31561 cards found
Sigardian Paladin (Alchemy)

Sigardian Paladin (Alchemy) {1}{G}{W}

Creature - Human Knight
As long as you've put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink.
{G}{W}: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn.
4/3
Related card: Sigardian Paladin
  • Innistrad: Crimson Vow
Skull Skaab (Alchemy)

Skull Skaab (Alchemy) {U}{B}

Creature - Zombie
Exploit
Whenever a creature you control exploits a creature, create a 2/2 black Zombie creature token.
2/2
Related card: Skull Skaab
  • Innistrad: Crimson Vow
Binding Geist (Alchemy)
Spectral Binding (Alchemy)

Binding Geist (Alchemy) {1}{U}

Creature - Spirit
Whenever Binding Geist attacks, target creature an opponent controls gets -2/-0 until your next turn.
Disturb {U}
2/1
Card has other part: Spectral Binding (Alchemy)
Related card: Binding Geist
  • Innistrad: Crimson Vow
Spectral Binding (Alchemy)
Binding Geist (Alchemy)

Spectral Binding (Alchemy)

Enchantment - Aura
(Color indicator: Spectral Binding (Alchemy) is blue)
Enchant creature
Enchanted creature gets -2/-0.
If Spectral Binding would be put into a graveyard from anywhere, exile it instead.
Card has other part: Binding Geist (Alchemy)
Related card: Spectral Binding
  • Innistrad: Crimson Vow
Cobbled Lancer (Alchemy)

Cobbled Lancer (Alchemy) {U}

Creature - Zombie Horse
As an additional cost to cast this spell, exile a creature card from your graveyard.
{1}{U}, Exile Cobbled Lancer from your graveyard: Draw a card.
"Don't worry everyone—I hear hoofbeats! The Gavony Riders are coming to save us!"
—Adin, Moorland villager
3/3
Related card: Cobbled Lancer
  • Innistrad: Crimson Vow
Dreamshackle Geist (Alchemy)

Dreamshackle Geist (Alchemy) {1}{U}{U}

Creature - Spirit
Flying
At the beginning of combat on your turn, choose up to one —
• Tap target creature.
• Target creature doesn't untap during its controller's next untap step.
3/2
Related card: Dreamshackle Geist
  • Innistrad: Crimson Vow
Gutter Skulker (Alchemy)
Gutter Shortcut (Alchemy)

Gutter Skulker (Alchemy) {2}{U}

Creature - Spirit
Gutter Skulker can't be blocked as long as it's attacking alone.
Disturb {2}{U}
3/3
Card has other part: Gutter Shortcut (Alchemy)
Related card: Gutter Skulker
  • Innistrad: Crimson Vow
Gutter Shortcut (Alchemy)
Gutter Skulker (Alchemy)

Gutter Shortcut (Alchemy)

Enchantment - Aura
(Color indicator: Gutter Shortcut (Alchemy) is blue)
Enchant creature
Enchanted creature gets +3/+0. It can't be blocked as long as it's attacking alone.
If Gutter Shortcut would be put into a graveyard from anywhere, exile it instead.
Card has other part: Gutter Skulker (Alchemy)
Related card: Gutter Shortcut
  • Innistrad: Crimson Vow
Lantern Bearer (Alchemy)
Lanterns' Lift (Alchemy)

Lantern Bearer (Alchemy) {U}

Creature - Spirit
Flying
Disturb {1}{U}
1/1
Card has other part: Lanterns' Lift (Alchemy)
Related card: Lantern Bearer
  • Innistrad: Crimson Vow
Lanterns' Lift (Alchemy)
Lantern Bearer (Alchemy)

Lanterns' Lift (Alchemy)

Enchantment - Aura
(Color indicator: Lanterns' Lift (Alchemy) is blue)
Enchant creature
Enchanted creature gets +1/+1 and has flying.
If Lanterns' Lift would be put into a graveyard from anywhere, exile it instead.
Card has other part: Lantern Bearer (Alchemy)
Related card: Lanterns' Lift
  • Innistrad: Crimson Vow
Mischievous Catgeist (Alchemy)
Catlike Curiosity (Alchemy)

Mischievous Catgeist (Alchemy) {1}{U}

Creature - Cat Spirit
Whenever Mischievous Catgeist deals combat damage to a player, draw a card.
Disturb {1}{U}
1/1
Card has other part: Catlike Curiosity (Alchemy)
Related card: Mischievous Catgeist
  • Innistrad: Crimson Vow
Catlike Curiosity (Alchemy)
Mischievous Catgeist (Alchemy)

Catlike Curiosity (Alchemy)

Enchantment - Aura
(Color indicator: Catlike Curiosity (Alchemy) is blue)
Enchant creature
Enchanted creature gets +1/+1.
Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card."
If Catlike Curiosity would be put into a graveyard from anywhere, exile it instead.
Card has other part: Mischievous Catgeist (Alchemy)
Related card: Catlike Curiosity
  • Innistrad: Crimson Vow
Stitched Assistant (Alchemy)

Stitched Assistant (Alchemy) {1}{U}

Creature - Zombie
Exploit
When Stitched Assistant exploits a creature, scry 2, then draw a card.
2/1
Related card: Stitched Assistant
  • Innistrad: Crimson Vow
Teferi, Time Raveler (Alchemy)

Teferi, Time Raveler (Alchemy) {2}{W}{U}

Legendary Planeswalker - Teferi
Your opponents can't cast spells during your turn.
[+1]: Until your next turn, you may cast sorcery spells as though they had flash.
[–3]: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.
Loyalty:
5
Related card: Teferi, Time Raveler
  • War of the Spark
Ugin's Conjurant

Ugin's Conjurant {X}

Creature - Spirit Monk
Ugin's Conjurant enters with X +1/+1 counters on it.
If damage would be dealt to Ugin's Conjurant while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from Ugin's Conjurant.
0/0
  • War of the Spark
Gideon's Triumph

Gideon's Triumph {1}{W}

Instant
Target opponent sacrifices a creature of their choice that attacked or blocked this turn. If you control a Gideon planeswalker, that player sacrifices two of those creatures of their choice instead.
His triumph came not from victory over his enemies, but from the salvation of those who survived.
  • War of the Spark
Loxodon Sergeant

Loxodon Sergeant {3}{W}

Creature - Elephant Soldier
Vigilance
When Loxodon Sergeant enters, other creatures you control gain vigilance until end of turn.
His voice is both war horn and rallying cry, a trumpeting call that stirs even the faintest heart.
3/3
  • War of the Spark
Martyr for the Cause

Martyr for the Cause {1}{W}

Creature - Human Soldier
When Martyr for the Cause dies, proliferate.
"If I am to die in service, there is no more worthy fight than this."
2/2
  • War of the Spark
Prison Realm

Prison Realm {2}{W}

Enchantment
When Prison Realm enters, exile target creature or planeswalker an opponent controls until Prison Realm leaves the battlefield.
When Prison Realm enters, scry 1.
After millennia to craft victory, Bolas had eternity to contemplate defeat.
  • War of the Spark
Teyo's Lightshield

Teyo's Lightshield {2}{W}

Creature - Illusion
When Teyo's Lightshield enters, put a +1/+1 counter on target creature you control.
Teyo gifted his shields to as many allies as possible, knowing he could not always be there to protect them himself.
0/3
  • War of the Spark
Ashiok's Skulker

Ashiok's Skulker {4}{U}

Creature - Nightmare
{3}{U}: Ashiok's Skulker can't be blocked this turn.
"Fear writhes and whispers in the shadows of your mind. It is the enemy you always knew would come."
—Ashiok
3/5
  • War of the Spark
Aven Eternal

Aven Eternal {2}{U}

Creature - Zombie Bird Warrior
Flying
When Aven Eternal enters, amass Zombies 1.
"I've never seen the firemane angels so anxious."
—Tajic
2/2
  • War of the Spark
Bond of Insight

Bond of Insight {3}{U}

Sorcery
Each player mills four cards. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile Bond of Insight.
"Together we can unlock secrets no one has even dreamed of. I might even let you remember some of them."
  • War of the Spark
Callous Dismissal

Callous Dismissal {1}{U}

Sorcery
Return target nonland permanent to its owner's hand.
Amass Zombies 1.
"They make it clear we are nothing to them."
—Lavinia
  • War of the Spark
Contentious Plan

Contentious Plan {1}{U}

Sorcery
Proliferate.
Draw a card.
Niv-Mizzet had perfected a plan, but he had no control over the mortal minds who had to agree to implement it.
Related cards: Contagion Dispenser Skywriter Djinn
  • War of the Spark