Flying When Wingbright Thief enters, target opponent reveals each nonland card in their hand. You choose one of them. That card perpetually gains "When you cast this spell, each opponent draws a card and gains 3 life."
Defender When Wingmantle Chaplain enters, create a 1/1 white Bird creature token with flying for each creature with defender you control. Whenever another creature you control with defender enters, create a 1/1 white Bird creature token with flying.
Flying Raid — When Wingmate Roc enters, if you attacked this turn, create a 3/4 white Bird creature token with flying. Whenever Wingmate Roc attacks, you gain 1 life for each attacking creature.
Equipped creature has flying. Sacrifice Wings of Hubris: Equipped creature can't be blocked this turn. Sacrifice it at the beginning of the next end step. Equip {1}
Wingshield Agent enters with a shield counter on it. Whenever Wingshield Agent attacks, up to one other target creature gains flying until end of turn.
When Wingspan Mentor enters, put a flying counter on target non-Human creature you control. {2}{U}, {T}: Put a +1/+1 counter on each creature you control with flying.
Their bond grew over time, as did the height of their jumps.