30141 cards found
Diviner of Fates

Diviner of Fates {W}{U}{B}

Creature - Octopus Wizard
When Diviner of Fates enters the battlefield, it connives.
Whenever you discard one or more cards, seek a card that shares a card type with one of the discarded cards. This ability triggers only once each turn.
2/3
  • Alchemy: New Capenna
Effluence Devourer

Effluence Devourer {B}{R}{G}

Creature - Crocodile
Blitz {B}{R}{G}
Whenever you sacrifice Effluence Devourer or another creature, it perpetually gains "{2}, Exile this card from your graveyard: Create an X/X green Ooze creature token, where X is this card's power. Activate only as a sorcery."
4/3
  • Alchemy: New Capenna
Obscura Polymorphist

Obscura Polymorphist {1}{W}{U}

Creature - Octopus Wizard
When Obscura Polymorphist enters the battlefield, exile target creature. Its controller seeks a creature card.
2/2
  • Alchemy: New Capenna
Racketeer Boss

Racketeer Boss {R}{G}

Creature - Cat Warrior
When Racketeer Boss enters the battlefield, choose up to two creature and/or planeswalker cards in your hand. They perpetually gain "When you cast this spell, create a Treasure token and this spell perpetually loses this ability."
3/2
  • Alchemy: New Capenna
Riveteers Provocateur

Riveteers Provocateur {B}{R}

Creature - Lizard Warrior
Menace
When Riveteers Provocateur enters the battlefield, choose a creature card in your hand without blitz. It perpetually gains blitz. The blitz cost is equal to its mana cost.
Blitz {B}{R}
3/1
  • Alchemy: New Capenna
Rope Line Attendant

Rope Line Attendant {G}{W}

Creature - Cat Citizen
When Rope Line Attendant enters the battlefield, creature cards in your hand perpetually gain "When this creature enters the battlefield, create a 1/1 green and white Citizen creature token."
2/2
  • Alchemy: New Capenna
Spara's Bodyguard

Spara's Bodyguard {G}{W}{U}

Creature - Rhino Warrior
When Spara's Bodyguard enters the battlefield, you may choose a creature card in your hand. If you do, it perpetually gains "This creature enters the battlefield with an additional shield counter on it." Otherwise, put a shield counter on Spara's Bodyguard.
At the beginning of each combat, Spara's Bodyguard gets +1/+1 until end of turn for each shield counter among other creatures you control.
3/3
  • Alchemy: New Capenna
Spelldrain Assassin

Spelldrain Assassin {U}{B}{R}

Creature - Vampire Assassin
When Spelldrain Assassin enters the battlefield, choose an instant or sorcery card in your hand. It perpetually gains casualty 2.
3/3
  • Alchemy: New Capenna
Syndicate Recruiter

Syndicate Recruiter {2}{U}{B}

Creature - Vampire Rogue
Flying
Ward {1}
Whenever Syndicate Recruiter enters the battlefield, mill four cards. Then if there are five or more mana values among cards in your graveyard, conjure a card named Dig Up the Body into your hand.
4/5
Related card: Dig Up the Body
  • Alchemy: New Capenna
Cerise, Slayer of Fear

Cerise, Slayer of Fear {3}{W}{W}

Legendary Creature - Human Cleric Knight
First strike, lifelink
At the beginning of your postcombat main phase, if you gained life this turn, seek a card with the highest mana value among cards in your library with mana value less than or equal to the amount of life you gained this turn.
5/5
  • Alchemy: Wilds of Eldraine
Dedicated Dollmaker

Dedicated Dollmaker {1}{W}

Creature - Dwarf Artificer
When Dedicated Dollmaker enters the battlefield, exile up to one other target nonland, nontoken permanent. Its controller creates a token that's a copy of it, except it's not legendary and it's an artifact in addition to its other types.
{1}{W}: Tokens you control gain indestructible until end of turn. Activate only once.
2/2
  • Alchemy: Wilds of Eldraine
The Conundrum of Bowls

The Conundrum of Bowls {2}{U}{U}

Enchantment - Saga
I — Seek a card with mana value less than the number of cards in your hand.
II — Seek a card with mana value greater than the number of cards in your hand.
III — Count the number of cards in your hand. You may cast a spell with mana value equal to that number from your hand without paying its mana cost.
  • Alchemy: Wilds of Eldraine
Paths of Tuinvale

Paths of Tuinvale {1}{U}

Instant
Choose one or both —
• Return target creature you control to its owner's hand. That card perpetually gains "This spell costs {1} less to cast."
• Return target creature you don't control to its owner's hand. That card perpetually gains "This spell costs {1} more to cast."
  • Alchemy: Wilds of Eldraine
Talion's Throneguard

Talion's Throneguard {2}{U}{U}

Creature - Faerie Wizard
Flash
Bargain
Flying
When Talion's Throneguard enters the battlefield, return up to one target spell or nonland permanent to its owner's hand. If Talion's Throneguard was bargained, that card perpetually gains "This spell costs {2} more to cast."
2/1
  • Alchemy: Wilds of Eldraine
Tome of Gadwick

Tome of Gadwick {U}

Artifact - Equipment
Whenever equipped creature deals combat damage to a player, conjure a random card from Tome of Gadwick's spellbook into your hand.
Equip {1}
Related cards: Brainstorm Consider Obsessive Search Opt Peek Piece It Together Ponder Preordain Quicken Serum Visions Sleight of Hand Thought Scour
  • Alchemy: Wilds of Eldraine
Dunbarrow Revivalist

Dunbarrow Revivalist {1}{B}

Creature - Human Warlock
Bargain
When Dunbarrow Revivalist enters the battlefield, you get a one-time boon with "When one or more creatures enter the battlefield under your control, create a Wicked Role token attached to one of them." Then if Dunbarrow Revivalist was bargained, return a creature card from your graveyard to your hand.
3/1
  • Alchemy: Wilds of Eldraine
Underbridge Warlock

Underbridge Warlock {3}{B}{B}

Creature - Ogre Warlock
Deathtouch
When Underbridge Warlock enters the battlefield, you get a one-time boon with "At the beginning of your end step, if three or more creatures died this turn, each opponent loses 5 life and you gain 5 life."
At the beginning of your end step, if you have a boon, you mill three cards, draw a card, and lose 2 life.
5/4
  • Alchemy: Wilds of Eldraine
Draconic Debut

Draconic Debut {X}{R}

Sorcery
Draconic Debut deals X damage to any target.
The next Dragon creature spell you cast costs {X} less to cast.
  • Alchemy: Wilds of Eldraine
Heir to Dragonfire

Heir to Dragonfire {1}{R}

Creature - Human Warlock
{R}: Heir to Dragonfire gets +1/+0 until end of turn.
{2}{R}, Reveal Heir to Dragonfire from your hand: Heir to Dragonfire perpetually becomes a Dragon, gets +3/+3, and gains flying.
2/2
  • Alchemy: Wilds of Eldraine
Overcooked

Overcooked {2}{R}

Enchantment
Players can't gain life.
Celebration — At the beginning of your end step, create a Food token. If two or more nonland permanents entered the battlefield under your control this turn, instead conjure a card named Food Fight onto the battlefield.
Related card: Food Fight
  • Alchemy: Wilds of Eldraine
Victory of the Pyrohammer

Victory of the Pyrohammer {3}{R}{R}

Enchantment - Saga
I — Victory of the Pyrohammer deals 4 damage to each creature and each planeswalker. Victory of the Pyrohammer gains "Damage isn't removed from creatures during cleanup steps."
II, III — Victory of the Pyrohammer deals 1 damage to each creature and each planeswalker.
  • Alchemy: Wilds of Eldraine
A Golden Opportunity

A Golden Opportunity {2}{G}

Enchantment - Saga
I — Conjure a card named Gilded Goose onto the battlefield.
II, III — You may tap an untapped Bird you control and sacrifice an artifact. If you do, conjure a card named Golden Egg onto the battlefield.
Related cards: Gilded Goose Golden Egg
  • Alchemy: Wilds of Eldraine
Hex, Kellan's Companion

Hex, Kellan's Companion {1}{G}

Legendary Creature - Dog
Haste
Whenever you cast an Adventure spell, if Hex, Kellan's Companion is on the battlefield or in exile, it perpetually gets +1/+1. Then if it's on the battlefield, exile it with a fetch counter on it.
Whenever you cast a spell from exile, if Hex is in exile with a fetch counter on it, put it onto the battlefield.
1/1
  • Alchemy: Wilds of Eldraine
Swine Rebellion

Swine Rebellion {2}{G}

Sorcery
If you control three or more Boars with different names, conjure each card from the Three Pigs spellbook onto the battlefield. If you control two or fewer Boars with different names, conjure two cards of your choice from the Three Pigs spellbook into your hand, then put one of them onto the battlefield.
Related cards: First Little Pig Second Little Pig Third Little Pig
  • Alchemy: Wilds of Eldraine
Accident-Prone Apprentice

Accident-Prone Apprentice {1}{R}

Creature - Otter Wizard
Whenever you cast a noncreature spell, Accident-Prone Apprentice perpetually gets +1/+1. This ability also triggers if Accident-Prone Apprentice is in exile.
1/1
Card has other part: Amphibian Accident
  • Alchemy: Wilds of Eldraine