29661 cards found
Zephyr Spirit

Zephyr Spirit {5}{U}

Creature - Spirit
When Zephyr Spirit blocks, return it to its owner's hand.
A spiteful force exists on Ravnica that binds these ghosts to the land of the living but forbids them to touch it.
0/6
  • Ravnica: City of Guilds
Zephyr Sprite

Zephyr Sprite {U}

Creature - Faerie
Flying
"I've never understood why so many beings lumber around on the ground. There are three dimensions, yet they use only two."
1/1
  • Magic 2010
Zephyr Winder

Zephyr Winder {1}{U}

Creature - Elemental
Flying
Whenever Zephyr Winder deals combat damage to a player, untap up to one target creature.
It twines through the roiling cloudscape feeding on the energies of nascent storms.
2/1
  • March of the Machine
Zerapa Minotaur

Zerapa Minotaur {2}{R}{R}

Creature - Minotaur
First strike
{2}: Zerapa Minotaur loses first strike until end of turn. Any player may activate this ability.
There's no difference between bone and crystal when it's piercing your throat.
3/3
  • Prophecy
Zhalfirin Knight

Zhalfirin Knight {2}{W}

Creature - Human Knight
Flanking
{W}{W}: Zhalfirin Knight gains first strike until end of turn.
"You returned a warrior. . . . Your hair was cut, your eye tattooed with the red triangle of war."
—"Love Song of Night and Day"
2/2
Zhalfirin Shapecraft

Zhalfirin Shapecraft {1}{U}

Instant
Target creature has base power and toughness 4/3 until end of turn.
Draw a card.
Patient and observant, the people of Zhalfir lurked beyond the veil of time until their moment came to finally strike at Phyrexia.
  • March of the Machine
Zhentarim Bandit

Zhentarim Bandit {1}{B}

Creature - Halfling Rogue
Whenever Zhentarim Bandit attacks, you may pay 1 life. If you do, create a Treasure token.
"The Zhentarim are ruthless, unscrupulous, and dishonest. But I must admit, they are effective."
—Commander Liara Portyr
2/1
  • Commander Legends: Battle for Baldur's Gate
Zhur-Taa Druid

Zhur-Taa Druid {R}{G}

Creature - Human Druid
{T}: Add {G}.
Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent.
"Only the decadent think magic should be pristine and without cost."
1/1
Zhur-Taa Swine

Zhur-Taa Swine {3}{R}{G}

Creature - Boar
Bloodrush{1}{R}{G}, Discard Zhur-Taa Swine: Target attacking creature gets +5/+4 until end of turn.
Gurley was the first to domesticate one, though his widow didn't take much solace in that accomplishment.
5/4
Zodiac Dog

Zodiac Dog {2}{R}

Creature - Dog
Mountainwalk
". . . Jiang Wei alone still strove with might and main: / Nine times more he fought the north—in vain. . . ."
2/2
Zodiac Goat

Zodiac Goat {R}

Creature - Goat
Mountainwalk
". . . Near death in Baidi, having reigned three years, / Bei sadly placed his son in Kongming's care. . . ."
1/1
Zodiac Monkey

Zodiac Monkey {1}{G}

Creature - Monkey
Forestwalk
It lives mainly on fruit, leaves, and the occasional nose.
2/1
Zodiac Rabbit

Zodiac Rabbit {G}

Creature - Rabbit
Forestwalk
". . . The world's affairs rush on, an endless stream; / A sky-told fate, infinite in reach, dooms all. . . ."
1/1
Zodiac Rat

Zodiac Rat {B}

Creature - Rat
Swampwalk
" . . . Cao Pi, Cao Rui, Fang, Mao, and briefly, Huan— / The Sima took the empire in their turn. . . ."
1/1
Zodiac Rooster

Zodiac Rooster {1}{G}

Creature - Bird
Plainswalk
". . . But the time of Han had run—could he [Kongming] not tell?— / That night his master star fell past the hills. . . ."
2/1
Zodiac Snake

Zodiac Snake {2}{B}

Creature - Snake
Swampwalk
"Thrice Xuande's ardent quest led to Nanyang, / Where Sleeping Dragon unveiled Han's partition: . . ."
2/2
Zof Shade

Zof Shade {3}{B}

Creature - Shade
{2}{B}: Zof Shade gets +2/+2 until end of turn.
Shades are drawn to places of power, often rooting themselves in a single area to feed.
2/2
Zombie Assassin

Zombie Assassin {4}{B}

Creature - Zombie Assassin
{T}, Exile two cards from your graveyard and Zombie Assassin: Destroy target nonblack creature. It can't be regenerated.
"Zombies don't kill. They recruit."
—Braids, dementia summoner
3/2
  • Odyssey
Zombie Boa

Zombie Boa {4}{B}

Creature - Zombie Snake
{1}{B}: Choose a color. Whenever Zombie Boa becomes blocked by a creature of that color this turn, destroy that creature. Activate only as a sorcery.
It doesn't need to feed, but still it hungers.
3/3
  • Apocalypse
Zombie Cannibal

Zombie Cannibal {B}

Creature - Zombie
Whenever Zombie Cannibal deals combat damage to a player, you may exile target card from that player's graveyard.
Nothing is sacred to the undead—not even their own kind.
1/1
  • Odyssey
Zombie Cheese Magician

Zombie Cheese Magician

Stickers
{TK}{TK} — First strike
{TK}{TK}{TK}{TK} — Whenever this creature deals combat damage to a player, draw that many cards.
{TK}{TK} — 3/3
{TK}{TK}{TK} — 6/2
  • Unfinity Sticker Sheets
Zombie Cutthroat

Zombie Cutthroat {3}{B}{B}

Creature - Zombie
Morph—Pay 5 life.
The single-mindedness of a zombie, the cunning of an assassin.
3/4
  • Scourge
Zombie Goliath

Zombie Goliath {4}{B}

Creature - Zombie Giant
"Removing the encumbrance of useless brain tissue grants several advantages: a slight increase in mobility, a response of revulsion and horror from the enemy, and, in the case of large specimens, room for passengers."
—Zul Ashur, lich lord
4/3
Zombie Musher

Zombie Musher {3}{B}

Snow Creature - Zombie
Snow landwalk
{S}: Regenerate Zombie Musher.
The World Spell thawed their icy graves, promising rest in soft, quiet earth at last. But Heidar called them to duty for a twisted cause.
2/3
  • Coldsnap
Zombie Ogre

Zombie Ogre {3}{B}{B}

Creature - Zombie Ogre
At the beginning of your end step, if a creature died this turn, venture into the dungeon.
"On the plus side, Throg no longer thinks he's clever."
—Xanathar
3/5
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation
  • Adventures in the Forgotten Realms