33835 cards found
Spiteful Visions

Spiteful Visions {2}{B/R}{B/R}

Enchantment
At the beginning of each player's draw step, that player draws an additional card.
Whenever a player draws a card, this enchantment deals 1 damage to that player.
Knowledge brings the sting of disillusionment, but the pain teaches perspective.
Spontaneous Combustion

Spontaneous Combustion {1}{B}{R}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Spontaneous Combustion deals 3 damage to each creature.
"Heat of battle" is usually a metaphor.
Squealing Devil

Squealing Devil {1}{R}

Creature - Devil
Fear
When this creature enters, you may pay {X}. If you do, target creature gets +X/+0 until end of turn.
When this creature enters, sacrifice it unless {B} was spent to cast it.
2/1
  • Dissension
Steelclaw Lance

Steelclaw Lance {B}{R}

Artifact - Equipment
Equipped creature gets +2/+2.
Equip Knight {1}
Equip {3}
"A traditional lance is fine for the Burning Yard, but in the wilds you need a nastier bite."
—Kenver, Embereth weaponsmith
Related card: Outfitted Jouster
  • Throne of Eldraine
Stensia Bloodhall

Stensia Bloodhall

Land
{T}: Add {C}.
{3}{B}{R}, {T}: This land deals 2 damage to target player or planeswalker.
The revelry ends when the supply of fresh ingenues runs dry.
Stormclaw Rager

Stormclaw Rager {1}{B}{R}

Creature - Ogre Warrior
{1}, Sacrifice another creature or artifact: Put a +1/+1 counter on this creature and draw a card. Activate only as a sorcery.
No amount of spilled oil and crushed metal could slake her bloodlust.
2/2
  • March of the Machine
Stormfist Crusader

Stormfist Crusader {B}{R}

Creature - Human Knight
Menace
At the beginning of your upkeep, each player draws a card and loses 1 life.
"As she reached the pinnacle, lightning flashed and her eyes blazed with newfound power."
—Legend of the Gilded Knights
2/2
Strangling Soot

Strangling Soot {2}{B}

Instant
Destroy target creature with toughness 3 or less.
Flashback {5}{R}
"What good is your blade without your breath?"
—Greht, Gathan warlord
Strefan, Maurer Progenitor

Strefan, Maurer Progenitor {2}{B}{R}

Legendary Creature - Vampire Noble
Flying
At the beginning of your end step, create a Blood token for each player who lost life this turn.
Whenever Strefan attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn.
3/2
Stromkirk Captain

Stromkirk Captain {1}{B}{R}

Creature - Vampire Soldier
First strike
Other Vampire creatures you control get +1/+1 and have first strike.
"No longer can we allow our human populations to be mindlessly slaughtered by ghouls. Slay all who trespass."
—Runo Stromkirk
2/2
Suffering

Suffering {3}{R}

Sorcery
Destroy target land.
Card has other part: Pain
Suicidal Charge

Suicidal Charge {3}{B}{R}

Enchantment
Sacrifice this enchantment: Creatures your opponents control get -1/-1 until end of turn. Those creatures attack this turn if able.
"They think they're winning. But they're just lining up to be dinner."
—Rakka Mar
  • Conflux
Sulfurous Mire

Sulfurous Mire

Snow Land - Swamp Mountain
({T}: Add {B} or {R}.)
This land enters tapped.
"In my youth, we used to best each other at hopping rabbit-fast between the lava spouts, the burning tar spattering our legs."
—Iskene, Kannah storyteller
  • Kaldheim
Sulfurous Springs

Sulfurous Springs

Land
{T}: Add {C}.
{T}: Add {B} or {R}. This land deals 1 damage to you.
Everything is flammable in the Burning Isles, even the mana itself.
Swift Warkite

Swift Warkite {4}{B}{R}

Creature - Dragon
Flying
When this creature enters, you may put a creature card with mana value 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.
4/4
Sycorax Commander

Sycorax Commander {2}{B}{R}

Creature - Alien Soldier
First strike, haste
Sanctified Rules of Combat — When this creature enters, each opponent faces a villainous choice — That opponent discards all the cards in their hand, then draws that many cards minus one, or this creature deals damage to that player equal to the number of cards in their hand.
4/2
Syrix, Carrier of the Flame

Syrix, Carrier of the Flame {2}{B}{R}

Legendary Creature - Phoenix
Flying, haste
At the beginning of each end step, if a creature card left your graveyard this turn, target Phoenix you control deals damage equal to its power to any target.
Whenever another Phoenix you control dies, you may cast this card from your graveyard.
3/3
Tainted Peak

Tainted Peak

Land
{T}: Add {C}.
{T}: Add {B} or {R}. Activate only if you control a Swamp.
Talisman of Indulgence

Talisman of Indulgence {2}

Artifact
{T}: Add {C}.
{T}: Add {B} or {R}. This artifact deals 1 damage to you.
Temple of Malice

Temple of Malice

Land
This land enters tapped.
When this land enters, scry 1.
{T}: Add {B} or {R}.
Terminal Agony

Terminal Agony {2}{B}{R}

Sorcery
Destroy target creature.
Madness {B}{R}
His mouth melted to slag, yet somehow he kept screaming.
Terminate

Terminate {B}{R}

Instant
Destroy target creature. It can't be regenerated.
"Freedom is not given, Caesar. It is taken."
—Aya of Alexandria
The Actualizer

The Actualizer {1}{B}{R}

Legendary Creature - Human Wizard
At the beginning of your first main phase, read aloud the name, mana cost, type line, power, and toughness of a card in your hand, except lie about one of them. Each opponent simultaneously guesses which one is incorrect. Then reveal the card. Each opponent who guessed incorrectly loses 3 life. You may discard that card and draw a card. (They can't look it up or ask for help as this ability is resolving. Nice try, though.)
3/3
  • Unknown Event
The Balrog of Moria

The Balrog of Moria {4}{B}{B}{R}

Legendary Creature - Avatar Demon
Trample, haste
When The Balrog of Moria dies, you may exile it. When you do, for each opponent, exile up to one target creature that player controls.
Cycling {3}{R}
When you cycle this card, create two Treasure tokens.
8/8
  • Tales of Middle-earth Commander 46 129 449
The Balrog, Durin's Bane

The Balrog, Durin's Bane {5}{B}{R}

Legendary Creature - Avatar Demon
This spell costs {1} less to cast for each permanent sacrificed this turn.
Haste
The Balrog can't be blocked except by legendary creatures.
When The Balrog dies, destroy target artifact or creature an opponent controls.
7/5