31282 cards found
Vines of Vastwood

Vines of Vastwood {G}

Instant
Kicker {G}
Target creature can't be the target of spells or abilities your opponents control this turn. If this spell was kicked, that creature gets +4/+4 until end of turn.
Vines of the Recluse

Vines of the Recluse {G}

Instant
Target creature gets +1/+2 and gains reach until end of turn. Untap it.
"The most elegant solutions are found in nature. You just have to know where to look."
Vineshaper Prodigy

Vineshaper Prodigy {1}{G}

Creature - Elf Druid
Kicker {1}{U}
When Vineshaper Prodigy enters, if it was kicked, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
2/2
  • Dominaria United
Vineweft

Vineweft {G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1.
{4}{G}: Return Vineweft from your graveyard to your hand.
Fortified by the wilds.
  • Magic 2015
Vintara Elephant

Vintara Elephant {4}{G}

Creature - Elephant
Trample
{3}: Vintara Elephant loses trample until end of turn. Any player may activate this ability.
Trained with the aid of rhystic magic, they become uneasy in its absence.
4/3
  • Prophecy
Violent Impact

Violent Impact {3}{R}

Sorcery
Destroy target artifact or land.
Cycling {2}
Initiates in the heat of combat must be able to adapt to changing conditions.
  • Amonkhet
Violet Pall

Violet Pall {4}{B}

Kindred Instant - Faerie
Destroy target nonblack creature. Create a 1/1 black Faerie Rogue creature token with flying.
A faerie is the offspring of Oona and mischief.
  • Morningtide
Viper's Kiss

Viper's Kiss {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -1/-1, and its activated abilities can't be activated.
"I could heal a snakebite. Looks like you got bitten by a constellation."
—Aescalos, healer of Pharika
  • Theros
Viridescent Wisps

Viridescent Wisps {G}

Instant
Target creature becomes green and gets +1/+0 until end of turn.
Draw a card.
In the wisps that night, the once timid boggart saw all the terrible, bloody things he was capable of. And it was glorious.
  • Shadowmoor
Viridian Acolyte

Viridian Acolyte {G}

Creature - Elf Shaman
{1}, {T}: Add one mana of any color.
"We have no sun to guide our dead, so I tend the prismatic flames of the spirit fires that show the souls their way. When I die, I hope there is one left to guide my spirit home."
1/1
  • Darksteel
Viridian Betrayers

Viridian Betrayers {1}{G}{G}

Creature - Phyrexian Elf Warrior
Viridian Betrayers has infect as long as an opponent is poisoned.
To secure a place in Phyrexia's ranks, they hunted their surviving kin.
3/1
  • New Phyrexia
Viridian Emissary

Viridian Emissary {1}{G}

Creature - Phyrexian Elf Scout
When Viridian Emissary dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
2/1
Viridian Harvest

Viridian Harvest {G}

Enchantment - Aura
Enchant artifact
When enchanted artifact is put into a graveyard, you gain 6 life.
"In the midst of horror beyond imagining, I still see things that lift my heart."
—Ezuri
  • New Phyrexia
Viridian Joiner

Viridian Joiner {2}{G}

Creature - Elf Druid
{T}: Add an amount of {G} equal to Viridian Joiner's power.
"The Tangle reaches out to itself constantly, forming new connections. We must follow its example."
1/2
  • Mirrodin
Viridian Longbow

Viridian Longbow {1}

Artifact - Equipment
Equipped creature has "{T}: This creature deals 1 damage to any target."
Equip {3}
Viridian Scout

Viridian Scout {3}{G}

Creature - Elf Warrior Scout
{2}{G}, Sacrifice Viridian Scout: It deals 2 damage to target creature with flying.
They know a hoverguard's only blind spot is directly above it.
1/2
  • Fifth Dawn
Virtuous Charge

Virtuous Charge {2}{W}

Sorcery
Creatures you control get +1/+1 until end of turn.
"The empire belongs to no one man but to all in the empire. He who has virtue shall possess it."
  • Portal Three Kingdoms
Virulent Wound

Virulent Wound {B}

Instant
Put a -1/-1 counter on target creature. When that creature dies this turn, its controller gets a poison counter.
Sadly, the extent of Gerkk's healing knowledge was "don't pick at it."
  • Mirrodin Besieged
Virus Beetle

Virus Beetle {1}{B}

Artifact Creature - Insect
When Virus Beetle enters, each opponent discards a card.
"They'll be debugging their code for days before they figure out what happened!"
—Eita, Futurist agent
1/1
Related card: Swarm Saboteur
Viscera Dragger

Viscera Dragger {3}{B}

Creature - Zombie Ogre Warrior
Cycling {2}
Unearth {1}{B}
3/3
  • Shards of Alara
Viscerid Armor

Viscerid Armor {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1.
{1}{U}: Return Viscerid Armor to its owner's hand.
A fallen Viscerid's only tribute is to be worn by a comrade.
Viscerid Deepwalker

Viscerid Deepwalker {4}{U}

Creature - Homarid Warrior
{U}: Viscerid Deepwalker gets +1/+0 until end of turn.
Suspend 4—{U}
2/3
Viscid Lemures

Viscid Lemures {4}{B}

Creature - Spirit
{0}: Viscid Lemures gets -1/-0 and gains swampwalk until end of turn.
"Lemurs? Is that all? Finally, something harmless . . ."
—Norin the Wary
4/3
  • Time Spiral
Vision Charm

Vision Charm {U}

Instant
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out.
  • Visions
Vision Skeins

Vision Skeins {1}{U}

Instant
Each player draws two cards.
"I could see in the other mage's eyes that he'd thought of it too. Then it became a race to exploit the knowledge first."