4381 cards found
Radiant, Archangel

Radiant, Archangel {3}{W}{W}

Legendary Creature - Angel
Flying, vigilance
Radiant, Archangel gets +1/+1 for each other creature with flying on the battlefield.
3/3
Radiant, Serra Archangel

Radiant, Serra Archangel {6}{W}

Legendary Creature - Angel
Flying
Tap another untapped creature you control with flying: Radiant, Serra Archangel gains protection from the color of your choice until end of turn.
Partner
6/4
Raffine's Guidance

Raffine's Guidance {W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1.
You may cast Raffine's Guidance from your graveyard by paying {2}{W} rather than paying its mana cost.
  • Streets of New Capenna
Raffine's Informant

Raffine's Informant {1}{W}

Creature - Human Wizard
When Raffine's Informant enters the battlefield, it connives.
"I've analyzed the vault schematic. Do you want the fast way, the easy way, or the secret way in?"
2/1
  • Streets of New Capenna
Rain of Blades

Rain of Blades {W}

Instant
Rain of Blades deals 1 damage to each attacking creature.
Some say they are the weapons of heroes fallen in battle, eager for one last chance at glory.
Rainbow Knights

Rainbow Knights {W}{W}

Summon Knights
When Rainbow Knights comes into play, it gains protection from a random color permanently.
{1}: First strike until end of turn.
{W}{W}: +0/+0, +1/+0 or +2/+0 until end of turn chosen at random.
2/1
  • Astral Cards
Raise the Alarm

Raise the Alarm {1}{W}

Instant
Create two 1/1 white Soldier creature tokens.
Like blinking or breathing, responding to an alarm is an involuntary reflex.
Related card: Slayer's Bounty
Raksha Golden Cub

Raksha Golden Cub {5}{W}{W}

Legendary Creature - Cat Soldier
Vigilance
As long as Raksha Golden Cub is equipped, Cat creatures you control get +2/+2 and have double strike.
Some believe that Raksha, youngest of the kha, is the reincarnation of Dakan, the first and mightiest of leonin leaders.
3/4
Rally

Rally {W}{W}

Instant
Blocking creatures get +1/+1 until end of turn.
"Stand your ground, troops! This shall be our finest hour!"
—General Jarkeld, the Arctic Fox, last words
  • Ice Age
Rally Maneuver

Rally Maneuver {2}{W}

Instant
Target creature gets +2/+0 and gains first strike until end of turn. Up to one other target creature gets +0/+2 and gains lifelink until end of turn.
"Don't give up! You are steel and fire, and victory is yours to seize."
Rally for the Throne

Rally for the Throne {2}{W}

Instant
Create two 1/1 white Human creature tokens.
Adamant — If at least three white mana was spent to cast this spell, you gain 1 life for each creature you control.
"If you're as loyal as you claim, now is the time to show it."
—Queen Linden of Ardenvale
  • Throne of Eldraine
Rally of Wings

Rally of Wings {1}{W}

Instant
Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn.
Even the clouds became a field of battle. Known as the Sky Theater, it saw the Eternals clash with squadrons of angels.
Rally the Ancestors

Rally the Ancestors {X}{W}{W}

Instant
Return each creature card with mana value X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors.
"The family is a tree, and in times of need, every branch can be a weapon."
—Daghatar the Adamant
Rally the Peasants

Rally the Peasants {2}{W}

Instant
Creatures you control get +2/+0 until end of turn.
Flashback {2}{R}
"If you must go out at night, bring a mob."
—Master of the Elgaud Cathars
Rally the Ranks

Rally the Ranks {1}{W}

Enchantment
As Rally the Ranks enters the battlefield, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Halvar united the spirits of all the clans into a single, devastating force.
Rally the Troops

Rally the Troops {W}

Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Untap all creatures you control.
Rally to Battle

Rally to Battle {3}{W}

Instant
Creatures you control get +1/+3 until end of turn. Untap them.
The guildmasters loom large in the political sphere, but in the end, the rulers of Ravnica are its people.
Rallying Roar

Rallying Roar {2}{W}

Instant
Creatures you control get +1/+1 until end of turn. Untap them.
"The sun's strength sings in our hearts! I have never been more proud of my home and my people."
—Huatli
  • Ixalan
Rambunctious Mutt

Rambunctious Mutt {3}{W}{W}

Creature - Dog
When Rambunctious Mutt enters the battlefield, destroy target artifact or enchantment an opponent controls.
Emphatic words with powerful gestures. Clearly this was playtime.
3/4
Rammas Echor, Ancient Shield

Rammas Echor, Ancient Shield {3}{W}

Legendary Artifact
Whenever you cast your second spell each turn, draw a card, then create a 0/3 white Wall creature token with defender.
At the beginning of combat on your turn, creatures you control with defender gain exalted until end of turn.
  • Tales of Middle-earth Commander 505 549
Ramosian Captain

Ramosian Captain {1}{W}{W}

Creature - Human Rebel
First strike
{5}, {T}: Search your library for a Rebel permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.
The Cho-Arrim believe in leading by example.
2/2
  • Mercadian Masques
Ramosian Commander

Ramosian Commander {2}{W}{W}

Creature - Human Rebel
{6}, {T}: Search your library for a Rebel permanent card with mana value 5 or less, put it onto the battlefield, then shuffle.
"Cho-Manno guides your spirit. I guide your sword."
2/4
  • Mercadian Masques
Ramosian Lieutenant

Ramosian Lieutenant {1}{W}

Creature - Human Rebel
{4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
"Give me your hand and I will give you victory."
1/2
  • Mercadian Masques
Ramosian Rally

Ramosian Rally {3}{W}

Instant
If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.
Creatures you control get +1/+1 until end of turn.
  • Mercadian Masques
Ramosian Revivalist

Ramosian Revivalist {3}{W}

Creature - Human Rebel Cleric
{6}, {T}: Return target Rebel permanent card with mana value 5 or less from your graveyard to the battlefield.
The Ramosian tradition is alive, but its namesake has long since been forgotten.
2/2
  • Future Sight