34859 cards found
Elemental Spectacle

Elemental Spectacle {5}{G}

Sorcery
Vivid — Create a number of 5/5 red and green Elemental creature tokens equal to the number of colors among permanents you control. Then you gain life equal to the number of creatures you control.
  • Lorwyn Eclipsed Commander 15 35
Riverwheel Sweep

Riverwheel Sweep {2/U}{2/R}{2/W}

Sorcery
Tap target creature. Put three stun counters on it.
Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
  • Tarkir: Dragonstorm
Riptide Island

Riptide Island

Plane - Dominaria
When you planeswalk to Riptide Island and at the beginning of your upkeep, create two 1/1 colorless Sliver creature tokens.
Whenever chaos ensues, Slivers you control gain haste and get +X/+X until end of turn, where X is the number of Slivers you control.
  • March of the Machine Commander
Goblin Artisans

Goblin Artisans {R}

Creature - Goblin Artificer
{T}: Flip a coin. If you win the flip, draw a card. If you lose the flip, counter target artifact spell you control that isn't the target of an ability from another creature named Goblin Artisans.
1/1
Related card: Golgothian Sylex
Arcbound Worker

Arcbound Worker {1}

Artifact Creature - Construct
Modular 1
The parts are as strong as the whole.
0/0
Tattermunge Maniac

Tattermunge Maniac {R/G}

Creature - Goblin Warrior
This creature attacks each combat if able.
It shows up at one meal wearing the carcass of the last.
2/1
  • Shadowmoor
Locthwain Scorn

Locthwain Scorn {1}{B}

Sorcery - Adventure
Target creature gets -3/-3 until end of turn. You gain 2 life.
Card has other part: Virtue of Persistence
Schema Thief

Schema Thief {3}{U}

Creature - Vedalken Rogue Artificer
Flying
Whenever this creature deals combat damage to a player, create a token that's a copy of target artifact that player controls.
"An intriguing design, but it would be much better without all that oil."
3/3
  • March of the Machine Commander 24 111
Decorum Dissertation

Decorum Dissertation {3}{B}{B}

Sorcery - Lesson
Target player draws two cards and loses 2 life.
Paradigm
Related card: Paradigm Shifter
Dark Privilege

Dark Privilege {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1.
Sacrifice a creature: Regenerate enchanted creature.
"As you breathe your last, understand why I accept such forbidden gifts."
—Purraj of Urborg
Demolition Stomper

Demolition Stomper {6}

Artifact - Vehicle
This Vehicle can't be blocked by creatures with power 2 or less.
Crew 5
10/7
Related card: Experimental Pilot
Cave-In

Cave-In {3}{R}{R}

Sorcery
You may exile a red card from your hand rather than pay this spell's mana cost.
Cave-In deals 2 damage to each creature and each player.
One fleet was gone; others were poised.
  • Mercadian Masques
Harvester Druid

Harvester Druid {1}{G}

Creature - Human Druid
{T}: Add one mana of any color that a land you control could produce.
"In the end, the same soil lies atop the field, within the mountain, and under the sea."
1/1
Orcish Conscripts

Orcish Conscripts {R}

Creature - Orc
This creature can't attack unless at least two other creatures attack.
This creature can't block unless at least two other creatures block.
2/2
Tidal Force

Tidal Force {5}{U}{U}{U}

Creature - Elemental
At the beginning of each upkeep, you may tap or untap target permanent.
"Do not speak the name of the sea, for if it should hear you and rise up, no fortress in the world could hide you."
—Gimara of Halimar
7/7
  • Commander 2013
Reality

Reality {2}{G}

Instant
Destroy target artifact.
Card has other part: Illusion
Tower Worker

Tower Worker {3}

Artifact Creature - Assembly-Worker
Reach
{T}: Add {C}. If you control creatures named Mine Worker and Power Plant Worker, add {C}{C}{C} instead.
Even Urza's most mundane creations shared his obsession with perfection.
1/3
Related cards: Mine Worker Power Plant Worker
  • The Brothers' War
Chandra, Acolyte of Flame

Chandra, Acolyte of Flame {1}{R}{R}

Legendary Planeswalker - Chandra
[0]: Put a loyalty counter on each red planeswalker you control.
[0]: Create two 1/1 red Elemental creature tokens. They gain haste. Sacrifice them at the beginning of the next end step.
[–2]: You may cast target instant or sorcery card with mana value 3 or less from your graveyard. If that spell would be put into your graveyard, exile it instead.
Loyalty:
4
  • Core Set 2020 Promos 126p 126s
  • Core Set 2020
Glimpse the Future

Glimpse the Future {2}{U}

Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
"No simple coin toss can solve this riddle. You must think and choose wisely."
—Shai Fusan, archmage
  • Magic 2014
Cheerful Osteomancer

Cheerful Osteomancer {3}{B}

Creature - Orc Warlock
This creature enters prepared.
4/2
Card has other part: Raise Dead (Prepared)
  • Secrets of Strixhaven
Runadi, Behemoth Caller

Runadi, Behemoth Caller {2}{G}

Legendary Creature - Cat Shaman
Whenever you cast a creature spell with mana value 5 or greater, that creature enters with X additional +1/+1 counters on it, where X is its mana value minus 4.
Creatures you control with three or more +1/+1 counters on them have haste.
{T}: Add {G}.
1/3
  • Jumpstart 2022
Tel-Jilad Justice

Tel-Jilad Justice {1}{G}

Instant
Destroy target artifact. Scry 2.
  • Fifth Dawn
Tormod's Crypt

Tormod's Crypt {0}

Artifact
{T}, Sacrifice this artifact: Exile target player's graveyard.
Dominaria's most extravagant crypt nevertheless holds an empty grave.
In Residence

In Residence {X}{R}{G}

Enchantment
When this enchantment enters, search your library for a legendary creature card with mana value X or less, exile it, then shuffle.
At the beginning of your first main phase, you may introduce the exiled card using an introduction you haven't used this game. If you do, put that card onto the battlefield. It gains haste. Exile that creature at the beginning of the next end step.
  • MagicFest 2026
Rush of Battle

Rush of Battle {3}{W}

Sorcery
Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn.
The Mardu charge reflects the dragon's speed—and its hunger.
  • Khans of Tarkir