31282 cards found
Barbara Wright

Barbara Wright {1}{W}

Legendary Creature - Human Advisor
History Teacher — Sagas you control have read ahead.
Doctor's companion
"There will be no sacrifice this afternoon, Doctor. Or ever again."
1/3
Become the Pilot

Become the Pilot {3}{U}{U}

Enchantment - Aura
Enchant noncommander creature
You control enchanted creature.
Enchanted creature gets +2/+2 and can't be blocked unless it's attacking its owner or a permanent its owner controls.
Besieged Viking Village

Besieged Viking Village

Plane - Earth
All creatures have "Boast — {1}: Put a +1/+1 counter on this creature."
Whenever chaos ensues, put an indestructible counter on target creature you control that attacked this turn.
  • Doctor Who
Bessie, the Doctor's Roadster

Bessie, the Doctor's Roadster {2}

Legendary Artifact - Vehicle
Haste
Whenever Bessie attacks, another target legendary creature can't be blocked this turn.
Crew 2
3/4
Bigger on the Inside

Bigger on the Inside {3}{R}{G}

Enchantment - Aura
Enchant artifact or land
Enchanted permanent has "{T}: Target player adds two mana of any one color. The next spell they cast this turn has cascade."
  • Doctor Who 115 720
Bill Potts

Bill Potts {3}{R}

Legendary Creature - Human
Whenever you cast an instant or sorcery spell that targets only Bill Potts or activate an ability that targets only Bill Potts, copy that spell or ability. You may choose new targets for the copy. This ability triggers only once each turn.
Doctor's companion
2/4
Blink

Blink {2}{U}{B}

Enchantment - Saga
I, III — Choose target creature. Its owner shuffles it into their library, then investigates.
II, IV — Create a 2/2 black Alien Angel artifact creature token with first strike, vigilance, and "Whenever an opponent casts a creature spell, this permanent isn't a creature until end of turn."
  • Doctor Who 116 721
Bowie Base One

Bowie Base One

Plane - Mars
At the beginning of your end step, goad target creature controlled by the player to your left.
Whenever chaos ensues, target creature gains islandwalk until end of turn.
  • Doctor Who
Caught in a Parallel Universe

Caught in a Parallel Universe

Phenomenon
When you encounter Caught in a Parallel Universe, each player chooses a creature controlled by the player to their left. Each player creates a token that's a copy of the creature they chose, except it has menace.
  • Doctor Who
City of Death

City of Death {2}{G}

Enchantment - Saga
I — Create a Treasure token.
II, III, IV, V, VI — Create a token that's a copy of target non-Saga token you control.
  • Doctor Who 99 704
City of the Daleks

City of the Daleks

Plane - Skaro
Whenever you attack, target opponent loses X life, where X is the number of artifacts you control.
Whenever chaos ensues, for each opponent, you create a 3/3 black Dalek artifact creature token with menace that attacks that opponent this turn if able. Those tokens gain haste. Sacrifice them at the beginning of the next end step.
  • Doctor Who
Clara Oswald

Clara Oswald {6}

Legendary Creature - Human Advisor
Impossible Girl — If Clara Oswald is your commander, choose a color before the game begins. Clara Oswald is the chosen color.
If a triggered ability of a Doctor you control triggers, that ability triggers an additional time.
Doctor's companion
2/6
Clockwork Droid

Clockwork Droid {2}

Artifact Creature - Robot
You may exert Clockwork Droid as it attacks. When you do, it can't be blocked this turn and you scry 1.
3/1
  • Doctor Who 172 777
Coal Hill School

Coal Hill School

Plane - Earth
Whenever a player casts a historic spell, that player draws a card.
Whenever chaos ensues, return target historic card from your graveyard to your hand.
  • Doctor Who
Confession Dial

Confession Dial {3}

Artifact
When Confession Dial enters, surveil 3.
{T}: Target legendary creature card in your graveyard gains escape until end of turn. The escape cost is equal to its mana cost plus exile three other cards from your graveyard.
Coward

Coward {1}{R}

Sorcery
Target creature can't block this turn and becomes a Coward in addition to its other types until end of turn.
Time travel.
Card has other part: Killer
  • Doctor Who 77a 682a
Crack in Time

Crack in Time {3}{W}

Enchantment
Vanishing 3
When Crack in Time enters and at the beginning of your first main phase, exile target creature an opponent controls until Crack in Time leaves the battlefield.
Crisis of Conscience

Crisis of Conscience {4}{W}{W}

Sorcery
Choose one —
• Destroy all tokens.
• Destroy all nonland, nontoken permanents.
"Just touch these two strands together and the Daleks are finished. Have I that right?"
Cult of Skaro

Cult of Skaro {1}{U}{B}{R}

Legendary Artifact Creature - Dalek
Whenever Cult of Skaro attacks, choose one at random —
• Thay — Put a +1/+1 counter on each artifact creature you control.
• Caan — Draw two cards.
• Sec — Create a 3/3 black Dalek artifact creature token with menace.
• Jast — Each opponent loses 4 life.
4/4
Cyber Conversion

Cyber Conversion {U}{U}

Instant
Turn target creature face down. It's a 2/2 Cyberman artifact creature.
"Do not fear. We will take your fear from you. You will be like us."
Cyberman Patrol

Cyberman Patrol {2}

Artifact Creature - Cyberman
Artifact creatures you control have afflict 3.
"Obey or you will be destroyed."
2/2
Cybermat

Cybermat {2}

Artifact Creature - Robot
Skulk
Whenever Cybermat attacks and isn't blocked, it gets +X/+0 until end of turn, where X is the number of attacking artifact creatures.
2/1
  • Doctor Who 175 780
Cybermen Squadron

Cybermen Squadron {7}

Artifact Creature - Cyberman
Nonlegendary artifact creatures you control have myriad.
5/5
Cybership

Cybership {6}

Artifact - Vehicle
Flying
Whenever Cybership deals combat damage to a player, put the top two cards of that player's library onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.
Crew 4
8/8
Dalek Drone

Dalek Drone {3}{B}{B}

Artifact Creature - Dalek
Flying, menace
Exterminate! — When Dalek Drone enters, destroy target creature an opponent controls. That player loses 3 life.
"Elevate."
3/3