11879 cards found
Enolc, Perfect Clone

Enolc, Perfect Clone

Legendary Creature - Shapeshifter
If Enolc is one of two partner commanders, it's a copy of your other commander except it retains its name. (Including mana cost.)
If Enolc isn't a commander, you may cast it as though it was a copy of any of your commanders.
Partner (You can have two commanders if both have partner.)
*/*
  • Unknown Event
Enroll in the Coalition

Enroll in the Coalition {3}{W}

Enchantment
You are a Flagbearer.
While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer if able.
Enshrined Memories

Enshrined Memories {X}{G}

Sorcery
Reveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
"The race is run in the mind before the first step is taken."
—Dosan the Falling Leaf
  • Betrayers of Kamigawa
Ensnared by the Mara

Ensnared by the Mara {2}{R}{R}

Sorcery
Each opponent faces a villainous choice — They exile cards from the top of their library until they exile a nonland card, then you may cast that card without paying its mana cost, or that player exiles the top four cards of their library and Ensnared by the Mara deals damage equal to the total mana value of those exiled cards to that player.
Ensnaring Bridge

Ensnaring Bridge {3}

Artifact
Creatures with power greater than the number of cards in your hand can't attack.
"Why build a bridge that needs to be guarded?"
—Elvish champion
Enter the Dungeon

Enter the Dungeon {B}{B}

Sorcery
Players play a Magic subgame under the table, starting at 5 life and using their libraries as their decks. The winner searches their library for two cards, puts those cards into their hand, then shuffles.
Enter the God-Eternals

Enter the God-Eternals {2}{U}{U}{B}

Sorcery
Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass Zombies 4.
Enter the Infinite

Enter the Infinite {8}{U}{U}{U}{U}

Sorcery
Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.
There is no knowledge that is not power.
Entering

Entering {4}{B}{R}

Sorcery
Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.
Fuse
Card has other part: Breaking
Entity Tracker

Entity Tracker {2}{U}

Creature - Human Scout
Flash
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, draw a card.
"The readings are off the charts! Whatever it is, it's close."
2/3
  • Duskmourn: House of Horror Promos 53p 53s
  • Duskmourn: House of Horror 53 290 307
Entomb

Entomb {B}

Instant
Search your library for a card, put that card into your graveyard, then shuffle.
A grave is the safest place to store ill-gotten treasures.
Entrails Feaster

Entrails Feaster {B}

Creature - Zombie Cat
At the beginning of your upkeep, you may exile a creature card from a graveyard. If you do, put a +1/+1 counter on this creature. If you don't, tap this creature.
1/1
  • Onslaught
Entrancing Melody

Entrancing Melody {X}{U}{U}

Sorcery
Gain control of target creature with mana value X.
The stronger the will, the more bewitching the song.
Entrapment Maneuver

Entrapment Maneuver {3}{W}

Instant
Target player sacrifices an attacking creature of their choice. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness.
Every squad of deathclaw hunters had a role for the newbies: bait.
Entreat the Dead

Entreat the Dead {X}{X}{B}{B}{B}

Sorcery
Return X target creature cards from your graveyard to the battlefield.
Miracle {X}{B}{B}
Entropic Battlecruiser

Entropic Battlecruiser {3}{B}

Artifact - Spacecraft
Station
STATION 1+
Whenever an opponent discards a card, they lose 3 life.
STATION 8+
Flying, deathtouch
Whenever this Spacecraft attacks, each opponent discards a card. Each opponent who can't loses 3 life.
3/10
  • Edge of Eternities Promos 99p 99s
  • Edge of Eternities 99 332
Entropic Specter

Entropic Specter {3}{B}{B}

Creature - Specter Spirit
Flying
As this creature enters, choose an opponent.
Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand.
Whenever this creature deals damage to a player, that player discards a card.
*/*
  • Exodus
Eon Frolicker

Eon Frolicker {2}{U}{U}

Creature - Elemental Otter
Flying
When this creature enters, if you cast it, target opponent takes an extra turn after this one. Until your next turn, you and planeswalkers you control gain protection from that player.
5/5
  • Commander 2020
Eon Hub

Eon Hub {5}

Artifact
Players skip their upkeep steps.
Its power source is time itself. It absorbs unused minutes and hours, bringing the end of existence always closer.
  • Fifth Dawn
Ephara, Ever-Sheltering
Invasion of Theros

Ephara, Ever-Sheltering

Legendary Enchantment Creature - God
(Color indicator: Ephara, Ever-Sheltering is white and blue)
Ephara has lifelink and indestructible as long as you control at least three other enchantments.
Whenever another enchantment you control enters, draw a card.
When the sun falters and the seas disperse, when the wilds wither and the forges go cold, when death itself succumbs, she endures.
4/4
Card has other part: Invasion of Theros
Ephemerate

Ephemerate {W}

Instant
Exile target creature you control, then return it to the battlefield under its owner's control.
Rebound
"That was a close one!"
—Spider-Man, Peter Parker
Ephemeron

Ephemeron {4}{U}{U}

Creature - Illusion
Flying
Discard a card: Return this creature to its owner's hand.
From nothing came teeth.
4/4
Epic Proportions

Epic Proportions {4}{G}{G}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +5/+5 and has trample.
From mite to mighty.
Epic Struggle

Epic Struggle {2}{G}{G}

Enchantment
At the beginning of your upkeep, if you control twenty or more creatures, you win the game.
"If our foes will not listen to words, perhaps hooves and claws will make them take notice."
—Seton, centaur druid
Epicenter

Epicenter {4}{R}

Sorcery
Target player sacrifices a land of their choice.
Threshold — Each player sacrifices all lands they control instead if seven or more cards are in your graveyard.
Sometimes destruction is Dominaria's way of rebuilding. Sometimes it's not.
  • Odyssey