30141 cards found
Captain's Maneuver

Captain's Maneuver {X}{R}{W}

Instant
The next X damage that would be dealt to target creature, planeswalker, or player this turn is dealt to another target creature, planeswalker, or player instead.
Sisay discovered that the mirrored hull of the Weatherlight could be used as a defensive weapon.
Chance for Glory

Chance for Glory {1}{R}{W}

Instant
Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
"It is not your time. The Legion still needs your blade."
  • Guilds of Ravnica
Comet, Stellar Pup

Comet, Stellar Pup {2}{R}{W}

Legendary Planeswalker - Comet
[0]: Roll a six-sided die.
1 or 2 — [+2], then create two 1/1 green Squirrel creature tokens. They gain haste until end of turn.
3 — [–1], then return a card with mana value 2 or less from your graveyard to your hand.
4 or 5 — Comet, Stellar Pup deals damage equal to the number of loyalty counters on him to a creature or player, then [–2].
6 — [+1], and you may activate Comet, Stellar Pup's loyalty ability two more times this turn.
Loyalty:
5
Deafening Clarion

Deafening Clarion {1}{R}{W}

Sorcery
Choose one or both —
• Deafening Clarion deals 3 damage to each creature.
• Creatures you control gain lifelink until end of turn.
"Commander, what's the signal to attack?"
"You'll know."
  • Guilds of Ravnica Promos 165p 165s
  • Guilds of Ravnica
Deflecting Palm

Deflecting Palm {R}{W}

Instant
The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.
Desperate Stand

Desperate Stand {R}{W}

Sorcery
Strive — This spell costs {R}{W} more to cast for each target beyond the first.
Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn.
At the Akroan gates, hoplites revived the tactics of Kytheon Iora's infamous irregulars.
  • Journey into Nyx
Double Cleave

Double Cleave {1}{R/W}

Instant
Target creature gains double strike until end of turn.
"When in doubt, kill 'em twice."
Eiganjo Uprising

Eiganjo Uprising {X}{R}{W}

Sorcery
Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn.
Each opponent creates X minus one 2/2 white Samurai creature tokens with vigilance.
Two different visions of freedom clashed at the gates of the Imperial Palace.
Related card: Imperial Blademaster
Ends

Ends {3}{R}{W}

Instant
Target player sacrifices two attacking creatures.
Card has other part: Odds
Energy Bolt

Energy Bolt {X}{R}{W}

Sorcery
Choose one —
• Energy Bolt deals X damage to target player or planeswalker.
• Target player gains X life.
Life and death are two faces of the same coin.
  • Mirage
Fight to the Death

Fight to the Death {R}{W}

Instant
Destroy all blocking creatures and all blocked creatures.
When a battlefield falls silent, it's rarely due to a cease-fire.
  • Alara Reborn
Fighter Class

Fighter Class {R}{W}

Enchantment - Class
When Fighter Class enters the battlefield, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
{1}{R}{W}: Level 2
Equip abilities you activate cost {2} less to activate.
{3}{R}{W}: Level 3
Whenever a creature you control attacks, up to one target creature blocks it this combat if able.
  • Adventures in the Forgotten Realms Promos 222a 222p 222s
  • Adventures in the Forgotten Realms
Fire at Will

Fire at Will {R/W}{R/W}{R/W}

Instant
Fire at Will deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.
"Make these shots count. The more foes we drop now, the fewer we'll have trying to kill us later."
  • Eventide
Forging the Tyrite Sword

Forging the Tyrite Sword {1}{R}{W}

Enchantment - Saga
I, II — Create a Treasure token.
III — Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, then shuffle.
Related card: Halvar, God of Battle
Form a Posse

Form a Posse {X}{R}{W}

Sorcery
Create X 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
The terms were simple: half in advance, half when the entire town belonged to their employer.
  • Outlaws of Thunder Junction
Forth Eorlingas!

Forth Eorlingas! {X}{R}{W}

Sorcery
Create X 2/2 red Human Knight creature tokens with trample and haste.
Whenever one or more creatures you control deal combat damage to one or more players this turn, you become the monarch.
"A sword-day, a red day, ere the sun rises! Ride now, ride now! Ride to Gondor!"
  • Tales of Middle-earth Commander 56 139 460
Foundry Helix

Foundry Helix {1}{R}{W}

Instant
As an additional cost to cast this spell, sacrifice a permanent.
Foundry Helix deals 4 damage to any target. If the sacrificed permanent was an artifact, you gain 4 life.
Steel never forgets the strike of the forge.
  • Modern Horizons 2
Fuss

Fuss {2}{R/W}

Instant
Put a +1/+1 counter on each attacking creature you control.
Card has other part: Bother
  • Murders at Karlov Manor
Gleam of Battle

Gleam of Battle {4}{R}{W}

Enchantment
Whenever a creature you control attacks, put a +1/+1 counter on it.
Every soldier returns from battle changed: by hardship, by blood, by a glimpse of glory.
  • Dragon's Maze
Glory of Warfare

Glory of Warfare {2}{R}{W}

Enchantment
As long as it's your turn, creatures you control get +2/+0.
As long as it's not your turn, creatures you control get +0/+2.
"Their hopes dashed on our shields! Their victory slashed by our swords!"
Goblin Trenches

Goblin Trenches {1}{R}{W}

Enchantment
{2}, Sacrifice a land: Create two 1/1 red and white Goblin Soldier creature tokens.
"Even if we dislodge them, I fear these lands will never again yield crops."
—Kimmick, vanguard knight
Heartwarming Redemption

Heartwarming Redemption {2}{R}{W}

Instant
Discard all the cards in your hand, then draw that many cards plus one. You gain life equal to the number of cards in your hand.
Kytheon had known war every day of his life. Now he finally knew peace.
  • War of the Spark
Heroic Reinforcements

Heroic Reinforcements {2}{R}{W}

Sorcery
Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste.
Cries of anguish quickly spurred cries of action.
Hide

Hide {R}{W}

Instant
Put target artifact or enchantment on the bottom of its owner's library.
Card has other part: Seek
  • Dissension
Huatli, Dinosaur Knight

Huatli, Dinosaur Knight {4}{R}{W}

Legendary Planeswalker - Huatli
[+2]: Put two +1/+1 counters on up to one target Dinosaur you control.
[–3]: Target Dinosaur you control deals damage equal to its power to target creature you don't control.
[–7]: Dinosaurs you control get +4/+4 until end of turn.
Loyalty:
4
Related card: Sun-Blessed Mount
  • Ixalan