31282 cards found
Valor of the Worthy

Valor of the Worthy {W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1.
When enchanted creature leaves the battlefield, create a 1/1 white Spirit creature token with flying.
"If I am to die, let it be a hero's death!"
  • Kaldheim
Valor's Reach

Valor's Reach

Plane - Kylem
Whenever your team attacks with exactly two creatures, those creatures gain double strike until end of turn.
Whenever chaos ensues, untap up to two target creatures your team controls. If it's a main phase, there is an additional combat phase after this phase, followed by an additional main phase.
  • March of the Machine Commander
Valorous Steed

Valorous Steed {4}{W}

Creature - Unicorn
Vigilance
When Valorous Steed enters, create a 2/2 white Knight creature token with vigilance.
A unicorn chooses only the most virtuous and noble of knights to be its companion.
3/3
Vampire Aristocrat

Vampire Aristocrat {2}{B}

Creature - Vampire Rogue Noble
Sacrifice a creature: Vampire Aristocrat gets +2/+2 until end of turn.
"I admit, I am a creature of the city. The sights, the nightly excitement, the abundance of fine drink . . ."
2/2
Vampire Bats

Vampire Bats {B}

Creature - Bat
Flying
{B}: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn.
0/1
Vampire Champion

Vampire Champion {3}{B}

Creature - Vampire Soldier
Deathtouch
"These pirates must answer for their ancestors, who renounced the Church of Dusk and sailed from Torrezon as heretics."
3/3
Vampire Champion Fury

Vampire Champion Fury

Stickers
{TK}{TK} — Hellbent — This creature gets +3/+3 as long as you have no cards in hand.
{TK}{TK}{TK}{TK}{2}, Sacrifice this creature: It deals X damage divided as you choose among any number of target creatures, where X is its power.
{TK}{TK} — 1/5
{TK}{TK}{TK} — 6/3
  • Unfinity Sticker Sheets
Vampire Envoy

Vampire Envoy {2}{B}

Creature - Vampire Cleric Ally
Flying
Whenever Vampire Envoy becomes tapped, you gain 1 life.
"Zendikar will fight until it has bled its last."
1/4
Vampire Hounds

Vampire Hounds {2}{B}

Creature - Vampire Dog
Discard a creature card: Vampire Hounds gets +2/+2 until end of turn.
The hounds' barks are a horrifying chorus of screams, moans, and whispers.
2/2
Vampire Interloper

Vampire Interloper {1}{B}

Creature - Vampire Scout
Flying
Vampire Interloper can't block.
The Voldaren have begun demanding blood offerings from the villagers in their territory. Their agents arrive from the sky to collect the ceremonial bowls in eerie silence.
2/1
Vampire Lacerator

Vampire Lacerator {B}

Creature - Vampire Warrior
At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.
The lacerators cut themselves before each hunt. They must feed before the sun rises or bleed to death.
2/2
Vampire Neonate

Vampire Neonate {B}

Creature - Vampire
{2}, {T}: Each opponent loses 1 life and you gain 1 life.
One day, they may be paragons of deadly elegance. For the moment, they possess nothing but thirst.
0/3
Vampire Noble

Vampire Noble {2}{B}

Creature - Vampire Noble
"No emergency is so dire that it cannot be dealt with elegantly."
—Olivia Voldaren
3/2
Vampire Opportunist

Vampire Opportunist {1}{B}

Creature - Vampire
{6}{B}: Each opponent loses 2 life and you gain 2 life.
"I think I cracked a fang."
2/1
Vampire Revenant

Vampire Revenant {3}{B}

Creature - Vampire Spirit
Flying
"A thick fog obscures the port of Leor, but it's not thick enough to muffle the screams."
—Admiral Beckett Brass
3/1
  • Rivals of Ixalan
Vampire Slayer

Vampire Slayer {1}{W}

Creature - Human Soldier
Whenever Vampire Slayer deals damage to a Vampire, destroy that creature.
When Kaya saved her village, Berit realized even vampires could be killed. When she brought one down herself, she realized she had found her calling.
2/2
Vampire Spawn

Vampire Spawn {2}{B}

Creature - Vampire
When Vampire Spawn enters, each opponent loses 2 life and you gain 2 life.
Unsuccessful vampire hunters often wind up as ravenous spawn.
2/3
Vampire's Bite

Vampire's Bite {B}

Instant
Kicker {2}{B}
Target creature gets +3/+0 until end of turn. If this spell was kicked, that creature gains lifelink until end of turn.
Vampire's Kiss

Vampire's Kiss {1}{B}

Sorcery
Target player loses 2 life and you gain 2 life. Create two Blood tokens.
Young vampires gorge themselves at every meal, but their elders have learned to savor the smallest bite.
Vampire's Zeal

Vampire's Zeal {W}

Instant
Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.
The Feast of Blood sends new life essence flowing through the vampire who partakes, manifesting as even greater strength and speed.
  • Ixalan
Vampiric Fury

Vampiric Fury {1}{R}

Instant
Vampire creatures you control get +2/+0 and gain first strike until end of turn.
Many peasants secretly admire vampires' glamour and elegance—until they witness a moment of pure bloodlust.
Vampiric Link

Vampiric Link {B}

Enchantment - Aura
Enchant creature
Whenever enchanted creature deals damage, you gain that much life.
The familiar's fangs deliver the master's bite.
Related card: Spirit Link
Vampiric Touch

Vampiric Touch {2}{B}

Sorcery
Vampiric Touch deals 2 damage to target opponent or planeswalker and you gain 2 life.
A touch, not comforting, but of death.
  • Portal
Vandalize

Vandalize {4}{R}

Sorcery
Choose one or both —
• Destroy target artifact.
• Destroy target land.
"As we have learned from Kolaghan, to ruin is to rule."
—Shensu, Kolaghan rider
Vanguard's Shield

Vanguard's Shield {2}

Artifact - Equipment
Equipped creature gets +0/+3 and can block an additional creature each combat.
Equip {3}
Wars are not fought on a single front.
  • Avacyn Restored