29693 cards found
Necrotic Plague

Necrotic Plague {2}{B}{B}

Enchantment - Aura
Enchant creature
Enchanted creature has "At the beginning of your upkeep, sacrifice this creature."
When enchanted creature dies, its controller chooses target creature one of their opponents controls. Return Necrotic Plague from its owner's graveyard to the battlefield attached to that creature.
  • Magic 2011
Succumb to the Cold

Succumb to the Cold {2}{U}

Instant
Tap one or two target creatures an opponent controls. Put a stun counter on each of them.
"I've never known cold like it. It burned like fire and bit like an adder's fangs. Call me a coward if you wish, but I won't go back there."
—Syr Lydel, knight of Vantress
  • Wilds of Eldraine
Weldfast Monitor

Weldfast Monitor {3}

Artifact Creature - Lizard
{R}: Weldfast Monitor gains menace until end of turn.
The avant-garde among Ghirapur's inventors disregard the Consulate's safety standards completely.
3/2
Reward the Faithful

Reward the Faithful {W}

Instant
Any number of target players each gain life equal to the highest mana value among permanents you control.
"When you have drunk your fill, pass the cup to others who thirst."
  • Scourge
Ambulatory Edifice

Ambulatory Edifice {2}{B}

Artifact Creature - Phyrexian Construct
When Ambulatory Edifice enters the battlefield, you may pay 2 life. When you do, target creature gets -1/-1 until end of turn.
The Mirran forces thought they'd vanquished their foes . . . until a nearby monument got up and started stalking toward them.
3/2
  • Phyrexia: All Will Be One
Redcap Gutter-Dweller

Redcap Gutter-Dweller {2}{R}{R}

Creature - Goblin Warrior
Menace
When Redcap Gutter-Dweller enters the battlefield, create two 1/1 black Rat creature tokens with "This creature can't block."
At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on Redcap Gutter-Dweller and exile the top card of your library. You may play that card this turn.
3/3
  • Wilds of Eldraine 146 351
  • Wilds of Eldraine Promos 146p 146s
Merfolk Raiders

Merfolk Raiders {1}{U}

Creature - Merfolk Soldier
Islandwalk
Phasing
"Turn your back for a second and they just vanish! As if they weren't shifty enough before."
—Rhirhok, goblin archer
2/3
  • Mirage
Darting Merfolk

Darting Merfolk {1}{U}

Creature - Merfolk
{U}: Return Darting Merfolk to its owner's hand.
You might as well try to catch water with a net.
1/1
Kusari-Gama

Kusari-Gama {3}

Artifact - Equipment
Equipped creature has "{2}: This creature gets +1/+0 until end of turn."
Whenever equipped creature deals damage to a blocking creature, Kusari-Gama deals that much damage to each other creature defending player controls.
Equip {3}
  • Champions of Kamigawa
Blot Out the Sky

Blot Out the Sky {X}{W}{B}

Sorcery
Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is 6 or more, destroy all noncreature, nonland permanents.
A drop of ink is a nuisance. A torrent of inklings is a menace.
Shipwreck Marsh

Shipwreck Marsh

Land
Shipwreck Marsh enters the battlefield tapped unless you control two or more other lands.
{T}: Add {U} or {B}.
The bones of doomed ships jut out from the muck while the bones of their sailors molder below.
Chronosavant

Chronosavant {5}{W}

Creature - Giant
{1}{W}: Return Chronosavant from your graveyard to the battlefield tapped. You skip your next turn.
"In my dreams, I hear the voices of my future selves who have died in times yet to come. I use that knowledge to avoid those dark futures and continue my search for peace."
5/5
  • Time Spiral
Sigiled Paladin

Sigiled Paladin {W}{W}

Creature - Human Knight
First strike
Exalted
Each sigil marks the recognition of a great deed and signifies a duty owed to the one who granted it.
2/2
  • Shards of Alara
Sunspring Expedition

Sunspring Expedition {W}

Enchantment
Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Sunspring Expedition.
Remove three quest counters from Sunspring Expedition and sacrifice it: You gain 8 life.
  • Zendikar
Krark-Clan Grunt

Krark-Clan Grunt {2}{R}

Creature - Goblin Warrior
Sacrifice an artifact: Krark-Clan Grunt gets +1/+0 and gains first strike until end of turn.
The more weapons a goblin breaks in battle, the more respected he becomes.
2/2
  • Mirrodin
Groundswell

Groundswell {G}

Instant
Target creature gets +2/+2 until end of turn.
Landfall — If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.
"This world will not be tamed."
Ambush Commander

Ambush Commander {3}{G}{G}

Creature - Elf
Forests you control are 1/1 green Elf creatures that are still lands.
{1}{G}, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.
2/2
Cranial Archive

Cranial Archive {2}

Artifact
{2}, Exile Cranial Archive: Target player shuffles their graveyard into their library. Draw a card.
  • Khans of Tarkir 218 218y