34927 cards found
The Fire Nation Drill

The Fire Nation Drill {2}{B}{B}

Legendary Artifact - Vehicle
Trample
When The Fire Nation Drill enters, you may tap it. When you do, destroy target creature with power 4 or less.
{1}: Permanents your opponents control lose hexproof and indestructible until end of turn.
Crew 2
6/3
The First Doctor

The First Doctor {1}{W}{U}

Legendary Creature - Time Lord Doctor
When The First Doctor enters, search your library and/or graveyard for a card named TARDIS, reveal it, and put it into your hand. If you search your library this way, shuffle.
Whenever you cast a spell with cascade, put a +1/+1 counter on target artifact or creature.
2/2
Related card: TARDIS
The First Eruption

The First Eruption {2}{R}

Enchantment - Saga
I — This Saga deals 1 damage to each creature without flying.
II — Add {R}{R}.
III — Sacrifice a Mountain. If you do, this Saga deals 3 damage to each creature.
The First Iroan Games

The First Iroan Games {2}{G}

Enchantment - Saga
I — Create a 1/1 white Human Soldier creature token.
II — Put three +1/+1 counters on target creature you control.
III — If you control a creature with power 4 or greater, draw two cards.
IV — Create a Gold token.
  • Theros Beyond Death
  • Theros Beyond Death Promos 170p 170s
The First Sliver

The First Sliver {W}{U}{B}{R}{G}

Legendary Creature - Sliver
Cascade
Sliver spells you cast have cascade.
7/7
Related card: Sliver Weftwinder
The First Tyrannic War

The First Tyrannic War {2}{G}{U}{R}

Enchantment - Saga
I — You may put a creature card from your hand onto the battlefield. If its mana cost contains {X}, it enters with a number of +1/+1 counters on it equal to the number of lands you control.
II, III — Double the number of each kind of counter on target creature you control.
  • Warhammer 40,000 Commander 121 121★
The Fish Brewer

The Fish Brewer {4}{U}

Legendary Creature - Human Wizard
When The Fish Brewer enters the battlefield or attacks, create a 1/1 Fish creature token that's all colors.
If another permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, tap any number of Fish you control. That ability triggers an additional time for each Fish tapped this way.
FROM
4/4
  • Unknown Event
The Five Doctors

The Five Doctors {5}{G}

Sorcery
Kicker {5}
Search your library and/or graveyard for up to five Doctor cards, reveal them, and put them into your hand. If you search your library this way, shuffle. If this spell was kicked, put those cards onto the battlefield instead of putting them into your hand.
The Five Stages of Grief

The Five Stages of Grief {5}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after V.)
I Denial — Until your next turn, noncreature spells cost {2} more to cast.
II Anger — Goad target creature.
III Bargaining — Each player sacrifices an artifact, enchantment, or token.
IV Depression — Target creature loses all abilities until your next turn. Create a Food token.
V Acceptance — The next spell you cast has epic.
Designed by players at MagicCon Atlanta 2025
  • Unknown Event
The Flame of Keld

The Flame of Keld {1}{R}

Enchantment - Saga
I — Discard your hand.
II — Draw two cards.
III — If a red source you control would deal damage to a permanent or player this turn, it deals that much damage plus 2 to that permanent or player instead.
The Flesh Is Weak

The Flesh Is Weak {2}{W}{U}{B}

Enchantment
When this enchantment enters, put a +1/+1 counter on each creature you control.
Creatures you control with +1/+1 counters on them are artifacts in addition to their other types.
Nonartifact creatures get -1/-1.
  • Warhammer 40,000 Commander 122 122★
The Flood of Mars

The Flood of Mars {2}{U}{U}

Creature - Alien Zombie Horror
Islandwalk
Water Always Wins — Whenever this creature attacks, put a flood counter on another target creature or land. If it's a creature, it becomes a copy of this creature. If it's a land, it becomes an Island in addition to its other types.
3/3
The Flux

The Flux {2}{R}{R}

Enchantment - Saga
I — This Saga deals 4 damage to target creature an opponent controls.
II, III, IV, V — Exile the top card of your library. You may play that card this turn.
VI — Add six {R}.
  • Doctor Who 86 691
The Food Court

The Food Court

Plane - Eldraine
Artifacts are Foods in addition to their other types (They have "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Sacrifice three Foods: Add {W}{U}{B}{R}{G}. Activate only once each turn and only during your turn.
Chaos: You become the Monarch. If you are already the Monarch, draw a card.
  • Black Lotus Unknown Planechase
The Foretold Soldier

The Foretold Soldier {2}{G}{G}

Creature - Alien Zombie Soldier
This creature must be blocked if able.
This creature can't be blocked by more than one creature.
Whenever this creature deals damage, exile it face down. It becomes foretold.
Foretell {1}{G}
6/6
The Forgotten Place

The Forgotten Place

Land - Locus Sphere
The Forgotten Place enters the battlefield tapped.
{T}: Add {C}.
{2}, {T}, Sacrifice The Forgotten Place: Draw a card for each Locus and/or Sphere in your graveyard.
  • Unknown Event
The Fourteenth Doctor

The Fourteenth Doctor {R/G}{W}{U}

Legendary Creature - Time Lord Doctor
When you cast this spell, reveal the top fourteen cards of your library. Put all Doctor cards revealed this way into your graveyard and the rest on the bottom of your library in a random order.
You may have The Fourteenth Doctor enter as a copy of a Doctor card in your graveyard that was put there from your library this turn. If you do, it gains haste until end of turn.
3/4
  • Secret Lair Drop
The Fourth Doctor

The Fourth Doctor {2}{G}{U}

Legendary Creature - Time Lord Doctor
You may look at the top card of your library any time.
Would You Like A...? — Once each turn, you may play a historic land or cast a historic spell from the top of your library. When you do, create a Food token.
4/4
The Fourth Sphere

The Fourth Sphere

Plane - Phyrexia
At the beginning of your upkeep, sacrifice a nonblack creature.
Whenever chaos ensues, create a 2/2 black Zombie creature token.
The Fugitive Doctor

The Fugitive Doctor {3}{R}{G}

Legendary Creature - Time Lord Doctor
When The Fugitive Doctor enters, investigate.
Whenever The Fugitive Doctor attacks, you may sacrifice a Clue. When you do, target instant or sorcery card in your graveyard gains flashback {2}{R}{G} until end of turn.
4/4
The Gaffer

The Gaffer {2}{W}

Legendary Creature - Halfling Peasant
At the beginning of each end step, if you gained 3 or more life this turn, draw a card.
On the growing of vegetables, especially potatoes, Master Hamfast Gamgee was recognized as the leading authority by all in the neighborhood.
2/3
  • Tales of Middle-earth Commander 12 96 414
The Game-Changing Host

The Game-Changing Host {2}{G}{U}{R}

Legendary Creature - Human Wizard
Anything that could have changed The Game-Changing Host on the turn it enters applies retroactively. (He's been here the whole time.)
{T}: Create a copy of a game changer at random. You may play the copy without paying its mana cost. (There are currently 61. Perhaps look at a list and randomize?)
4/4
  • Unknown Event
The General

The General

Hero
Exile The General: Creatures you control get +1/+1 until end of turn. Untap them.
  • Born of the Gods Hero's Path
The Ghoul, Gunslinger

The Ghoul, Gunslinger {1}{B}{B}

Legendary Creature - Zombie Mutant Rogue
First strike
Whenever The Ghoul or another nontoken Zombie or Mutant you control dies, target player gets two rad counters. If that player is you, create a Treasure token.
"Feo, fuerte, y formal."
2/3
  • Secret Lair Drop
The Girl in the Fireplace

The Girl in the Fireplace {2}{W}

Enchantment - Saga
I — Create a 1/1 white Human Noble creature token with vanishing 3 and "Prevent all damage that would be dealt to this token."
II — Create a 2/2 white Horse creature token with "Doctors you control have horsemanship."
III — Whenever a creature you control deals combat damage to a player this turn, time travel.
  • Doctor Who 21 626