30141 cards found
Sokrates, Athenian Teacher

Sokrates, Athenian Teacher {1}{W}{U}

Legendary Creature - Human Advisor
Defender
Sokrates, Athenian Teacher has hexproof as long as it's untapped.
Sokratic Dialogue{T}: Until end of turn, target creature gains "If this creature would deal combat damage to a player, prevent that damage. This creature's controller and that player each draw half that many cards, rounded down."
0/4
Spartan Veteran

Spartan Veteran {R}

Creature - Human Soldier
As long as it's your turn, Spartan Veteran has first strike.
{2}: Spartan Veteran gets +1/+0 until end of turn.
The Spartans attack relentlessly, giving their opponents no time to think or breathe.
1/1
  • Assassin's Creed
Staff of Eden, Vault's Key

Staff of Eden, Vault's Key {6}

Legendary Artifact
When Staff of Eden, Vault's Key enters the battlefield, put target legendary permanent card not named Staff of Eden, Vault's Key from a graveyard onto the battlefield under your control.
{T}: Draw a card for each permanent you control but don't own.
Surtr, Fiery Jötun

Surtr, Fiery Jötun {3}{R}{R}

Legendary Creature - Giant God Warrior
Trample
Whenever you cast a historic spell, Surtr, Fiery Jötun deals 3 damage to any target.
"Do you falter, Lord of Asgard?"
5/5
  • Assassin's Creed
Tax Collector

Tax Collector {1}{W}

Creature - Human Advisor
When Tax Collector enters the battlefield, choose one —
• Tax — Until your next turn, spells your opponents cast cost {1} more to cast.
• Arrest — Detain target creature an opponent controls.
2/2
  • Assassin's Creed 9 182
Templar Knight

Templar Knight {1}{W}

Creature - Human Knight
Vigilance
{W}, Tap five untapped attacking creatures you control named Templar Knight: Search your library for a legendary artifact card, put it onto the battlefield, then shuffle.
A deck can have any number of cards named Templar Knight.
3/1
  • Assassin's Creed 10 183
The Aesir Escape Valhalla

The Aesir Escape Valhalla {2}{G}

Enchantment - Saga
I — Exile a permanent card from your graveyard. You gain life equal to its mana value.
II — Put a number of +1/+1 counters on target creature you control equal to the mana value of the exiled card.
III — Return The Aesir Escape Valhalla and the exiled card to their owner's hand.
  • Assassin's Creed
The Animus

The Animus {2}

Legendary Artifact
At the beginning of your end step, exile up to one target legendary creature card from a graveyard with a memory counter on it.
{T}: Until your next turn, target legendary creature you control becomes a copy of target creature card in exile with a memory counter on it. Activate only as a sorcery.
Related card: Shaun & Rebecca, Agents
The Capitoline Triad

The Capitoline Triad {10}

Legendary Creature - God Artificer
Those Who Came Before — This spell costs {1} less to cast for each historic card in your graveyard.
Exile any number of historic cards from your graveyard with total mana value 30 or greater: You get an emblem with "Creatures you control have base power and toughness 9/9."
7/7
The Revelations of Ezio

The Revelations of Ezio {2}{B}

Enchantment - Saga
I — Destroy target tapped creature an opponent controls.
II — Whenever an Assassin you control attacks this turn, put a +1/+1 counter on it.
III — Return target Assassin creature card from your graveyard to the battlefield with an additional +1/+1 counter on it.
  • Assassin's Creed
The Spear of Leonidas

The Spear of Leonidas {2}{R}

Legendary Artifact - Equipment
Whenever equipped creature attacks, choose one —
• Bull Rush — It gains double strike until end of turn.
• Summon — Create Phobos, a legendary 3/2 red Horse creature token.
• Revelation — Discard two cards, then draw two cards.
Equip {2}
Related card: Kassandra, Eagle Bearer
Towering Viewpoint

Towering Viewpoint {2}

Artifact Creature - Wall
Defender, reach
Leap of Faith{3}: Target creature gains flying until end of turn.
The leap of faith is a sacred rite of the Assassins—it strengthens their resolve and purges fear from their hearts.
0/4
  • Assassin's Creed 77 263
Tranquilize

Tranquilize {1}{U}

Sorcery
Tap target creature an opponent controls and put three stun counters on it.
A dead guard is evidence, a sleeping one a distraction.
  • Assassin's Creed
Viewpoint Synchronization

Viewpoint Synchronization {4}{G}

Sorcery
Freerunning {2}{G}
Search your library for up to three basic land cards and reveal them. Put two of them onto the battlefield tapped and the other into your hand, then shuffle.
  • Assassin's Creed 43 223
What Must Be Done

What Must Be Done {3}{W}{W}

Sorcery
Choose one —
• Let the World Burn — Destroy all artifacts and creatures.
• Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it's a creature.
Yggdrasil, Rebirth Engine

Yggdrasil, Rebirth Engine {3}

Legendary Artifact
When Yggdrasil, Rebirth Engine enters the battlefield, exile all creature cards from your graveyard.
{T}: Exile the top three cards of your library.
{4}, {T}: Put a creature card exiled with Yggdrasil onto the battlefield under your control. It gains haste until end of turn. Activate only as a sorcery.