32750 cards found
Shanna, Sisay's Legacy

Shanna, Sisay's Legacy {G}{W}

Legendary Creature - Human Warrior
Shanna can't be the target of abilities your opponents control.
Shanna gets +1/+1 for each creature you control.
"I am heir to many treasures. None is as precious as knowing how my ancestor lived her life."
0/0
Shelinda, Yevon Acolyte

Shelinda, Yevon Acolyte {G}{W}

Legendary Creature - Human Cleric
Lifelink
Whenever another creature you control enters, put a +1/+1 counter on that creature if its power is less than Shelinda's power. Otherwise, put a +1/+1 counter on Shelinda.
"Truly, I know nothing of the ways of fighting, but I do know some white magic."
2/2
  • Final Fantasy Commander 94 184
Shield of the Oversoul

Shield of the Oversoul {2}{G/W}

Enchantment - Aura
Enchant creature
As long as enchanted creature is green, it gets +1/+1 and has indestructible.
As long as enchanted creature is white, it gets +1/+1 and has flying.
Shrewd Storyteller

Shrewd Storyteller {1}{G}{W}

Creature - Human Survivor
Survival — At the beginning of your second main phase, if this creature is tapped, put a +1/+1 counter on target creature.
All his tales are cautionary.
3/3
  • Duskmourn: House of Horror
Sidar Kondo of Jamuraa

Sidar Kondo of Jamuraa {2}{G}{W}

Legendary Creature - Human Knight
Flanking
Creatures your opponents control without flying or reach can't block creatures with power 2 or less.
Partner
2/5
Siegehorn Ceratops

Siegehorn Ceratops {G}{W}

Creature - Dinosaur
Enrage — Whenever this creature is dealt damage, put two +1/+1 counters on it.
To a siegehorn, there is no such thing as a dead end.
2/2
  • Rivals of Ixalan
  • Rivals of Ixalan Promos 171p 171s
Sigarda, Champion of Light

Sigarda, Champion of Light {1}{G}{W}{W}

Legendary Creature - Angel
Flying, trample
Humans you control get +1/+1.
Coven — Whenever Sigarda attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
4/4
Sigarda, Font of Blessings

Sigarda, Font of Blessings {2}{G}{W}

Legendary Creature - Angel
Flying
Other permanents you control have hexproof.
You may look at the top card of your library any time.
You may cast Angel spells and Human spells from the top of your library.
4/4
Sigarda, Heron's Grace

Sigarda, Heron's Grace {3}{G}{W}

Legendary Creature - Angel
Flying
You and Humans you control have hexproof.
{2}, Exile a card from your graveyard: Create a 1/1 white Human Soldier creature token.
4/5
Sigarda, Host of Herons

Sigarda, Host of Herons {2}{G}{W}{W}

Legendary Creature - Angel
Flying, hexproof
Spells and abilities your opponents control can't cause you to sacrifice permanents.
Great devotion yields great reward.
5/5
Sigardian Paladin

Sigardian Paladin {2}{G}{W}

Creature - Human Knight
As long as you've put one or more +1/+1 counters on a creature this turn, this creature has trample and lifelink.
{1}{G}{W}: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn.
4/4
Related card: Sigardian Paladin (Alchemy)
Sigardian Paladin (Alchemy)

Sigardian Paladin (Alchemy) {1}{G}{W}

Creature - Human Knight
As long as you've put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink.
{G}{W}: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn.
4/3
Related card: Sigardian Paladin
  • Innistrad: Crimson Vow
Sigil Blessing

Sigil Blessing {G}{W}

Instant
Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.
"For unwavering commitment and unflinching strength, the Order of the White Orchid confers its sigil. Rise, knight-captain, and do your duty."
Sigil Captain

Sigil Captain {1}{G}{W}{W}

Creature - Rhino Soldier
Whenever a creature you control enters, if that creature is 1/1, put two +1/+1 counters on it.
"One sigil awarded for valor, the other awarded for surviving Hellkite's Pass."
3/3
Sigil of the Nayan Gods

Sigil of the Nayan Gods {1}{G}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each creature you control.
Cycling {G/W}
As the elves learned the hymns of angels, the knights learned the roars of titans.
  • Alara Reborn
Sigiled Behemoth

Sigiled Behemoth {4}{G}{W}

Creature - Beast
Exalted
"Do not mistake a behemoth's assistance for subservience."
—Mayael the Anima
5/4
  • Alara Reborn
Siona, Captain of the Pyleas

Siona, Captain of the Pyleas {1}{G}{W}

Legendary Creature - Human Soldier
When Siona enters, look at the top seven cards of your library. You may reveal an Aura card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Whenever an Aura you control becomes attached to a creature you control, create a 1/1 white Human Soldier creature token.
2/2
Sir Shandlar of Eberyn

Sir Shandlar of Eberyn {4}{G}{W}

Legendary Creature - Human Knight
"Remember Sir Shandlar! Remember and stand firm!"
—rallying cry of the Eberyn militia
4/7
Skanos, White Dragon Vassal

Skanos, White Dragon Vassal {4}{G}{W}

Legendary Creature - Dragon Ranger
Lifelink
Whenever Skanos, White Dragon Vassal attacks, another target attacking creature gains lifelink and gets +X/+0 until end of turn, where X is Skanos's power.
4/4
Related cards: Skanos, Black Dragon Vassal Skanos, Blue Dragon Vassal Skanos, Dragon Vassal Skanos, Green Dragon Vassal Skanos, Red Dragon Vassal
  • Alchemy Horizons: Baldur's Gate
Slaughter Singer

Slaughter Singer {G}{W}

Creature - Phyrexian Cleric
Toxic 2
Whenever another creature you control with toxic attacks, it gets +1/+1 until end of turn.
After giving in to the thrill of the hunt, he could never again return to the quiet of the Basilica.
2/2
  • Phyrexia: All Will Be One 216 281
Sovereign Okinec Ahau

Sovereign Okinec Ahau {2}{G}{W}

Legendary Creature - Cat Noble
Ward {2}
Whenever Sovereign Okinec Ahau attacks, for each creature you control with power greater than that creature's base power, put a number of +1/+1 counters on that creature equal to the difference.
As surface empires send their explorers down, his hungry eyes look upward.
3/4
  • The Lost Caverns of Ixalan Promos 240p 240s
  • The Lost Caverns of Ixalan 240 309
Steel Leaf Paladin

Steel Leaf Paladin {4}{G}{W}

Creature - Elf Knight
First strike
When this creature enters, return a green or white creature you control to its owner's hand.
4/4
  • Planeshift
Sterling Grove

Sterling Grove {G}{W}

Enchantment
Other enchantments you control have shroud.
{1}, Sacrifice this enchantment: Search your library for an enchantment card, reveal it, then shuffle and put that card on top.
Steward of Valeron

Steward of Valeron {G}{W}

Creature - Human Druid Knight
Vigilance
{T}: Add {G}.
Knight-stewards guard the Sun-Dappled Court, a grove of immense, sculptured olive trees that represent Valeron's twelve noble families.
2/2
Stirring Wildwood

Stirring Wildwood

Land
This land enters tapped.
{T}: Add {G} or {W}.
{1}{G}{W}: Until end of turn, this land becomes a 3/4 green and white Elemental creature with reach. It's still a land.