3447 cards found
Thousand Moons Crackshot

Thousand Moons Crackshot {1}{W}

Creature - Human Soldier
Whenever Thousand Moons Crackshot attacks, you may pay {2}{W}. When you do, tap target creature.
The Thousand Moons practice every maneuver thousands of times, allowing them to strike flawlessly without hesitation in the heat of battle.
2/2
  • The Lost Caverns of Ixalan
Thousand Moons Infantry

Thousand Moons Infantry {2}{W}

Creature - Human Soldier
Untap Thousand Moons Infantry during each other player's untap step.
The Thousand Moons train and fight in tight-knit squads of ten. Every tenth Moon functions as an officer, every hundredth as a captain, and the thousandth, Anim Pakal, as supreme commander.
2/4
  • The Lost Caverns of Ixalan
Thousand Moons Smithy
Barracks of the Thousand

Thousand Moons Smithy {2}{W}{W}

Legendary Artifact
When Thousand Moons Smithy enters, create a white Gnome Soldier artifact creature token with "This creature's power and toughness are each equal to the number of artifacts and/or creatures you control."
At the beginning of your first main phase, you may tap five untapped artifacts and/or creatures you control. If you do, transform Thousand Moons Smithy.
Card has other part: Barracks of the Thousand
  • The Lost Caverns of Ixalan 39a 357a
Thousand-Year Storm

Thousand-Year Storm {4}{U}{R}

Enchantment
Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.
Ral's storm crackled with mystical detections: Planeswalkers were infiltrating Ravnica.
Thran Portal

Thran Portal

Land - Gate
Thran Portal enters tapped unless you control two or fewer other lands.
As Thran Portal enters, choose a basic land type.
Thran Portal is the chosen type in addition to its other types.
Mana abilities of Thran Portal cost an additional 1 life to activate.
Related card: Thran Portal (Alchemy)
Thran Power Suit

Thran Power Suit {2}

Artifact - Equipment
Equipped creature gets +1/+1 for each Aura and Equipment attached to it and has ward {2}.
Equip {2}
  • The Brothers' War
Thran Spider

Thran Spider {3}

Artifact Creature - Spider
Reach
When Thran Spider enters, you and target opponent each create a tapped Powerstone token.
{7}: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
2/4
Related card: Thran Spider (Alchemy)
Thran Vigil

Thran Vigil {1}{B}

Enchantment
Whenever one or more artifact and/or creature cards leave your graveyard during your turn, put a +1/+1 counter on target creature you control.
Glacian built his automatons to last, and last they did, beyond even the Thran themselves.
  • The Brothers' War
Thrashing Brontodon

Thrashing Brontodon {1}{G}{G}

Creature - Dinosaur
{1}, Sacrifice this creature: Destroy target artifact or enchantment.
It cares more about preserving the herd's territory than about preserving itself.
3/4
Related card: Loose in the Park
Thrashing Frontliner

Thrashing Frontliner {1}{R}

Creature - Phyrexian Lizard
Trample
Whenever Thrashing Frontliner attacks a battle, it gets +1/+1 until end of turn.
With Urabrask in hiding, the masterless Furnace Host was unleashed on the Multiverse to spread mayhem and destruction.
2/2
  • March of the Machine
Thraxodemon

Thraxodemon {1}{B}

Creature - Demon
{3}, {T}, Sacrifice another creature or artifact: Draw a card.
Urza and Mishra weren't the only denizens of Terisiare to covet the powerstones' energy.
2/2
  • The Brothers' War
Threadbind Clique

Threadbind Clique {3}{U}

Creature - Faerie
Flying
Giggles of delight may be the last thing you hear.
3/3
Card has other part: Rip the Seams
  • Wilds of Eldraine
Threats Around Every Corner

Threats Around Every Corner {3}{G}

Enchantment
When Threats Around Every Corner enters, manifest dread.
Whenever a face-down permanent you control enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
  • Duskmourn: House of Horror
Threats Undetected

Threats Undetected {2}{G}

Sorcery
Search your library for up to four creature cards with different powers and reveal them. An opponent chooses two of those cards. Shuffle the chosen cards into your library and put the rest into your hand.
Three Blind Mice

Three Blind Mice {2}{W}

Enchantment - Saga
I — Create a 1/1 white Mouse creature token.
II, III — Create a token that's a copy of target token you control.
IV — Creatures you control get +1/+1 and gain vigilance until end of turn.
  • Wilds of Eldraine
  • Wilds of Eldraine Promos 35p 35s
Three Bowls of Porridge

Three Bowls of Porridge {2}

Artifact - Food
{2}, {T}: Choose one that hasn't been chosen —
• Three Bowls of Porridge deals 2 damage to target creature.
• Tap target creature.
• Sacrifice Three Bowls of Porridge. You gain 3 life.
  • Wilds of Eldraine
Three Steps Ahead

Three Steps Ahead {U}

Instant
Spree
+ {1}{U} — Counter target spell.
+ {3} — Create a token that's a copy of target artifact or creature you control.
+ {2} — Draw two cards, then discard a card.
She'd planned for every eventuality, with the obvious exception of failure.
  • Outlaws of Thunder Junction Promos 75p 75s
  • Outlaws of Thunder Junction 75 323
Three Tree City

Three Tree City

Legendary Land
As Three Tree City enters, choose a creature type.
{T}: Add {C}.
{2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.
Three Tree Mascot

Three Tree Mascot {2}

Artifact Creature - Shapeshifter
Changeling
{1}: Add one mana of any color. Activate only once each turn.
"Every paw and claw should be at the celebrations in Three Tree City! Even the float is smiling!"
—Valley Gazetteer, four-acorn review
2/1
Three Tree Rootweaver

Three Tree Rootweaver {1}{G}

Creature - Mole Druid
{T}: Add one mana of any color.
"It's easy to find your way around the Root Maze if you know what to look, listen, smell, feel, and taste for."
1/3
  • Bloomburrow
Three Tree Scribe

Three Tree Scribe {1}{G}

Creature - Frog Druid
Whenever Three Tree Scribe or another creature you control leaves the battlefield without dying, put a +1/+1 counter on target creature you control.
"The tree wants to give me a warning. I just need to help it communicate."
2/3
  • Bloomburrow
Threefold Thunderhulk

Threefold Thunderhulk {7}

Artifact Creature - Gnome
Threefold Thunderhulk enters with three +1/+1 counters on it.
Whenever Threefold Thunderhulk enters or attacks, create a number of 1/1 colorless Gnome artifact creature tokens equal to its power.
{2}, Sacrifice another artifact: Put a +1/+1 counter on Threefold Thunderhulk.
0/0
  • The Lost Caverns of Ixalan Promos 265p 265s
  • The Lost Caverns of Ixalan 265 390
Thrill of Possibility

Thrill of Possibility {1}{R}

Instant
As an additional cost to cast this spell, discard a card.
Draw two cards.
"Remember all the great heroes who were careful and never did anything risky? Me neither."
—Syr Carah, the Bold
Throne of the Grim Captain
The Grim Captain

Throne of the Grim Captain {2}

Legendary Artifact
{T}: Mill two cards.
Craft with a Dinosaur, a Merfolk, a Pirate, and a Vampire {4}
Card has other part: The Grim Captain
  • The Lost Caverns of Ixalan 266a 313a
Throw from the Saddle

Throw from the Saddle {1}{G}

Sorcery
Target creature you control gets +1/+1 until end of turn. Put a +1/+1 counter on it instead if it's a Mount. Then it deals damage equal to its power to target creature you don't control.
"A little kindness would've carried you a lot farther than those spurs."
—Miriam, herd whisperer
  • Outlaws of Thunder Junction