969 cards found
Explore the Vastlands
Wandering Archaic

Explore the Vastlands {3}

Sorcery
Each player looks at the top five cards of their library and may reveal a land card and/or an instant or sorcery card from among them. Each player puts the cards they revealed this way into their hand and the rest on the bottom of their library in a random order. Each player gains 3 life.
Card has other part: Wandering Archaic
Explosive Crystal

Explosive Crystal {4}{R}

Sorcery - Adventure
Explosive Crystal deals 4 damage divided as you choose among any number of targets.
"At least it's a beautiful way to die."
—Erinis, gloom stalker
Card has other part: Amethyst Dragon
  • Commander Legends: Battle for Baldur's Gate
Extricator of Flesh
Extricator of Sin

Extricator of Flesh

Creature - Eldrazi Horror
Eldrazi you control have vigilance.
{2}, {T}, Sacrifice a non-Eldrazi creature: Create a 3/2 colorless Eldrazi Horror creature token.
After the end, a new beginning.
3/5
Card has other part: Extricator of Sin
Extricator of Sin
Extricator of Flesh

Extricator of Sin {2}{W}

Creature - Human Cleric
When Extricator of Sin enters, you may sacrifice another permanent. If you do, create a 3/2 colorless Eldrazi Horror creature token.
Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform Extricator of Sin.
0/3
Card has other part: Extricator of Flesh
Extus, Oriq Overlord
Awaken the Blood Avatar

Extus, Oriq Overlord {1}{W}{B}{B}

Legendary Creature - Human Warlock
Double strike
Magecraft — Whenever you cast or copy an instant or sorcery spell, return target nonlegendary creature card from your graveyard to your hand.
"Join me for the dawn of a new age."
2/4
Card has other part: Awaken the Blood Avatar
Fable of the Mirror-Breaker
Reflection of Kiki-Jiki

Fable of the Mirror-Breaker {2}{R}

Enchantment - Saga
I — Create a 2/2 red Goblin Shaman creature token with "Whenever this creature attacks, create a Treasure token."
II — You may discard up to two cards. If you do, draw that many cards.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Reflection of Kiki-Jiki
Fae of Wishes

Fae of Wishes {1}{U}

Creature - Faerie Wizard
Flying
{1}{U}, Discard two cards: Return Fae of Wishes to its owner's hand.
1/4
Card has other part: Granted
Faerie Guidemother

Faerie Guidemother {W}

Creature - Faerie
Flying
No one is so lost that a faerie can't find them.
1/1
Card has other part: Gift of the Fae
Faithbound Judge
Sinner's Judgment

Faithbound Judge {1}{W}{W}

Creature - Spirit Soldier
Defender, flying, vigilance
At the beginning of your upkeep, if Faithbound Judge has two or fewer judgment counters on it, put a judgment counter on it.
As long as Faithbound Judge has three or more judgment counters on it, it can attack as though it didn't have defender.
Disturb {5}{W}{W}
4/4
Card has other part: Sinner's Judgment
Faithful Squire

Faithful Squire {1}{W}{W}

Creature - Human Soldier
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Faithful Squire.
At the beginning of the end step, if there are two or more ki counters on Faithful Squire, you may flip it.
2/2
Card has other part: Kaiso, Memory of Loyalty
  • Betrayers of Kamigawa
Fang Dragon

Fang Dragon {5}{R}{R}

Creature - Dragon
Flying
"Watch out for its teeth, tail, claws, wings, back, and front."
—Olga, cavalier
6/3
Card has other part: Forktail Sweep
  • Commander Legends: Battle for Baldur's Gate
Fangblade Brigand
Fangblade Eviscerator

Fangblade Brigand {3}{R}

Creature - Human Werewolf
{1}{R}: Fangblade Brigand gets +1/+0 and gains first strike until end of turn.
Daybound
As long as the sun is up, you'll only lose your purse.
3/4
Card has other part: Fangblade Eviscerator
Fangblade Eviscerator
Fangblade Brigand

Fangblade Eviscerator

Creature - Werewolf
(Color indicator: Fangblade Eviscerator is red)
{1}{R}: Fangblade Eviscerator gets +1/+0 and gains first strike until end of turn.
{4}{R}: Creatures you control get +2/+0 until end of turn.
Nightbound
4/5
Card has other part: Fangblade Brigand
Fearful Villager
Fearsome Werewolf

Fearful Villager {2}{R}

Creature - Human Werewolf
Menace
Daybound
When Harold ran from the wolves, the others called him a coward.
2/3
Card has other part: Fearsome Werewolf
Fearsome Werewolf
Fearful Villager

Fearsome Werewolf

Creature - Werewolf
(Color indicator: Fearsome Werewolf is red)
Menace
Nightbound
Come nightfall, they were the ones fleeing in terror.
4/3
Card has other part: Fearful Villager
Fell Horseman

Fell Horseman {3}{B}

Creature - Zombie Knight
When Fell Horseman dies, put it on the bottom of its owner's library.
3/3
Card has other part: Deathly Ride
  • Wilds of Eldraine
Ferocious Werefox

Ferocious Werefox {3}{G}

Creature - Elf Fox Warrior
Trample
Each night, the elves of Redtooth Keep transform into feral, monstrous beasts.
4/3
Card has other part: Guard Change
  • Wilds of Eldraine
Fertile Footsteps

Fertile Footsteps {2}{G}

Sorcery - Adventure
Search your library for a basic land card, put it onto the battlefield, then shuffle.
Card has other part: Beanstalk Giant
Fetch Quest

Fetch Quest {5}{G}{G}

Sorcery - Adventure
Mill seven cards. Then put a creature, enchantment, or land card from among the milled cards onto the battlefield.
Card has other part: Bramble Familiar
Fibrous Entangler
Tangleclaw Werewolf

Fibrous Entangler

Creature - Eldrazi Werewolf
Vigilance
Fibrous Entangler must be blocked if able.
Fibrous Entangler can block an additional creature each combat.
". . . because to be honest, I couldn't tell you."
—Halana, Kessig ranger
4/6
Card has other part: Tangleclaw Werewolf
  • Eldritch Moon
Final Iteration
Docent of Perfection

Final Iteration

Creature - Eldrazi Insect
Flying
Wizards you control get +2/+1 and have flying.
Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token.
6/5
Card has other part: Docent of Perfection
Flame Channeler
Embodiment of Flame

Flame Channeler {1}{R}

Creature - Human Wizard
When a spell you control deals damage, transform Flame Channeler.
At the edge of night, on the cusp of winter, the allure of fire grows ever stronger.
2/2
Card has other part: Embodiment of Flame
Flameheart Werewolf
Kessig Forgemaster

Flameheart Werewolf

Creature - Werewolf
(Color indicator: Flameheart Werewolf is red)
Whenever Flameheart Werewolf blocks or becomes blocked by a creature, Flameheart Werewolf deals 2 damage to that creature.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Flameheart Werewolf.
3/2
Card has other part: Kessig Forgemaster
  • Shadows over Innistrad
Flamescroll Celebrant
Revel in Silence

Flamescroll Celebrant {1}{R}

Creature - Human Shaman
Whenever an opponent activates an ability that isn't a mana ability, Flamescroll Celebrant deals 1 damage to that player.
{1}{R}: Flamescroll Celebrant gets +2/+0 until end of turn.
"Stand up and fight!"
2/1
Card has other part: Revel in Silence
Flamethrower Sonata
Torrent Sculptor

Flamethrower Sonata {1}{R}

Sorcery
Discard a card, then draw a card. When you discard an instant or sorcery card this way, Flamethrower Sonata deals damage equal to that card's mana value to target creature or planeswalker you don't control.
He channels his heart's passion into every fiery note.
Card has other part: Torrent Sculptor