740 cards found
Hangarback Walker

Hangarback Walker {X}{X}

Artifact Creature - Construct
This creature enters with X +1/+1 counters on it.
When this creature dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on this creature.
{1}, {T}: Put a +1/+1 counter on this creature.
0/0
Related card: Hangarback Assembler
Hardened Scales

Hardened Scales {G}

Enchantment
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
"Before me writhed the guardian of my prize,
A serpent with stone skin and cunning eyes!"
—A Traveler's Trials
Harmonize

Harmonize {2}{G}{G}

Sorcery
Draw three cards.
"The bloody din of invasion faded
And silent song rang through the woods again."
—"Song of Freyalise"
Related card: Concentrate
Hatching Plans

Hatching Plans {1}{U}

Enchantment
When this enchantment is put into a graveyard from the battlefield, draw three cards.
"The thief fled with her ill-gotten prize, her mind awhirl with visions of wealth and glory. In her pack, unnoticed, the egg began to stir and crack."
—Tales of the Fae
Hazoret the Fervent

Hazoret the Fervent {3}{R}

Legendary Creature - God
Indestructible, haste
Hazoret can't attack or block unless you have one or fewer cards in hand.
{2}{R}, Discard a card: Hazoret deals 2 damage to each opponent.
5/4
Heartless Pillage

Heartless Pillage {2}{B}

Sorcery
Target opponent discards two cards.
Raid — If you attacked this turn, create a Treasure token.
Homesteader Robbed for Third Time This Week
Heat Shimmer

Heat Shimmer {2}{R}

Sorcery
Create a token that's a copy of target creature, except it has haste and "At the beginning of the end step, exile this token."
For one glorious moment, the flamekin's heart showed him his blazing potential.
Helix Pinnacle

Helix Pinnacle {G}

Enchantment
Shroud
{X}: Put X tower counters on this enchantment.
At the beginning of your upkeep, if there are 100 or more tower counters on this enchantment, you win the game.
Helm of the Host

Helm of the Host {4}

Legendary Artifact - Equipment
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste.
Equip {5}
High Market

High Market

Land
{T}: Add {C}.
{T}, Sacrifice a creature: You gain 1 life.
Hindering Light

Hindering Light {W}{U}

Instant
Counter target spell that targets you or a permanent you control.
Draw a card.
Hats Off! Quick-Thinking Sterling Merc Puts a Cap on Surprise Attack
Hissing Quagmire

Hissing Quagmire

Land
This land enters tapped.
{T}: Add {B} or {G}.
{1}{B}{G}: Until end of turn, this land becomes a 2/2 black and green Elemental creature with deathtouch. It's still a land.
Horizon Canopy

Horizon Canopy

Land
{T}, Pay 1 life: Add {G} or {W}.
{1}, {T}, Sacrifice this land: Draw a card.
Horobi, Death's Wail

Horobi, Death's Wail {2}{B}{B}

Legendary Creature - Spirit
Flying
Whenever a creature becomes the target of a spell or ability, destroy that creature.
"Wherever it went, death came to Phyrexians and Kamigawans alike."
—Records of the Living Historians
4/4
Howling Mine

Howling Mine {2}

Artifact
At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.
The mine's riches never end, nor do the moans of the spirits doomed to haunt them.
Humiliate

Humiliate {W}{B}

Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Put a +1/+1 counter on a creature you control.
Onlookers Delighted As Sterling Agent Brought Low
Hypothesizzle

Hypothesizzle {3}{U}{R}

Instant
Draw two cards. Then you may discard a nonland card. When you do, Hypothesizzle deals 4 damage to target creature.
Science Outbreak Spreads—Officials Recommend Avoiding Books
Ichor Wellspring

Ichor Wellspring {2}

Artifact
When this artifact enters or is put into a graveyard from the battlefield, draw a card.
"Our glorious infection has taken hold."
—Elesh Norn, Grand Cenobite
Idyllic Tutor

Idyllic Tutor {2}{W}

Sorcery
Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
With every morningtide, Eirdu sheds a single wish for one lucky enough to catch it.
Imoti, Celebrant of Bounty

Imoti, Celebrant of Bounty {3}{G}{U}

Legendary Creature - Snake Druid
Cascade
Spells you cast with mana value 6 or greater have cascade.
3/1
Imp's Mischief

Imp's Mischief {1}{B}

Instant
Change the target of target spell with a single target. You lose life equal to that spell's mana value.
Rude Rascal Robs Rube's Robes
Impact Tremors

Impact Tremors {1}{R}

Enchantment
Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.
"With tears in his smoke-scorched eyes, he watched the living flames consume the only home he'd ever known."
—The Apprentice's Folly
Inalla, Archmage Ritualist

Inalla, Archmage Ritualist {2}{U}{B}{R}
(Kuja, Mage Manufacturer)

Legendary Creature - Human Wizard
Eminence — Whenever another nontoken Wizard you control enters, if Inalla is in the command zone or on the battlefield, you may pay {1}. If you do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step.
Tap five untapped Wizards you control: Target player loses 7 life.
4/5
Increasing Vengeance

Increasing Vengeance {R}{R}

Instant
Copy target instant or sorcery spell you control. If this spell was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies.
Flashback {3}{R}{R}
Indomitable Creativity

Indomitable Creativity {X}{R}{R}{R}

Sorcery
Destroy X target artifacts and/or creatures. For each permanent destroyed this way, its controller reveals cards from the top of their library until an artifact or creature card is revealed and exiles that card. Those players put the exiled cards onto the battlefield, then shuffle.