31282 cards found
Unconventional Tactics

Unconventional Tactics {2}{W}

Sorcery
Target creature gets +3/+3 and gains flying until end of turn.
Whenever a Zombie you control enters, you may pay {W}. If you do, return Unconventional Tactics from your graveyard to your hand.
Uncovered Clues

Uncovered Clues {2}{U}

Sorcery
Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
The Implicit Maze winds through Ravnica, connecting arcane landmarks of all ten guilds.
  • Dragon's Maze
Under the Skin

Under the Skin {2}{G}

Sorcery
Manifest dread.
You may return a permanent card from your graveyard to your hand.
  • Duskmourn: House of Horror 203 323
Under-Construction Skyscraper

Under-Construction Skyscraper

Land
Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.)
{T}: Add {C}.
LEVEL 1-7
{T}: Add {W}, {B}, {G}, or {C}.
LEVEL 8+
{T}: Add {W}, {B}, {G}, or {C}. Scry 1.
  • Mystery Booster 2
Undercellar Sweep

Undercellar Sweep {4}{W}

Enchantment
When Undercellar Sweep enters, you take the initiative.
Whenever you attack, if you or a player you're attacking has the initiative, you create two 1/1 white Soldier creature tokens that are tapped and attacking.
Related cards: The Initiative Undercity
  • Commander Legends: Battle for Baldur's Gate
Undercity

Undercity

Dungeon - Undercity
You can't enter this dungeon unless you "venture into Undercity."
Secret Entrance — Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Leads to: Forge, Lost Well)
Forge — Put two +1/+1 counters on target creature. (Leads to: Trap!, Arena)
Lost Well — Scry 2. (Leads to: Arena, Stash)
Trap! — Target player loses 5 life. (Leads to: Archives)
Arena — Goad target creature. (Leads to: Archives, Catacombs)
Stash — Create a Treasure token. (Leads to: Catacombs)
Archives — Draw a card. (Leads to: Throne of the Dead Three)
Catacombs — Create a 4/1 black Skeleton creature token with menace. (Leads to: Throne of the Dead Three)
Throne of the Dead Three — Reveal the top ten cards of your library. Put a creature card from among them onto the battlefield with three +1/+1 counters on it. It gains hexproof until your next turn. Then shuffle.
Related cards: Aarakocra Sneak Avenging Hunter Barrowin of Clan Undurr Bloodboil Sorcerer Caves of Chaos Adventurer Cloister Gargoyle Cloister Gargoyle (Alchemy) Dungeon Crawler Dungeon Delver Dungeoneer's Pack Eccentric Apprentice Explore the Underdark Feywild Caretaker From the Catacombs Gloom Stalker Goliath Paladin Hama Pashar, Ruin Seeker Imoen, Mystic Trickster Loot Dispute Nadaar, Selfless Paladin Naturalize 2 Passageway Seer Precipitous Drop Precipitous Drop (Alchemy) Rasaad yn Bashir Ravenloft Adventurer Rilsa Rael, Kingpin Safana, Calimport Cutthroat Sarevok's Tome Seasoned Dungeoneer Sefris of the Hidden Ways Stirring Bard The Initiative Tomb of Horrors Adventurer Trailblazer's Torch Undercellar Sweep Underdark Explorer Undermountain Adventurer Varis, Silverymoon Ranger Vicious Battlerager White Plume Adventurer
  • Commander Legends: Battle for Baldur's Gate Tokens
Undercity Plague

Undercity Plague {4}{B}{B}

Sorcery
Target player loses 1 life, discards a card, then sacrifices a permanent.
Cipher
  • Gatecrash
Undercity Plunder

Undercity Plunder {1}{B}

Sorcery
Target opponent discards a card. Then they may discard an additional card. If they don't, conjure a duplicate of a random card from their library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
  • Alchemy: Kamigawa
Undercity Reaches

Undercity Reaches

Plane - Ravnica
Whenever a creature deals combat damage to a player, its controller may draw a card.
Whenever chaos ensues, you have no maximum hand size for the rest of the game.
Undercity Sewers

Undercity Sewers

Land - Island Swamp
({T}: Add {U} or {B}.)
Undercity Sewers enters tapped.
When Undercity Sewers enters, surveil 1.
  • Murders at Karlov Manor Promos 270p 270s
  • Murders at Karlov Manor 270 332
Undercity Upheaval

Undercity Upheaval {1}{G}{G}

Sorcery
Undergrowth — Distribute X +1/+1 counters among any number of target creatures you control, where X is the number of creature cards in your graveyard as you cast this spell. Creatures you control gain vigilance until end of turn.
Light shone on parts of the undercity for the first time in centuries.
  • March of the Machine: The Aftermath 25 75 125 205
Undercity Uprising

Undercity Uprising {2}{B}{G}

Sorcery
Creatures you control gain deathtouch until end of turn. Then target creature you control fights target creature you don't control.
"Now it's your turn to hide."
—Vraska
  • Guilds of Ravnica
Undercity's Embrace

Undercity's Embrace {2}{B}

Instant
Target opponent sacrifices a creature. If you control a creature with power 4 or greater, you gain 4 life.
The undercity is always hungry.
Underdark Rift

Underdark Rift

Land
{T}: Add {C}.
{5}, {T}, Exile Underdark Rift: Roll a d10. Put target artifact, creature, or planeswalker into its owner's library just beneath the top X cards of that library, where X is the result. Activate only as a sorcery.
Underdome

Underdome

Land
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to pay Un-costs.
In that battleground of a ring, the rules aren't nearly so black and white.
  • Unsanctioned
Underground Mortuary

Underground Mortuary

Land - Swamp Forest
({T}: Add {B} or {G}.)
Underground Mortuary enters tapped.
When Underground Mortuary enters, surveil 1.
  • Murders at Karlov Manor Promos 271p 271s
  • Murders at Karlov Manor 271 333
Underground River

Underground River

Land
{T}: Add {C}.
{T}: Add {U} or {B}. Underground River deals 1 damage to you.
"The war polluted the land, turning what had once been fruitful fields into fetid morasses of mud and rusted corpses."
—The Antiquities War
Underground Sea

Underground Sea

Land - Island Swamp
({T}: Add {U} or {B}.)
Undergrowth

Undergrowth {G}

Instant
As an additional cost to cast this spell, you may pay {2}{R}.
Prevent all combat damage that would be dealt this turn. If this spell's additional cost was paid, this effect doesn't affect combat damage that would be dealt by red creatures.
"It is the work of sorcery. Burn it!"
—Taaveti of Kelsinko, Elvish Hunter
  • Alliances 102a 102b
Undergrowth Recon

Undergrowth Recon {1}{G}{G}

Enchantment
At the beginning of your upkeep, return target land card from your graveyard to the battlefield tapped.
"I want eyes on the scene of the crime, day and night. I have a feeling our killer won't be able to resist coming back."
—Thare of the Foundway Associates
  • Murders at Karlov Manor Promos 181p 181s
  • Murders at Karlov Manor 181 411
Undergrowth Stadium

Undergrowth Stadium

Land
Undergrowth Stadium enters tapped unless you have two or more opponents.
{T}: Add {B} or {G}.
To get to Valor's Reach, competitors must first make a name for themselves in the smaller arenas.
Underhanded Designs

Underhanded Designs {1}{B}

Enchantment
Whenever an artifact you control enters, you may pay {1}. If you do, each opponent loses 1 life and you gain 1 life.
{1}{B}, Sacrifice Underhanded Designs: Destroy target creature. Activate only if you control two or more artifacts.
Undermine

Undermine {U}{U}{B}

Instant
Counter target spell. Its controller loses 3 life.
"Which would you like first, the insult or the injury?"
Undersimplify

Undersimplify {1}{U}

Instant
Choose target spell. If it's a creature spell, it perpetually gets -2/-0. Counter that spell unless its controller pays {2}.
  • Alchemy Horizons: Baldur's Gate
Undertow

Undertow {2}{U}

Enchantment
Creatures with islandwalk can be blocked as though they didn't have islandwalk.
  • Legends