30303 cards found
Wistful Puppeteer

Wistful Puppeteer {3}{U}

Creature - Human Artificer
When Wistful Puppeteer enters the battlefield, create an Animated Role attached to up to one target noncreature artifact you control. (Enchanted permanent is a 4/4 artifact creature.)
Whenever one or more artifact creatures you control deal combat damage to an opponent, draw a card.
2/2
  • Unknown Event
Wistful Selkie

Wistful Selkie {G/U}{G/U}{G/U}

Creature - Merfolk Wizard
When Wistful Selkie enters, draw a card.
Selkies call to a sea they never swam, in a tongue they never spoke, with a song they never learned.
2/2
Wistful Thinking

Wistful Thinking {2}{U}

Sorcery
Target player draws two cards, then discards four cards.
"To probe the wonders of the multiverse, to gaze upon worlds unspoiled by blade or spell . . . it's enough to make one weep for the possibilities denied."
  • Planar Chaos
Wit's End

Wit's End {5}{B}{B}

Sorcery
Target player discards their hand.
"Your patheitc ideas lie in shambles, Planeswalker. Where is your arrogant pride now?"
—Nicol Bolas
Witch Enchanter
Witch-Blessed Meadow

Witch Enchanter {3}{W}

Creature - Human Warlock
When Witch Enchanter enters, destroy target artifact or enchantment an opponent controls.
Shilgengar's famine once starved Stensia into embracing vampirism. The Dawnhart Coven would not let the same happen to Kessig.
2/2
Card has other part: Witch-Blessed Meadow
  • Modern Horizons 3
Witch Engine

Witch Engine {5}{B}

Creature - Horror
Swampwalk
{T}: Add {B}{B}{B}{B}. Target opponent gains control of Witch Engine.
4/4
Witch Hunt

Witch Hunt {4}{R}

Enchantment
Players can't gain life.
At the beginning of your upkeep, Witch Hunt deals 4 damage to you.
At the beginning of your end step, target opponent chosen at random gains control of Witch Hunt.
The accusations spread like hungry flames.
Witch Hunter

Witch Hunter {2}{W}{W}

Creature - Human Cleric
{T}: Witch Hunter deals 1 damage to target player or planeswalker.
{1}{W}{W}, {T}: Return target creature an opponent controls to its owner's hand.
1/1
Witch of the Moors

Witch of the Moors {3}{B}{B}

Creature - Human Warlock
Deathtouch
At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature of their choice and you return up to one target creature card from your graveyard to your hand.
Many hands for many evils.
4/4
Witch's Cauldron

Witch's Cauldron {B}

Artifact
{1}{B}, {T}, Sacrifice a creature: You gain 1 life and draw a card.
The best recipes start with reliable cookware.
Related card: Cursebound Witch
Witch's Clinic

Witch's Clinic

Land
{T}: Add {C}.
{2}, {T}: Target commander gains lifelink until end of turn.
Students from other colleges are invited to visit Witherbloom's medical facilities. Not many do.
Witch's Cottage

Witch's Cottage

Land - Swamp
({T}: Add {B}.)
Witch's Cottage enters tapped unless you control three or more other Swamps.
When Witch's Cottage enters untapped, you may put target creature card from your graveyard on top of your library.
Related card: Cursebound Witch
  • Throne of Eldraine
Witch's Familiar

Witch's Familiar {2}{B}

Creature - Frog
Some bog witches practice the strange art of batrachomancy, reading portents in the number, size, and color of warts on a toad's hide.
2/3
Related card: Cursebound Witch
Witch's Mark

Witch's Mark {1}{R}

Sorcery
You may discard a card. If you do, draw two cards.
Create a Wicked Role token attached to up to one target creature you control.
Witch's Mist

Witch's Mist {2}{B}

Enchantment
{2}{B}, {T}: Destroy target creature that was dealt damage this turn.
"Hear us, Overmother. Let the strong thrive under your gelatinous hand, and let the weak writhe under your serrated heel."
—Prayer of the devoted
  • Future Sight
Witch's Oven

Witch's Oven {1}

Artifact
{T}, Sacrifice a creature: Create a Food token. If the sacrificed creature's toughness was 4 or greater, create two Food tokens instead.
The wafting smells are both scrumptious and suspicious.
Related card: Cursebound Witch
Witch's Vengeance

Witch's Vengeance {1}{B}{B}

Sorcery
Creatures of the creature type of your choice get -3/-3 until end of turn.
The hex swept through the village, its citizens falling one by one.
Related card: Cursebound Witch
  • Throne of Eldraine Promos 111p 111s
  • Throne of Eldraine 111 358
Witch's Web

Witch's Web {1}{G}

Instant
Target creature gets +3/+3 and gains reach until end of turn. Untap it.
Ever since the ritual, Ryla didn't have an appetite at the dinner table, but her long walks in the forest always seemed to satiate her hunger.
Witch-Blessed Meadow
Witch Enchanter

Witch-Blessed Meadow

Land
As Witch-Blessed Meadow enters, you may pay 3 life. If you don't, it enters tapped.
{T}: Add {W}.
"Ghrin-Danu will not let her people go hungry."
—Katilda, Dawnhart Prime
Card has other part: Witch Enchanter
  • Modern Horizons 3
Witch-Maw Nephilim

Witch-Maw Nephilim {G}{W}{U}{B}

Creature - Nephilim
Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.
Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.
When it awoke, it shattered the hillsides to make way for its passage.
1/1
Witch-king of Angmar

Witch-king of Angmar {3}{B}{B}

Legendary Creature - Wraith Noble
Flying
Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature of their choice that dealt combat damage to you this turn. The Ring tempts you.
Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it.
5/3
Related cards: The Ring The Ring Tempts You
Witch-king, Bringer of Ruin

Witch-king, Bringer of Ruin {4}{B}{B}

Legendary Creature - Wraith Noble
Flying
Whenever Witch-king, Bringer of Ruin attacks, defending player sacrifices a creature with the least power among creatures they control.
"No living man may hinder me!"
5/3
  • The Lord of the Rings: Tales of Middle-earth 293 391
Witch-king, Sky Scourge

Witch-king, Sky Scourge {5}{B}{R}

Legendary Creature - Wraith Noble
Flying
Whenever you attack with one or more Wraiths, exile the top X cards of your library, where X is their total power. You may play those cards this turn.
Undying
5/5
  • Tales of Middle-earth Commander 511 555
Witchbane Orb

Witchbane Orb {4}

Artifact
When Witchbane Orb enters, destroy all Curses attached to you.
You have hexproof.
Witches' Eye

Witches' Eye {1}

Artifact - Equipment
Equipped creature has "{1}, {T}: Scry 1."
Equip {1}
The price of prophecy is a vacant eye socket.