33427 cards found
Mardu Skullhunter

Mardu Skullhunter {1}{B}

Creature - Human Warrior
This creature enters tapped.
Raid — When this creature enters, if you attacked this turn, target opponent discards a card.
2/1
  • Khans of Tarkir
Rose Room Treasurer

Rose Room Treasurer {3}{R}

Creature - Ogre Warrior
Alliance — Whenever another creature you control enters, create a Treasure token if this is the first or second time this ability has resolved this turn. Otherwise, you may pay {X}. When you do, this creature deals X damage to any target.
4/3
Tranquility

Tranquility {2}{G}

Sorcery
Destroy all enchantments.
Heal the Scars

Heal the Scars {3}{G}

Instant
Regenerate target creature. You gain life equal to that creature's toughness.
Elvish battle-magic has evolved two specialties: inflicting wounds that scar, and healing wounds without scarring. Politics determines the recipients of each.
  • Lorwyn
Sparkcaster

Sparkcaster {2}{R}{G}

Creature - Kavu
When this creature enters, return a red or green creature you control to its owner's hand.
When this creature enters, it deals 1 damage to target player or planeswalker.
5/3
  • Planeshift
Kithkin Billyrider

Kithkin Billyrider {2}{W}

Creature - Kithkin Knight
Double strike
"Brother, guide my right hand. Sister, my left. Rest well, my kin, but Lorwyn still needs me. I will not be joining you quite yet."
1/3
  • March of the Machine
Mistveil Plains

Mistveil Plains

Land - Plains
({T}: Add {W}.)
This land enters tapped.
{W}, {T}: Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents.
Hopeful Eidolon

Hopeful Eidolon {W}

Enchantment Creature - Spirit
Bestow {3}{W}
Lifelink
Enchanted creature gets +1/+1 and has lifelink.
1/1
Riders of Rohan

Riders of Rohan {3}{R}{W}

Creature - Human Knight
When this creature enters, create two 2/2 red Human Knight creature tokens with trample and haste.
Dash {4}{R}{W}
4/4
  • Tales of Middle-earth Commander 67 148 474
Invasion of Xerex
Vertex Paladin

Invasion of Xerex {2}{W}{U}

Battle - Siege
When this Siege enters, return up to one target creature to its owner's hand.
Defense: 4
Card has other part: Vertex Paladin
  • March of the Machine
Boulderfall

Boulderfall {6}{R}{R}

Instant
Boulderfall deals 5 damage divided as you choose among any number of targets.
"Defeating the Meletians was not so difficult. I needed only to move a mountain."
—Eocles, oracle of Purphoros
  • Theros
Minotaur Abomination

Minotaur Abomination {4}{B}{B}

Creature - Zombie Minotaur
"Look at that. Shuffling, wobbling, entrails placed haphazardly. It's shameful. Who would let that kind of work flap about for all to see?"
—Lestin, necromancer
4/6
  • Magic 2014
Eye of Nowhere

Eye of Nowhere {U}{U}

Sorcery - Arcane
Return target permanent to its owner's hand.
"Once we prayed to the kaijin for safe voyage. Now we only pray that we can escape their gaze."
—Hayato, master sailor
  • Champions of Kamigawa
Rescue Retriever

Rescue Retriever {3}{W}{W}

Creature - Dog Soldier
Flash
When this creature enters, put a +1/+1 counter on each other Soldier you control.
Prevent all damage that would be dealt to other attacking Soldiers you control.
It brings the two things weary soldiers need most: medicine and morale.
3/3
Swift End

Swift End {1}{B}{B}

Instant - Adventure
Destroy target creature or planeswalker. You lose 2 life.
Card has other part: Murderous Rider
Related card: Raddic, Tal Zealot
Skyfire Kirin

Skyfire Kirin {2}{R}{R}

Legendary Creature - Kirin Spirit
Flying
Whenever you cast a Spirit or Arcane spell, you may gain control of target creature with that spell's mana value until end of turn.
Its fiery visitation burns away the fog of war and dissipates the ties of loyalty.
3/3
  • Saviors of Kamigawa
King of the Pride

King of the Pride {2}{W}

Creature - Cat
Other Cats you control get +2/+1.
"Glorious, to walk again across the savannah with my beloved."
—"Love Song of Night and Day"
2/1
Expedition Skulker

Expedition Skulker {1}{B}

Creature - Vampire Rogue
This creature has deathtouch as long as you control another Rogue.
Rogues bring an array of useful skills to the work of an adventuring party: stealth, agility, the ability to locate and disarm traps, and a subtle, deadly fighting style.
2/2
Blaster, Combat DJ
Blaster, Morale Booster

Blaster, Combat DJ {3}{R}{G}

Legendary Artifact Creature - Robot
More Than Meets the Eye {1}{R}{G}
Other nontoken artifact creatures and Vehicles you control have modular 1.
Whenever you put one or more +1/+1 counters on Blaster, convert it.
3/3
Card has other part: Blaster, Morale Booster
  • Transformers 8a 22a
Panoptic Mirror

Panoptic Mirror {5}

Artifact
Imprint{X}, {T}: You may exile an instant or sorcery card with mana value X from your hand.
At the beginning of your upkeep, you may copy a card exiled with this artifact. If you do, you may cast the copy without paying its mana cost.
  • Darksteel
Layla Hassan

Layla Hassan {3}{W}

Legendary Creature - Human Assassin
First strike
When Layla Hassan enters and whenever one or more Assassins you control deal combat damage to a player, return target historic card from your graveyard to your hand.
"I went through hell to bring you here. It had better be worth it."
3/4
Armored Armadillo

Armored Armadillo {W}

Creature - Armadillo
Ward {1}
{3}{W}: This creature gets +X/+0 until end of turn, where X is its toughness.
"I always wanted to ride a slow cannonball with legs!"
—Kellan
0/4
  • Outlaws of Thunder Junction
Cityscape Leveler

Cityscape Leveler {8}

Artifact Creature - Construct
Trample
When you cast this spell and whenever this creature attacks, destroy up to one target nonland permanent. Its controller creates a tapped Powerstone token.
Unearth {8}
8/8
Giant Spectacle

Giant Spectacle {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+1 and has menace.
The giant-decorating contest at the migration festival is a tradition that may have started as a dare.
Spinal Graft

Spinal Graft {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.
"This one has not screamed enough to show effective implantation. Kill it."
—Volrath