrad
Skeleton Shard

Skeleton Shard {3}

Artifact
{3}, {T} or {B}, {T}: Return target artifact creature card from your graveyard to your hand.
Metal permeates the marrow of every bone in Mephidross—except one.
Skemfar Elderhall

Skemfar Elderhall

Land
Skemfar Elderhall enters the battlefield tapped.
{T}: Add {G}.
{2}{B}{B}{G}, {T}, Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery.
Related card: Skemfar Elderhall (Alchemy)
  • Kaldheim
Skemfar Elderhall (Alchemy)

Skemfar Elderhall (Alchemy)

Land
Skemfar Elderhall enters the battlefield tapped.
{T}: Add {G}.
{1}{B}{B}{G}, {T}, Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery.
Related card: Skemfar Elderhall
  • Kaldheim
Skinwing

Skinwing {4}

Artifact - Equipment
Living weapon
Equipped creature gets +2/+2 and has flying.
Equip {6}
Skitterbeam Battalion

Skitterbeam Battalion {9}

Artifact Creature - Construct
Prototype {3}{R}{R} — 2/2
Trample, haste
When Skitterbeam Battalion enters the battlefield, if you cast it, create two tokens that are copies of it.
4/4
Skittering Cicada

Skittering Cicada {3}

Creature - Insect
Flash
You may cast colorless spells as though they had flash.
Whenever you cast a colorless spell, until end of turn, Skittering Cicada gains trample and gets +X/+X, where X is that spell's mana value.
2/2
  • Commander Masters 717 750
Skittering Invasion

Skittering Invasion {7}

Tribal Sorcery - Eldrazi
Create five 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}."
"The brood spread far faster than we could kill it. I fear the worst is yet to come."
—The War Diaries
  • Rise of the Eldrazi
Skittering Surveyor

Skittering Surveyor {3}

Artifact Creature - Construct
When Skittering Surveyor enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Though no bigger than a hand, the surveyors were as vital to the resistance as the largest war constructs.
1/2
Skitterskin

Skitterskin {3}{B}

Creature - Eldrazi Drone
Devoid
Skitterskin can't block.
{1}{B}: Regenerate Skitterskin. Activate only if you control another colorless creature.
4/3
  • Battle for Zendikar
Skull Catapult

Skull Catapult {4}

Artifact
{1}, {T}, Sacrifice a creature: Skull Catapult deals 2 damage to any target.
"Let any who doubt the evil of using the ancient devices look at this infernal machine. What manner of fiend would design such a sadistic device?"
—Sorine Relicbane, Soldevi heretic
Skull of Orm

Skull of Orm {3}

Artifact
{5}, {T}: Return target enchantment card from your graveyard to your hand.
Though lifeless, the skull still possessed a strange power over the flow of magic.
Skull of Ramos

Skull of Ramos {3}

Artifact
{T}: Add {B}.
Sacrifice Skull of Ramos: Add {B}.
Ramos fell, and there was night.
  • Mercadian Masques
Skullcage

Skullcage {4}

Artifact
At the beginning of each opponent's upkeep, Skullcage deals 2 damage to that player unless they have exactly three or exactly four cards in hand.
Only a focused mind can survive it.
Skullclamp

Skullclamp {1}

Artifact - Equipment
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip {1}
Skullmead Cauldron

Skullmead Cauldron {4}

Artifact
{T}: You gain 1 life.
{T}, Discard a card: You gain 3 life.
Once tasted, the flavor of skullmead lingers in the throat, a secret brand of guilt for those who partake in forbidden pleasures.
  • Dissension
Sky Diamond

Sky Diamond {2}

Artifact
Sky Diamond enters the battlefield tapped.
{T}: Add {U}.
The essence of wind to lift up the weary.
Sky Scourer

Sky Scourer {1}{B}

Creature - Eldrazi Drone
Devoid
Flying
Whenever you cast a colorless spell, Sky Scourer gets +1/+0 until end of turn.
"The Eldrazi are nothing if not thorough."
—Jace Beleren
1/2
  • Oath of the Gatewatch
Sky Skiff

Sky Skiff {2}

Artifact - Vehicle
Flying
Crew 1
2/3
Skyblinder Staff

Skyblinder Staff {1}

Artifact - Equipment
Equipped creature gets +1/+0 and can't be blocked by creatures with flying.
Equip {3}
"If bats are the only thing between me and a mountain of Orzhov coins, then I'm about to be a very rich thief."
  • Gatecrash
Skybreen

Skybreen

Plane - Kaldheim
Players play with the top card of their libraries revealed.
Spells that share a card type with the top card of a library can't be cast.
Whenever chaos ensues, target player loses life equal to the number of cards in their hand.
Skybridge Towers

Skybridge Towers

Land
Skybridge Towers enters the battlefield tapped.
{T}: Add {W} or {U}.
{2}{W}{U}, {T}, Sacrifice Skybridge Towers: Draw a card.
New Capenna's districts are a series of tiers; wealth and power always rise to the top.
  • Streets of New Capenna 256 354