31282 cards found
Triumph of Ferocity

Triumph of Ferocity {2}{G}

Enchantment
At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power.
"Rid me of this curse, witch, or die with me."
—Garruk Wildspeaker
Triumph of the Hordes

Triumph of the Hordes {2}{G}{G}

Sorcery
Until end of turn, creatures you control get +1/+1 and gain trample and infect.
Trollhide

Trollhide {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature."
Tromp the Domains

Tromp the Domains {5}{G}

Sorcery
Domain — Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.
Ground into the footprints of the ravaging herd were clumps of salt from Benalia, moss from Llanowar, dust from Hurloon, and ash from as far as Urborg.
Tropical Storm

Tropical Storm {X}{G}

Sorcery
Tropical Storm deals X damage to each creature with flying and 1 additional damage to each blue creature.
"After the storm, I found a sea turtle dying on the sands, a blade of grass driven through its shell."
—Travelogue of Najat
  • Mirage
Trudge Garden

Trudge Garden {2}{G}

Enchantment
Whenever you gain life, you may pay {2}. If you do, create a 4/4 green Fungus Beast creature token with trample.
"Sure, trudges smell like soggy death, but the mushrooms on their backs are the tastiest delicacy in Sedgemoor!"
—Gyome, Witherbloom chef
Trumpeting Herd

Trumpeting Herd {2}{G}{G}

Sorcery
Create a 3/3 green Elephant creature token.
Rebound
An elephant never forgives.
Tsunami

Tsunami {3}{G}

Sorcery
Destroy all Islands.
Tug of War

Tug of War {4}{G}

Sorcery
Players play a subgame starting at 5 life and with up to three permanent cards with different names from their main-game library on the battlefield. As the subgame ends, the winner chooses one of the cards they put onto the battlefield as the subgame began and puts it onto the battlefield rather than shuffling it into their library.
  • Unfinity 159 445
Tumbleweed Rising

Tumbleweed Rising {1}{G}

Sorcery
Create an X/X green Elemental creature token, where X is the greatest power among creatures you control.
Plot {2}{G}
When weeds tumble against the wind, run.
  • Outlaws of Thunder Junction
Turn the Earth

Turn the Earth {G}

Instant
Choose up to three target cards in graveyards. The owners of those cards shuffle them into their libraries. You gain 2 life.
Flashback {1}{G}
Turn to Dust

Turn to Dust {G}

Instant
Destroy target Equipment. Add {G}.
Mirrodin's inhabitants must be prepared for anything—including suddenly being unprepared.
  • Mirrodin
Turntimber Symbiosis
Turntimber, Serpentine Wood

Turntimber Symbiosis {4}{G}{G}{G}

Sorcery
Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has mana value 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order.
Card has other part: Turntimber, Serpentine Wood
Twists and Turns
Mycoid Maze

Twists and Turns {G}

Enchantment
If a creature you control would explore, instead you scry 1, then that creature explores.
When Twists and Turns enters, target creature you control explores.
When a land you control enters, if you control seven or more lands, transform Twists and Turns.
Card has other part: Mycoid Maze
  • The Lost Caverns of Ixalan
Typhoon

Typhoon {2}{G}

Sorcery
Typhoon deals damage to each opponent equal to the number of Islands that player controls.
Fierce winds ripped across the tropical landscape. What they did not destroy with their fiery breath was washed away by torrential rain.
  • Legends
Tyranid Invasion

Tyranid Invasion {3}{G}

Sorcery
Create a number of 3/3 green Tyranid Warrior creature tokens with trample equal to the number of opponents you have.
By the time the Blood Angels descended from the heavens, Phodia was a city transformed. Miles of flesh-filled rivers fed into the central digestion pools and up into the hive fleet above.
  • Warhammer 40,000 Commander 102 102★
Tyvar Kell

Tyvar Kell {2}{G}{G}

Legendary Planeswalker - Tyvar
Elves you control have "{T}: Add {B}."
[+1]: Put a +1/+1 counter on up to one target Elf. Untap it. It gains deathtouch until end of turn.
[0]: Create a 1/1 green Elf Warrior creature token.
[–6]: You get an emblem with "Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards."
Loyalty:
3
Related card: Tyvar Kell (Alchemy)
Tyvar Kell (Alchemy)

Tyvar Kell (Alchemy) {2}{G}{G}

Legendary Planeswalker - Tyvar
Elves you control have "{T}: Add {B}."
[+1]: Put two +1/+1 counters on up to one target Elf. Untap it. It gains deathtouch until end of turn.
[0]: Create a 1/1 green Elf Warrior creature token.
[–7]: You get an emblem with "Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards."
Loyalty:
4
Related card: Tyvar Kell
  • Kaldheim
Tyvar's Stand

Tyvar's Stand {X}{G}

Instant
Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn.
"When they write songs about this battle, I will make sure your name is forgotten, devil."
Ulvenwald Mysteries

Ulvenwald Mysteries {2}{G}

Enchantment
Whenever a nontoken creature you control dies, investigate.
Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.
Unbound Flourishing

Unbound Flourishing {2}{G}

Enchantment
Whenever you cast a permanent spell with a mana cost that contains {X}, double the value of X.
Whenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains {X}, copy that spell or ability. You may choose new targets for the copy.
Unbridled Growth

Unbridled Growth {G}

Enchantment - Aura
Enchant land
Enchanted land has "{T}: Add one mana of any color."
Sacrifice Unbridled Growth: Draw a card.
"If the Consulate has abandoned restraint, so too shall the wilds."
—Surash, keeper of the Cowl
Uncage the Menagerie

Uncage the Menagerie {X}{G}{G}

Sorcery
Search your library for up to X creature cards with different names that each have mana value X, reveal them, put them into your hand, then shuffle.
The destruction of Rhonas's monument released his collection upon the city.
Unchecked Growth

Unchecked Growth {2}{G}

Instant - Arcane
Target creature gets +4/+4 until end of turn. If it's a Spirit, it gains trample until end of turn.
"That energy was once granted to growing things. Now the kami keep it for themselves, releasing it in sudden floods that overwhelm flesh and foliage alike."
—Sakiko, Mother of Summer
  • Betrayers of Kamigawa
Under the Skin

Under the Skin {2}{G}

Sorcery
Manifest dread.
You may return a permanent card from your graveyard to your hand.
  • Duskmourn: House of Horror 203 323