31329 cards found
Educated Detective

Educated Detective {3}{U}

Creature - Weird Detective
{1}{U}, {T}: Surveil 1. If all your commanders have been revealed, draw a card instead.
2/4
  • Unknown Event
Elemental, My Dear

Elemental, My Dear {X}{U}{U}

Sorcery
Investigate X times, then create an 0/0 Blue Elemental creature token. Put +1/+1 counters on that token equal to the number of Clues you control.
  • Unknown Event
Growing Detective

Growing Detective {2}{G}

Creature - Dryad Detective
At the beginning of your upkeep, if all your commanders have been revealed, put a +1/+1 counter on Growing Detective.
3/3
  • Unknown Event
Guess Who it Is!

Guess Who it Is! {4}{R}

Sorcery
Look at the top ten cards of target opponent's library and choose a creature card from among them. That opponent asks you five yes or no questions about that creature. (Answer truthfully!) Then that player chooses a card name. Reveal the card. If it doesn't have that name, put it onto the battlefield under your control. Then shuffle each card not put onto the battlefield this way into its owner's library.
  • Unknown Event
Guild Pact

Guild Pact {0}

Instant
Choose two colors. Add a mana of each of the chosen colors.
At the beginning of your next upkeep, pay one mana of each of the chosen colors. If you don't, you lose the game.
  • Unknown Event
Guilded Lotus

Guilded Lotus {5}

Artifact
Pledge (Join a two-colored guild if you haven't already this game.)
{T}: Add three mana in any combination of your guild's colors
  • Unknown Event
Halving Season

Halving Season {4}{B}

Enchantment
If an opponent would create one or more tokens, they create half that many of each of those kinds of tokens instead, rounded down.
If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.
Identify the Culprit

Identify the Culprit {W}

Sorcery
Secretly chose a creature target opponent controls. Then, that player guesses which creature it is. Reveal the chosen creature. If they guessed incorrectly, exile the creature you chose. Otherwise, return Identify the Culprit to its owner's hand and you can't cast it again this turn.
  • Unknown Event
Illuminating Detective

Illuminating Detective {1}{W}

Creature - Insect Detective
When Illuminating Detective enters the battlefield, each of your opponents reveal all of their commanders. If their commanders were already revealed, put a flying counter on this creature.
2/2
  • Unknown Event
Impressive Rat

Impressive Rat {2}{B}

Creature - Rat
When Impressive Rat dies, put a hole counter on target land you don't control. Whenever that land becomes tapped, you investigate. (The land continues to intrigue.)
3/2
  • Unknown Event
Interrogation Robot

Interrogation Robot {3}

Artifact Creature - Construct
{T}, Discard a card: Choose a card name that hasn't been chosen among Who, What, When, Where, and Why. Create a copy of the card with the chosen name. You may cast the copy. (You still pay its costs. Who//What//When//Where//Why is a split card from Unhinged.)
2/2
  • Unknown Event
Investi-Gate

Investi-Gate {3}{G}

Sorcery
Name two Ravnica Guilds. Create two copies that are copies of their gates. (Ravnica guildgates are lands that enter the battlefield tapped and tap for the two colors of the guild.)
Investigate.
  • Unknown Event
Irrefutable Evidence

Irrefutable Evidence {1}{U}

Instant
Treat Irrefutable Evidence's mana value as 10 while it's in your graveyard.
Draw a card.
When you collect Irrefutable Evidence as evidence, draw a card.
  • Unknown Event
Karlov's Crossbow

Karlov's Crossbow {5}

Artifact - Equipment
Whenever equipped creature attacks, sacrifice Karlov's Crossbow and destroy target creature an opponent controls.
Equip {1}
Forecast — {0}, Reveal Karlov's Crossbow from your hand: For the remainder of the game, spells you cast named Karlov's Crossbow cost {1} less to cast. (Activate only during your upkeep and only once each turn.)
  • Unknown Event
Life at Stake

Life at Stake {B}

Instant
You and target creature's controller each secretly choose a number 0 or greater. Then, reveal the chosen numbers. If your number was highest or tied for the highest, exile that creature. Each player who chose the highest number loses that much life.
  • Unknown Event
Pin Collector's Booth

Pin Collector's Booth

Plane - MagicCon
Whenever you attack, create a Pin token attached to target attacking creature you control. It's an enchantment Pin Aura with "Enchanted creature gets +1/+1."
Whenever chaos ensues, each opponent loses X life, where X is the total number of pins attached to you and creatures you control. (This includes pins on your backpack.)
  • Unknown Event
Pin Trading

Pin Trading

Phenomenon
When you encounter this, draw a card for each pin you are wearing and each Pin token attached to creatures you control. (This includes pins on your backpack.) (Then planeswalk away from this phenomenon.)
  • Unknown Event
Primetime Suspect

Primetime Suspect {1}{G}

Enchantment - Aura
Enchant creature
Whenever enchanted creature attacks, you may search your library for a land card, put that card onto the battlefield tapped, then shuffle. If enchanted creature is suspected, you search for two lands instead.
  • Unknown Event
Shy Town

Shy Town

Plane - Chicago
Whenever you planeswalk here and whenever chaos ensues, for each opponent, put a shy counter on up to one target creature they control. That creature becomes a Coward in addition to its other types.
At the beginning of your upkeep, create a 2/2 red Warrior creature token with haste and "Cowards can't block Warriors."
  • Unknown Event
Simic Slaw

Simic Slaw {2}

Artifact - Food Clue
Whenever one or more creatures die, put a charge counter on Simic Slaw.
{2}, Sacrifice Simic Slaw: Draw X cards and gain X life, where X is the number of charge counters on Simic Slaw.
  • Unknown Event
Sky Deck

Sky Deck

Plane - Chicago
Whenever you planeswalk here, at the beginning of your upkeep, or whenever chaos ensues, put a glass counter on up to one target nonland permanent.
When you planeswalk away from here, destroy all permanents with glass counters on them.
  • Unknown Event
That Which Was Compleated

That Which Was Compleated {8}{C/P}{C/P}

Artifact Creature - Eldrazi Phyrexian Processor
Ward—You get two poison counters.
Annihilator X, where X is the total number of poison counters your opponents have.
When you cast That Which Was Compleated, you may put a card an opponent owns in exile into their graveyard. If you do, they get two poison counters.
10/10
  • Unknown Event
The Asker of More Mana

The Asker of More Mana {3}{W}

Legendary Creature - Human Soldier
Any time a player would pay a mana cost for anything, it costs {1} more mana to activate. (This includes casting spells, activating abilities, turning face-down creatures face up, paying for Ghostly Prison, the weird ability on Quenchable Fire, etc.)
LENGTH
3/3
  • Unknown Event
The Bean

The Bean

Plane - Chicago
Whenever you planeswalk here, each player chooses a creature they control and creates a token copy of it. It's a reflection in addition to its other types, and its power and toughness are inverted.
Whenever Chaos ensues, create a token that's a copy of a creature you control. It's a reflection in addition to its other types, and its power and toughness are inverted.
  • Unknown Event
The Bear Force Pilot

The Bear Force Pilot {1}{G}

Legendary Creature - Bear Pilot
When The Bear Force Pilot enters the battlefield, create a 0/0 colorless artifact Vehicle token with flying, "This creature gets +1/+1 for each Bear you control," and crew 2.
WHO
2/2
  • Unknown Event